
Indonesian horror game set in Ardan Radio station from Bandung. Don't listen to Nightmare Side alone, or you'll invite the darkness.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Indonesian*, Simplified Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I saw the positive reviews and figured I would give it a try, a 2-3 hour game shouldn't be too bad. I really liked the opening narration which gives us some information rather than throwing us blind into the game. However, my main issue with the game is how the game doesn't really make it clear what we are supposed to do. For example, one objective is "place the missing skull" but I found myself asking "where does this even go?" I had to stand right on top of the correct spot in order for me to place it where it belonged. Once we get to the eating food + finding money section, I was so confused as to why two trays of food were empty. There was no indication that I had to switch my objective to tracking down stacks of money. I had to look at a YouTube video for guidance and even that video showed the player wandering the map for 40+ minutes without a clear sense of direction. I would have appreciated some type of dialogue in game that hints to what we have to do. "I should go find that money" or anything to make the objectives clearer. I can't recommend this game to others due to it being more frustrating than scary, but I do commend the developer on decent graphics, sounds, and theme.
maaf Min saya mau main low sama high gaada bedanya. lalu klik untuk optionnya masih belum sempurna, dan saya merasakan bug lainnya. semoga bisa segera di improve lagi. sangat menunggu update selanjutnya dari game ini terimakasih!
We play as multiple people as they tell their stories of horror Nightmare Sides to a local radio station. Not bad. I liek that it features voice overs even though they aren't in English. Very solid game for the price of 6.66 haha. Gameplay impressions: https://youtu.be/DRpnPwKexnA
you mostly just like wander around wondering what to do. sure they highlight stuff for you, but only if you are close. there's also confusing things like, turn out all the lights in the nearby building, but one light will be on, the most obvious one, and the door is locked, so you think, go get the key. turns out no, that light will just be on, the light I missed was some random windowless room I missed. just so much wandering around this map looking for highlighted objects. stopped when I couldn't figure out how to get the sword guy to attack the ghost and take its head. no clue what they wanted me to do there, but I need the sword to progress from what I could tell and there aint no reasonable way to get it as far as I know.
[h2] Reviewing the version 1.0 of the game. [/h2] Pros: Story is nice, atmosphere is scary, you need to explore to learn about the layout of the radio station. Collecting notes in different areas will add context to the game, giving lore and tips to handling the ghosts. Some ghosts have different behaviour which add variety to the game. Quests are unique yet similar enough not to stray too far from the main mechanic. Cons: The game really wants you to explore the map that it's really confusing to find the objective sometimes. Some items require you to check every room as you have no idea where it might be, which makes the game longer than it should be. Cutscene audios and game audio is different i think, which makes the game audio really loud sometimes. Spoiler alert for some chapters [spoiler] In the kuyang chapter, lighting up the candle doesn't stop the kuyang from moving, which makes it able to kill us during the candle cutscene. In the labyrinth chapter, the red woman is able to teleport to some points in the game, which is okay, if it doesn't soft lock us from entering the right path T_T. I spent quite some time getting stuck here. [/spoiler] for those who don't want to see the spoiler, con is about some ghost mechanics that are kinda softlocking the player, such as moving during cutscene and ghost TP position. Suggestions and final decision: Personally, i would suggest adding some checkpoints during each chapter, cuz starting over is a little tedious, add english voice over for international audiences (if possible), implementing easier objective navigations like giving some more notes which give hints on where the required items might be, utilizing unused rooms for easter eggs or ghost sightings and events, and fixing some of the things i listed on cons. Maybe adding some puzzles might be fun too, like the early version of the game. Final verdict, game has potential, game time is 4-5 hours for first playthrough, faster if you replay for the speedrun. If you are looking for ghost chase and atmospheric horror game, this will be worth the time and price. Go ahead and check it out! [h2] Sorry if it's too long😅 [/h2]
Not bad, could do with some improvements but I guess that is what early access is for For example I do not really understand how to avoid the ghosts since they constantly block your path, I get past them by just facetanking them and save scumming.. All problems aside, this is still my second favorite Indonesian horror game I have ever played.
GAME MUTER-MUTER ♥♥♥, ADA BUG MASUK SURGA BAWAH TANAH, MAKAN TUH TUYUL NGAMBIL SEGEPOK DUIT LU MAU TARO MANA ?? SEMPAK ????? PUSING AMA PUZLLE ♥♥♥ MUTER2 KAYAK SATPAM
Nightmare Side: The Game, Ardan Radio'nun efsanevi korku programından ilham alarak oyun dünyasına taşınmış, oldukça etkileyici bir yapım gibi görünüyor. Oyunun sunduğu başlıca özellikler ve yaratmaya çalıştığı atmosfer şöyle özetlenebilir: Oyunun Temel Konusu ve Atmosferi Gerçek Bir Hikayeden Esinlenme: Endonezya'nın Bandung kentindeki Ardan Radio'nun uzun yıllardır devam eden korku programı, oyuna ilham kaynağı olmuş. Bu sayede oyun, gerçek hayattan alınmış ürkütücü hikayelere dayalı daha otantik bir deneyim sunuyor. Radyo Ofisinin Yeniden Yaratılması: Oyun, radyo ofisinin gerçekçi bir şekilde yeniden yaratılmasıyla, oyuncuları doğrudan hikayenin içine çekmeyi amaçlıyor. 1:1 oranında küçültülmüş bir ortam, oyunculara gerçekçi bir deneyim sunuyor. Endonezya Kültürü ve Korkuları: Oyun, Endonezya'nın zengin kültürel dokusu ve yerel korku hikayeleriyle harmanlanmış. Bu sayede oyuncular, farklı bir kültürün ürkütücü yönleriyle karşılaşıyor. Yalnız Dinleme Korkusu: Programın sloganı olan "Nightmare Side'ı Yalnız Dinlemeyin" oyun mekaniğine yansıtılmış. Oyuncu yalnız kaldıkça korku seviyesi artıyor ve daha büyük zorluklarla karşılaşıyor. Oyunun Öne Çıkan Özellikleri Otantik Atmosfer: Gerçek bir radyo programından esinlenilmesi ve radyo ofisinin gerçekçi bir şekilde yeniden yaratılması, oyuna oldukça otantik bir atmosfer kazandırmış. Araştırmaya Dayalı İçerik: Oyunun hikayesi ve atmosferi, gerçek araştırmalara ve görüşmelere dayanıyor. Bu sayede oyun, daha derin ve inandırıcı bir deneyim sunuyor. Orijinal Seslendirmeler: Oyunun seslendirmelerinde orijinal radyo programının ünlü sunucusu Dimasta'nın yer alması, oyunun atmosferini güçlendiriyor. İnteraktif Bir Deneyim: Oyun, sadece bir korku hikayesi anlatmakla kalmıyor, aynı zamanda oyuncuyu etkileşimli bir deneyime davet ediyor. Korku Oyunları Severler İçin: Oyun, özellikle korku oyunlarından hoşlanan oyuncular için oldukça ilgi çekici olabilir. Otantik atmosferi ve gerçek hikayelere dayalı içeriğiyle oyuncuları korku dolu bir maceraya sürüklüyor. Farklı Kültürlere Meraklı Olanlar İçin: Endonezya kültürü ve korku hikayeleri hakkında bilgi edinmek isteyen oyuncular için oyun, kültürel bir yolculuk sunuyor. Orijinal Bir Deneyim: Oyunun, bilinen korku oyunlarından farklı bir yaklaşım benimsemesi, oyunculara daha özgün bir deneyim sunuyor. Sonuç olarak, Nightmare Side: The Game, korku oyunları severler için oldukça ilgi çekici bir yapım gibi görünüyor. Gerçek bir hikayeden esinlenilmesi, otantik atmosferi ve interaktif deneyimiyle oyun, oyunculara unutulmaz bir deneyim yaşatmayı hedefliyor.
lumayan bang, cuman agak diperbaiki bugnya, sama buat map mungkin bisa dikasih tau lokasi playernya soalnya buat yang ga terbiasa agak sulit buat nyari current lokasi player ( kudu nyari patokan dulu). tetap semangat bang, ditunggu buat chapter selanjutnya
Halo kak, saya sudah mainkan game ini.. aku banyak bingung karena aku gatau posisi aku di map dimana, ditambah lokasi objective kurang jelas, lalu ada beberapa ruangan yang hanya bisa dilihat oleh mata batin alias ga ada di map.. aku harap tim Hige Studio bisa lebih baik bikin game nya atau minimal dibetulin bug bug ini jangan sampai berhenti di early access saja karena aku suka banget sama lagu air tumpah dan bintang retak serta yang horor horor tapi aku pikir aku takut sepertinya... semangat terus kak Hige Studio. Makasih ya.. Sun udel dulu kak <3
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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