
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 23.2Kreviews | 90% | #44 | $66M |
| $69.99 | 6.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2407 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good.
游戏非常不错,战斗很爽,boss设计得超级无敌棒,缺点是战斗时挤到墙边啥也看不见,还有通马桶我也认了,能不能给个tp啊,跑过去还要跑回来真的太折磨了
I do recommend it. Coming from a mid-30's gamer who played all the original Onimusha games, its just great to be back experiencing the franchise. There are moments when it feels like classic Onimusha, but those moments aren't often enough. Original Onimisha was Resident Evil with swords. Of course I don't miss the tank controls and fixed camera, but RE was also more than that. Onimusha WotS nails the atmosphere but I wish there were more RE style puzzles, weird doors, etc. like it used to. I had hoped Way of the Sword would have more connection to the original world building, but a fresh take is also welcome. The story is alright, it kind of feels like its missing a more thorough connection from plot point to point rather than just "Go here and kill the next boss" but we get what we get. I will say that the writing for Musashi is fun, I love his expression and emoting. But Shizuka is basically the AAA dialogue meme and its a bit painful at times. She offers hints to puzzles when it's not asked for nor needed and that is quite unfortunate. The customization increments are agonizingly slow, I guess that's for the pacing and balance of the game. The combat is the shining point for this game. To those complaining of easy difficulty, you just don't get it. It's not a souls-like, its an action game. And the "easy" comes from the fact that the developers have given us so many different tools to play with. There are just so many different ways of tackling different encounters. You can be slow methodical, you can hack n slash, spam ultimates, you can parry everything. The game allows you to adapt and change tactics on the fly, and that's so much more engaging than a souls-like. The one criticism I have is the pacing of the enemy attacks. It could be tweaked up a bit for more challenge. I'm sure a mod will fix that. I also love that there is a built-in boss replay system. Often times during the story fight, I'll be so aggressive that I don't get to see all of the modes and transformations. Replaying allows you to switch up fighting styles and adapt to different strategies. Its an amazing game, I haven't finished but I hope there's a space for a sequel to happen because I just want more.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #5, worst FR #84 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $69.99 |
| 396ratings |
| 92% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #96 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I remember playing the original game and watching my twin play it too. I got back into this game and its incredible. Great story and interesting.
This game is pretty well made but does not justify the $70 price tag. Wait for sale. Highly recommend the game.
TLDR: Overall I give this game with all the issues I had a solid 8.5/10 Based on the Story and Combat. Beat the game on the action mode. This game is hard and challenging. The parry windows are tight and often misleading. I recommend using the practice functions as much as possible. Played the Onimusha games as a kid and this one by far was the hardest. But was truly rewarding with a nice message at the end. The game is beautiful, but that beauty comes at a cost. I found that some of the parry windows (even though I can clearly see when they are making contact) blocking doesn't always go through. I would recommend playing this on performance settings bc in my observation this cleared up a lot of the parry window issues I was having. I also found that some of the colors for parry attacks were to similar to some colors of the bosses or units and was hard to see. (I am getting old and It could of just been my color settings were the issue)
If you like Samurais and wooshy swords stop reading the reviews and start playing.
首先是通马桶,因为我玩什么都是舔图流(辐射捡垃圾养成的习惯),所以通马桶倒没什么,就是有些过于重复了,也许经费还是不够。有些互动内容还是有点遗憾,但考虑它是动作为主,所以也能解释?至于其它部分,很不错,甚至排除重复内容还有点短。战斗在我看来算非常优秀的水平,完全没有离题,可以说有些惊艳。期待dlc或者新作。
射个对穿😡吃我一箭😡瞄准放箭😡 卡普空新作还这么点东西就等着喂笼手吧😡😡😡
nice one
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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