
With deep deck-building mechanics and real-time strategic duels, The game invites you to traverse 5,000 years of history, using the wisdom of the I Ching to unravel the ancient mysteries hidden in the annals of time!
Modeled estimate, not a reported figure. How we estimate →
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About
Bug feedback email: chenzheng007@foxmail.com
1、 [Online Announcement]:
Thank you very much for your long expectations, suggestions, and encouragement! I'm glad to tell everyone!
The game will be launched on July 15th on Steam!
This game is a single player buyout card game with no in-game purchases or advertisements. The inspiration for the game comes from the combination of the Book of Changes and the Meat Pigeon card game. Players will use various skills of the Book of Changes hexagrams to help Chinese people overcome the challenges of the sky and experience various historical events, from the fate of Yu the Great's flood control to the tyranny of Xia Jie. From the leap of the Xia Dynasty calendar from the Bronze Age to the adoption of oracle bone script, players can hear about the changes brought by Zhou Gong's ritual to society, as well as the changes brought by the Hundred Schools of Thought to people's thoughts. Players can even feel the "Ancestral Dragon" Emperor's struggle for the sixth time. The smooth sailing of Yu Lie's' Qin King Sweeps the Six Harmonies'
Since the Book of Changes has been rooted in the source code of our Chinese civilization for five thousand years, today we invite you to try to deduce the "historical view of the Book of Changes" in the eyes of ancient people using the Book of Changes as a key in the form of a game!
2、 [Content of this online version]:
1. 63 hexagram cards+28 star constellation cards+12 golden immortal cards+7 seven star destiny signs x2+12 zodiac cards+4 immortal family methods+8 hand talents and second level advancement+4 elephant seals+23 random bosses!
2. 48 historical events from the Xia Dynasty to the Eastern Han Dynasty (the remaining historical events will be tested and updated for free);
3. External upgrade system (build your card combination): Players click on "Favorites" to enter the "64 Hexagrams" page, use the divination value "Start divination" to obtain new divination cards, and can choose to upgrade or downgrade this divination card, which will affect the probability of this divination card appearing in the store (10 divination values will be given as a gift at the beginning, and players will receive divination values every time they upgrade);
4. The 'Favorites' page provides detailed introductions of various types of cards. Please click to learn more;
4. Supports' Quick Mode ', where players can select the global animation speed in' Options';
5. Supports' Window Mode ', players can choose between window mode or full screen mode in' Options';
6. Supports automatic saving and file reading. During gameplay, players can click on the main menu to exit and their progress will be automatically saved. Clicking on 'continue deduction' will allow them to continue the game they exited last time;
7. The game will convert the player's progress in a single game into the era of each dynasty, and the player's best records will be saved in the corresponding historical events on the 'level selection page';
8. The frame rate optimization has skyrocketed, with the highest frame rate in the game reaching over 200 frames per second;
9. Multiple art updates, players are welcome to experience!
Five Thousand Years of Chess is a pigeon themed card building game inspired by the Book of Changes.
The game features 48 historical events based on traditional Chinese history, as well as over 100 fun hand cards that integrate traditional Chinese elements such as the sixty-four hexagrams, five element characters, heavenly stems, earthly branches, constellations, and Beidou.
Players will travel through sixteen dynasties from the summer to the Qing Dynasty, using the rich skills of their hands and different combinations of efficiency and "sky" to engage in intense games, attempting to rewrite the history of Chinese dynasties!
In addition, each game player will challenge a random boss, bringing players a thrilling experience of both randomness and challenge!
Deep card construction, real-time strategic battles, We will take you through the long river of history for five thousand years, using the "Book of Changes" to solve mysterious puzzles hidden in history by ancient people!
Game Introduction:
1. Transcending five thousand years and transforming into the hand of fate——
This time, it's up to you to decide who the true destined one is!
Players will play as mysterious hands manipulating sentient beings from different dynasties, making choices among fifty character cards, endowing them with magical and rich efficiency, and building their own winning card deck!
2. A fierce game against the 'Sky Sky'——
When playing against the heavens, will you succumb to the fate of heaven, or win by half?
Players need to play their character cards in order to achieve the "target destiny" set by "Tianmu". "Tianmu" will act as the player's opponent and randomly generate negative states to obstruct the player!
3. Unprecedented innovative perspective in card games, interpreting history with the 64 hexagrams of the Book of Changes——
My fate is determined by me, not by heaven. The history of the thirteen feudal dynasties in ancient China will be rewritten by you!
From the Xia Dynasty to the end of the Qing Dynasty, thirteen feudal dynasties and multiple historical events formed a complex and ever-changing game, with players writing their own Chinese history every step of the way!
4. Massive decks with Chinese historical characteristics——
Multiple sets of cards originating from Chinese history and culture, for players to build their own winning system! Can you glimpse a glimmer of mystery amidst endless possibilities? Change your destiny against heaven!
·Special Ability Cards: 64 hexagram cards with special abilities derived from the 64 hexagrams of the Book of Changes
·Consumable cards: 28 Star cards, 12 Zodiac cards, 12 Immortal cards
·Seven Star Destiny Seat: Open the Seven Star Box to obtain the Big Dipper Seven Star Destiny Seat
·BOSS: 23 random BOSS levels
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
[h1]《对弈五千年》简评[/h1] 国风元素非常浓厚的一款卡牌类游戏,这些国风元素不仅存在于美术,更是将五行、八卦、星宿、金仙、生肖、道法、四象以及华夏部分历史事件等传统文化融入到游戏之中,喜欢国风游戏的玩家路过时不妨瞧一瞧。至于本作的玩法,以扑克牌为基础的肉鸽游戏,不是为了和对手牌桌上分输赢,而是为了构筑各种牌型获得更多的分数,类似于《小丑牌》,游戏体验还是非常欧克的,喜欢肉鸽游戏的玩家也可试试。国风+肉鸽,双厨狂喜。 [h1]扑克牌面[/h1] 传统的扑克牌面,除了数字和字母之外,就是红心、黑桃、方片、梅花四个花色,唯一有点内容的也就是JQKA大小王牌面上的人物了。相比之下《对弈五千年》游戏中扑克牌牌面内容更加丰富,且更加本土化。数字没有太大的变化,只不过范围改为从2-11。红心、黑桃、方片、梅花四个花色变成了金、木、水、火、土五行属性,并且还在牌底加入了天干。每一个数字的牌面分别对应了不同的职业。这些设计放在牌面上,还别说非常的好看,咱喜欢。 [h1]游戏玩法[/h1] 肉鸽卡牌游戏,归根结底离不开卡组的构筑。本作的目标,就是在有限的出牌次数的限制下,利用单张牌和牌型的分数(游戏里叫做命数),达到每个关卡目标分数即可。如何出牌、弃牌凑齐牌型很重要,游戏里的牌型凑齐要比想象中的简单,毕竟还有金、木、水、火、土无需关联只需凑齐属性的牌型。但是玩家想要拿到高分,还真没有那么容易,玩家卡组的构筑策略同样的重要。本作的构筑环节涉及到的内容那就非常的多了,包括单排和牌型的分数倍率、八卦牌(类似于圣物)、各类一次性消耗牌等。面对分数要求越来越高的关卡,不好好谋划布局,还真不一定能够通关。 [h1]国风元素[/h1] 游戏里的国风元素非常之多,最典型的就是传统扑克牌里的单张、对子、两对、三张、顺子这些牌型都有非常好听的中文名字,一气生、两仪分、双龙夺、三花聚、五气朝元、合和四象、大道归 五行一等等。不得不说,华夏的文化底蕴就是好,这些国风名字听起来可比原先的对子、顺子好听和帅气得多。更别提游戏里还有其它诸多元素,扑克这种西洋桌牌游戏,对上华夏的传统文化,还别说,毫无违和感,果然上下五千年的华夏文化,包容性那是真的没话说。 [h1]最后[/h1] 游戏玩着挺上头,结合国风元素,国产独立游戏里质量和玩法都非常不错的一款,感兴趣的玩家,可以试试。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
玩法基本与小丑牌一致,加入了中国风的元素,八卦朝代更迭等,还不错
推荐给美术和配乐。希望制作组尽快修一下BUG,经常出现卦象和星宿描述显示不出来的状况。另外催催存档功能,七月份就说会加存档,四个月过去了,还没更新。没有存档真的很影响无尽模式的体验啊——
好评算是给美术插图的,你们的插图画的很精细很好看,但是玩法还是太像小丑牌了,没啥自己的特色。很多卦象牌不仔细看说明真的搞不清哪个是哪个,有什么效果。星宿牌因为每张都做了不同的插画,还有点辨识度。 然后操作也比较难受,比如选牌的时候,只能用鼠标左键单独一张一张点击选中卡牌,想取消也只能一张一张点过去,太呆了,建议加一个按住鼠标右键滑过去几张牌就选中几张牌,取消也是可以用鼠标右键批量滑过去取消,这样操作丝滑很多。然后就是北斗七星这个东西,在旁边太小了,每颗星的图标只有那么点大,特别难看清楚星星上面写的是什么,然后星星升级之后底色还会变的更花,辨识度更低了。 简介写的是让玩家用六十四卦推演命数突破天命,但是你们每个BOSS说实话有点太潦草了,描述写的没什么代入感,文案这块应该多写点,甚至可以多做一些打赢BOSS的结算画面,比如大地干旱,打赢之后就出一个画面,显示玩家通过推演命数号令各方势力甚至请来各路神仙降下甘霖大雨缓解了干旱云云... 最后就是你们游戏标题画面的对弈五千年这几个字,分辨率太低了,糊糊的,你们用AI跑一下拉高一下分辨率都好,现在这样真的很难受别扭
换皮小丑牌,和易经题材结合的不怎么样,重复太多,打着打着就睡着了,希望每个朝代能换种玩法
对弈五千年是一款卡牌对战游戏,本作将卡牌与我国的五行八卦相融合,我们需要利用卡牌的属性在规定的回合内达到目标分数。 游戏的出牌玩法和我们经常玩的扑克牌类似,不过我们最多只能出五张牌。我们可以出三带二也可以出炸弹,还可以出顺子等等。 由于最大卡牌数的限制我们不能出三个连对,如果出两个对子加一张单牌的话,那张单牌会无效,所以我们可以利用这个特性将不想要的卡牌投出去。连对的话两个对子都会计入分数,如果不是的话只取最大数,顺子同理,如果是不成顺的牌也只会取单牌。 接下来跟大家讲一下进阶玩法,这里融合了我们的五行八卦,每张牌类似于扑克牌都有代表的人以及属性,我们可以按照金木水火土将不同的牌打出去,这个比较适合我们手里的牌比较琐碎时将其打出。每一张牌都有其分数及倍数,最终分数是卡牌点数和倍数的乘积,所以我们最好尽量出大一点的牌,或者留下能够组成顺子的牌,这样就能快速获得大量分数。 除此之外本作还有一些局外成长,我们可以通过花费金币来获取一些效果,这些效果可以是永久性的也可以是一次性的,只要将这些效果搭配好就会很轻易通关。不过本作类似肉鸽游戏,如果我们失败的话就会重头开始。 总的来说本作的难度不高,把扑克和五行八卦相结合非常有特点,如果喜欢本作的话可以试一试。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
[h3]不在三界外,只存五行中[/h3] 富有浓浓国风的roguelike卡牌游戏,游戏的灵感来源于我国的传统经典《易经》,又融合了各种神话以及历史元素打造而成,游戏的玩法和去年大火的游戏小丑牌有不少相通之处,说到底基层逻辑就是德州扑克,但是难度略微简单一些,因为游戏中的卡牌采取的并非是传统的梅花方片红桃黑桃的扑克配色,而是采取了金木水火土五行作为区别,把号码也简化成了1-11,五种花色相比四种花色能达成各种组合的难度自然而然的就会下降啦。 以夏商周等13个朝代的历史事件作为关卡,目前已经开放了48个关卡,后续会更新到104个,在每个关卡中都需要去爬命格塔,命格塔有8层,每一层都需要三次达成目标分数才能通过,也就是每关需要3*8整整24个回合才能通关。 玩家获得的分数是由命数X倍率计算出来的,基础的命数和倍率是由所出手牌的牌型而决定的,然后就是把出牌的数字相加计算出命数,在每回合胜利后除基础奖励外,剩余的出牌次数,弃牌次数都会转化为宝钱,每有5点宝钱还会获得1宝钱的利息,最高可以获得5块的利息。宝钱可以在回合结束后开启的太虚商店中购买或刷新道具,其中最重要的就是卦象卡,卦象卡搭配好出牌的牌型可以在前期极大幅度的提升额外的命数和倍率,在拿到一些优秀的卦象卡组合后,即使随便出牌都可以完成前期的关卡。卦象卡共有64种,除了初始的几种后续需要在收藏→六十四卦象牌中卜卦获得或者升级提高出现概率。 除了卦象卡外还有二十八星宿牌和十二生肖牌,北斗七星命座,对手牌使用不同的星宿牌可以让手牌获得不同的额外效果(星宿牌的卡面都是好看的小姐姐哦),十二生肖牌则是用来升级牌型,可以使相对应的牌型获得更高的命数和倍率,北斗七星则会在对局内有一些其他的影响,比如增加手牌上限、降低太虚商店的费用等等。 而每层的第三回合为天幕BOSS,天幕BOSS会有独特的天幕属性,会对玩家的部分手牌进行减益或者禁用(目前禁用的牌还可以打出凑牌型,只是不计算命数,不确定是BUG还是机制),在游戏前期主推多拿马升级五气朝元牌型,因为容易组成且倍率不错,不过拿到卦象卡“风水涣”时则可以多拿羊来升级独占五行牌型。 总体而言本作的新手指引目前还不太明显,不了解小丑牌或者说德州扑克玩法机制的玩家可能需要一定的时间作为学习成本,不过当前还在更新、优化的阶段,后续有很大的进步空间,满满的国风气息画风还是比较容易吸引中国玩家兴趣的。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
好玩是挺好玩的,就是新游戏上线难免有一些bug,有时候出牌包含两种牌型的时候,不会自动计算得分最高的牌型,如果可以自动选择,或者手动选择也可以。
提一个小建议,希望×倍率的卦象可以直接在卦象上就看出目前是多少倍率,加油吧
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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