
13-year-old Janis has "Magic Deficiency Disorder," a madness where one can't use magic in a very magic-oriented world. For her protection, she lives in a madhouse: a place where those with mental disorders can be safe from an unforgiving society.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
Another awesome VN from Kidalang! I liked it so much, I went through the first playthrough (5 hours) in one sitting; couldn't stop reading. I do admit that I liked An Octave Higher a bit more, but this prequel was definitely a close second. While some have suggested otherwise, I do think the VN is more enjoyable if you've read An Octave HIgher first. An Octave Higher explains the magical system and gives an overall introduction to the world in these stories. Besides, it's more interesting to see Janis's backstory while knowing who she is in An Octave Higher. Like in An Octave Higher, this story was very thought-provoking and causes the reader to consider things about life. It particularly raises questions about the treatment of those with mental illnesses in society. As someone who suffers from depression/anxiety, I did relate quite a bit to some of the rhetoric used in the story. Ideas on the time lapse: (kinda spoiler-ish) Based on how young Janis is in this game and how old she looks in An Octave Higher, I suspected the time between the two is maybe about 10 years or so, but thinking about it, I've decided that can't be right. Joff (another character in An Octave Higher) hasn't married or had his son in this story, and since his son was a teenager in An Octave Higher, assuming he got married (maybe to [spoiler]Ena[/spoiler]) and his wife immediately got pregnant, then maybe the time between the stories is about 15 years. Perhaps a bit more. They might even state Joff's son's age at some point in An Octave Higher, but I can't recall since I played it quite a while ago. The joke ending was, once again, quite amusing. I HIGHLY recommend this game (as well as An Octave Higher) to those who enjoy thought-provoking VNs.
ᅟ여러분은 게임을 하는데 있어서 [b]《각자만의 작은 불꽃 하나》[/b]를 가지고 있나요? 저는 '도전과제'라는 불꽃을 지피며 스팀을 즐기고 있답니다. 그중에서도 비주얼 노벨[i](이하 VN)[/i]이란··· 캬, 정말 효자 중의 효자 장르나 마찬가지입니다 저에겐. 물론, 한국어를 지원하지 않는 경우가 아직은 훨씬 많지만, 그래도 상관 없답니다. 언어가 지원하지 않으면 않는 대로, 스킵 일변도를 통해 도전과제를 더욱 빠르게 얻고 다른 게임으로 쿨하게 떠날 수 있으니까요. 그래서일까요, 상식적으로 받아들이기 힘든 터무니 없는 가성비를 제외하고는, 언제나 손해는 보지 않는 느낌이라 [i]덜컥[/i] 충동적으로 쉽게 VN을 자주 구매하는 편입니다. 이 게임 역시 같은 이유로 구매했지요. ᅟ"좋아, 듣보 VN이니까, 10분 정도면 무난하겠어." ᅟ정말 추호의 의심도 없이 내뱉은 말. 어라라, 근데 웬 걸? 실제로 해보니 의외로 길잖아? 챕터가 12까지 존재하네? 도전과제를 다 얻는데 약 45분이 걸린다고···? 후, 딱 말하겠습니다. 1회차에 무조건 오토 마우스 사용하시길. 1회차 끝내고 나면, 이제 한번 읽었던 텍스트는 빠르게 'F' 로 쭉 시원하게 넘길 수 있습니다. 그렇게 텍스트 다 무시하며 도전과제 노렸을 경우에 걸린 시간이 장장 45분이라는 뜻입니다. 레알, 마음의 준비가 전혀 안 되어 있었기에, 체감상으로는 훨씬 더 길게 느껴졌습니다. [i]'그래도··· VN 사랑하시죠?'[/i] 아아, 물론. 도전과제와 가까이 어울리는 자라면 확실히 VN 만큼 꿀종목도 없지요.
This VN is about the protagonist that lives in a madhouse because she can't use magic and a group of men trying to uncover some shady activity that the owners of the madhouse might be involved in. It has a true ending which lines up the protagonist's life before An Octave Higher happens and 3 alternative endings that could have happened depending on your choices in the story. You can play this even if you haven't played An Octave Higher and only miss a couple of technical details about the world but not the story. It was nice to see more of Joff's and Poe's character here to give perspective on their characters in the main game. All in all I like this game :3
A nice little VN with a good amount of Comedy and Drama at the End of it. It has around 3-5 hours Playtime and shows an interesting Story of a Girl, which can't use Magic in a World, where Magic is everywhere. Because of that, she was brought into a Madhouse where the Story starts. PS: This Game is the Prequel of ,, An Octave Higher'' Charaktere: 4/5 Stars. ( The MC has a nice personality and the SC's aren't that bad. They have a story which will be explained to some decrease.) Art/Style: 3,5/5 Stars ( It has a nice look, cute at some times but it can intensify the Drama and the Fights. Musik: 3/5 Stars ( The Musik isn't special but nothing bad. It match the Story but it sometimes stops abruptly when you move forward to the next scene) Story: 4/5 ( It has a nice Story which is well told. I would have given 5 Stars if the ending wasn't so......how should I say it......odd? ) I would give it around 3,5/5 Stars and recommend it.
One Small Fire At A Time An Octave Higher的正统前传[spoiler]同样的细思极恐[/spoiler] 比前作更加沧海遗珠的命运。 说真的,这个系列比大作系列一点都不差的 可惜就是不火 本作以An Octave Higher中的女龙骑兵队长为角色展开 当然和前作比的话,剧情要短一些,剧情也相对简单一些 不过深度依然不减少 本座和前作中有共同的人物至少是4个 女主,幼年时期的女队长 教授 领主 还有那个当时还是教授助理的alise的妈妈,在后作中成了女心理医生的那个 还有一个drake,印象里好像也是前作的抵抗运动的领袖吧?前作太久了有点记不清了 一贯的世界观,非常吸引人 具体不太剧透了,但是应该说和前作联系紧密 女队长为什么成了龙骑兵队长,她那有点神经病的个性是怎么来的? 领主的生意是怎么搞起来的 教授的早期研究 前作中有才华的魔法理论专业女助理为什么选择了做心理学医生 最最关键的是 围绕魔法,以及魔法来源的那个神秘的魔法药剂背后的政治,经济,社会因素 上一次的作品讨论的是围绕魔法的社会宏观因素 为什么会通过那个法案“剥夺”了普通人购买魔药的能力,这背后的社会因素,经济因素,海外殖民策略等等 本座讨论的范围比较小,但是背后牵扯出了一系列的问题 比如为何人造药水是要被禁止的——这背后深刻的政治社会经济因素,甚至牵扯到国际形势 比如是什么促使领主去思考控制药水的法案问题 影响魔法的因素到底是什么 甚至于一个相当大的伏笔——领主的儿子到底怎么来的 难道是领主和本作中她的孩子?那为什么后作中她没有出现呢?这中间发生了什么 还是有太多的问题没有解决 玩游戏很多年了,各种架空类的世界观见过不少,但是本作这样小制作还能反映出深刻世界观的就很少见了 尤其是不管是前作还是本作,很多问题的讨论并不是简单的摆个问题然后用中二思维来解释一遍 游戏中人物的很多讨论是比较有深度的,我相信有一定文化基础的人应该能感觉出来 比如本作中对于什么是精神病人这个概念的讨论 很深入,很具体,而且相对比较专业 院长用的是统计理论,试图用密度分布中的两侧尖端来说明既然一侧尖端不被认为有病,那么凭什么给另一侧就要被认为有病,这不公平 然而后来的女医生用进化论反驳了这个观点:之所以人们偏向一侧的概率而不是另一侧概率,是因为这是自然进化的选择——那些偏向错误方向的物种恐怕都消失了,所以人类成了这个样子,因此对病人”原样保护“更有意义的是个人的“进化适应” 这样的思考很多,而且用语比较专业,让人不觉得违和感太强,这和某些中二类架空游戏是不一样的 包括经常出现的古典乐,相当符合游戏情调,而且对于我这种喜欢古典乐的人来说也是一种享受。这也从侧面反映出制作者的品味不低。用古典乐直接做背景音乐的,好像我印象里只有文明系列还有欧陆系列吧?可见作品本身的定位格调是什么,至少从世界观背景上说,我觉得剧情配合比较成功,能感觉到作品试图勾画出的那个大的时代背景 作品最后,一切都完结了,大家通过讨论和回忆发现其实几个主要角色都有这样或那样的精神问题 那么问题来了:你是精神病吗? 本作的核心是,一个少女怎样从无到有获得了魔法,而重新融入了社会 前作是社会发展到极度不均衡后,男主从有魔法到失去魔法,如何爆发暴动和起义,而最后男主号召人们重新回归没有魔法的生活 这时候再想想作品中那段关于社会和少数精神问题的讨论 社会在工业化大发展下,从小农经济的个体相对富足,演化到社会阶层极度分化大部分底层沦落为事实上的魔法贫困之后,女龙骑兵队长的所作所为,和她幼年时立下的志向还一样吗?她难道没有碰上她”精神父亲“前任队长的后尘?当年她要保护那些希望能带来低价药水的人们, 而在本作中她本人却成了追杀给人们带来低价药水的走私抵抗组织的龙骑兵队长,女队长被社会排斥,融入社会,成为上层精英,最终成为特权鹰犬的过程跃然纸上两部作品遥相呼应,精神上融为一体 [spoiler]如果你能看到这里,就再多看一段话吧 其实这个系列的作品讲述的根源是:当一个社会人们赖以生存的基本的需求被政府垄断并用各种高大上的名义加以征税并形成围绕这个东西的根深蒂固的利益格局的时候,社会会发生什么————你可以把魔法药水替换成任何人们生活所必须的东西(比如衣食住行),这样的专营制度发生在你身边的话是不是很可怕,那些为了能获得工作和生存必须的魔法药水努力工作结果一天下来工资全都被那点魔法药水”日供“榨干的”药水奴“,似曾相似么?[/spoiler]
Overall, One Small Fire At A Time is a pretty good prequel to An Octave Higher. While it lacks the length and depth of its predecessor, the artwork is definitely better. My only problem with this visual novel is that you can reach the true ending quite easily. I did it on my first playthrough and I like to struggle a bit, get a few alternate ones (all preferably) beforehand. Having read An Octave Higher is a plus but it's not essential. I would still recommend playing AOH first. It's a fascinating story that will make make you want to know more about Overture and its people. That's when One Small Fire At A Time comes in, as a nice cherry on the cake.
9/10 Прежде чем играть в данную игру настоятельно советую пройти другую игру той же студии - An Octave Higher. Их действие разворачивается в одном и том же мире, и в лице One Small Fire мы имеем дело с приквелом, но все же знакомиться с ними стоит в порядке их выхода. Плюс, если вам зайдет первая игра, вам однозначно должна зайти и вторая; аналогично - если не зайдет. Удивительное. Мне нравится, как авторы этой серии игр выстраивают сюжеты. Здесь есть повороты, которые трудно предугадать, не видно логических дыр, сами истории интересны и детальны, персонажи хорошо проработаны, а концовки по-настоящему разные. Право слово, многим сценаристам фильмов и сериалов стоило бы поучиться. Мне даже кажется, что обе игры могут быть годно экранизированы, если когда-нибудь попадут в поле зрения продюсеров. Если же сравнивать One Small Fire с An Octave Higher, то она годится на роль младшей сестры. Это довольно камерная история - меньше масштаб, последствия и количество действующих лиц, что во многом обуславливает и длительность игры. Но при этом нет ощущения недосказанности, история рассказана целиком и заполнять ее дополнительной "водой" нет смысла. И история шикарна, а это главный фактор для визуальной новеллы. Плюсы. - Отличный сюжет. - Затрагивается непростая тема человеческого безумия и жизни таких людей в обществе, довольно интересно ознакомиться с точками зрения героев на нее; особенно, когда ты сначала внимательно слушаешь и соглашаешься во всем с одной точкой зрения, а потом другой персонаж своими рассуждениями разбивает ее вдребезги. В общем, диалоги в игре хороши, местами даже шикарны. - Музыка частично повторяет первую игру, частично опирается на классику, но своих интересных музыкальных тем тоже хватает. - Радует подача идеи о том, что разные по качеству и драматичности концовки целиком зависят от решений, принимаемых 13-летней девчонкой - этакий взмах крыльев бабочки, порождающий ураган. - Также приятно видеть в качестве истинной концовки не самую позитивную (как и в первой игре), особенно когда осознаешь, что самые плохие события игры случаются тогда, когда стараешься вести себя максимально активно и дружелюбно. - Графика хороша настолько, насколько это уместно и важно для визуальной новеллы. - Авторы очень бережно ввели в приквел молодые версии персонажей An Octave Higher - все они уместны, их развитие понятно, но они не затмевают новых героев, разве что главная героиня, но это ведь приквел про нее. - Кстати, одним из самых классных сюжетных поворотов для меня стал способ обретения главной героиней своего полного имени, известному по первой игре - логичный и банальный способ авторы поместили в ложную концовку, а яркий и неожиданный - в истинную. Минусы. - Оба минуса появляются, когда сравниваешь One Small Fire с предшественницей. Во-первых, она короче в два раза, и соответственно беднее событиями. Недаром авторы заменили длинные акты на короткие главы. - Во-вторых, получение истинной концовки в An Octave Higher было во много контринтуитивно для игрока - кое-что нужно было НЕ делать; здесь же истинная концовка достается самому активному протагонисту, я бы даже сказал, манчкину, если этот термин применим к жанру; мне было как-то странно получить ее при первом прохождении. В общем, игра отличная - рекомендую к покупке. Буду надеяться, что продаются они хорошо, и авторы создадут еще множество историй в этой вселенной, где переплетены магия и наука. Но помните - сначала нужно пройти An Octave Higher, а затем уже эту игру.
Where should I start.... I really like this game, just as I liked previous part, which is "An Octave Higher". The story is set some time before "Octave", more or less 20-30 years. We see origins of some secondary characters, most notably Janis and Joff Godwin. Anyway, you have the story explained in the summary of the game, above reviews section, and I don't want you to read the same ♥♥♥♥ all over again. I'll just tell what you can expect. You can expect well balanced story, with humour, action, sad moments, plot twists, etc. There are also many long and smart conversations about various things (mostly psychology), so if you don't like it, then I don't recommend it to you. Art. Art is very impotant factor in Visual Novels. Often in low-budget games, such as this one, artstyle is very cheesy. Thankfully this isn't a case here, character sprites and backgrounds are detailed and just well done. There are also many CGs for more complex scenes, which is very good. Music. I'm especially sensitive on this point, and to my satisfaction, this game has very good soundtrack, I couldn't hear any generic overused stock music (well, there were few classical pieces). Overall, this game is very good, even if bit short (Better than if it was too long, then it would be quite boring), and for fair price.
It's surprisingly good and really cheap on Sale (Less than a dollar). I'm really enjoying it so far It's not that long and the choices are really simple like "Go There or Don't Go There" But otherwise it's great.
The story is actually quite nice. But sometimes the angst seems really funny as my 14 year old emo self can sometimes relate to it. Some problems that this game has is that there is a bug that prevents you from being able to click on the screen in order for you to read through the text. You have to restart the game in order to play it again, which makes it quite troublesome as you need to remember to save every so often. But nevertheless, the game is actually quite nice!
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