
ONE MORE LINE is a highly addictive, one button, space disco, skill timing game! Steam edition features 2-4 player local multi-player and no advertising. All for a very low price! Can you put a price on fun though?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 292reviews | 73% | — | $18.7K |
| Free | 889ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
can be addictive 7/10
La verdad es que no es mi tipo de juego, bastante meh.
sucks that people forgot this game exists. Anyways this is a good game. The differences between this version and the mobile version is there’s more achievements and it has local multiplayer. I still recommend playing this game, mobile or desktop.
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Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Overall = 4/10[/h1] An overly simplistic casual arcade game where you direct a shape up a column by swinging on nodes. The crisp interface, vibrant colour scheme and simple controls make it easy to play but difficult to master as it requires quick reaction times, persistence and a fair bit of luck. It’s sometimes inconsistent on which node it will lock onto, when it locks and when it releases from them and it is this randomness that makes the game frustrating rather than enjoyable. The music, sound effects and customisation options are ok but with only one game mode and not much variety, it gets boring very quickly, even with a ‘one more go’ mentality to better your score.
One More Line, tek tuşla oynanan, bağımlılık yapan ve hızlı refleks gerektiren bir arcade oyunudur. Oyuncular, sürekli hareket eden bir oku kontrol ederek, düğüm noktalarına tutunup salınım yaparak engellerden kaçınmaya çalışırlar. Renkli görselleri ve enerjik müzikleriyle dikkat çeken oyun, basit mekaniklerine rağmen ustalaşması zor bir deneyim sunar. Yerel çok oyunculu moduyla arkadaşlarla rekabet etmek de mümkündür. [b]Artılar:[/b] [list] [*]Basit ve erişilebilir kontrol mekanikleri [*]Hızlı tempolu ve bağımlılık yapan oynanış [*]Renkli ve çekici görsel tasarım [*]Yerel çok oyunculu mod desteği [/list] [b]Eksiler:[/b] [list] [*]Sınırlı içerik ve tekrar oynanabilirlik [*]Bazı teknik sorunlar ve optimizasyon eksiklikleri [*]Yapay zekâ davranışlarında tutarsızlıklar [*]Grafiklerin çağın gerisinde kalması [/list] Grafik: 6.5/10 Oynanış: 7.5/10 Hikaye: 4/10 Atmosfer: 7/10 Tekrar Oynanabilirlik: 6/10 Genel Puan: 6.6/10
Rarely a game is so insanely boring and yet frustrating at the same time. Hadn't i had almost all achievements, i would've uninstalled it after the first 20 minutes. It's a casual game, you don't play this longer than 10-20 minutes anyway. But the fun depletes so fast over that timespan. Yes, you only have one button to press and two things to worry about, but the Google Chrome dinosaur game is a tad more fun, and it comes with my browser. Yet, reaching a score higher than 100 is insanely hard. I needed 2 and a half hours to even be able to reach 300 points for the last achievement. I almost always die close to 100 points. More often than it should, the game targets an anchor to grapple onto that i don't intend to grab, especially when another one is closer to you, and i've yet to understand how exactly this game chooses an anchor. But it doesn't matter anyway because reaching a high score doesn't make me feel good about playing this game really. I'm glad i finished the achievements so i can put this game away.
6/10 interesting game
Stricly for casual play. This is a simple arcade game that is sold for dirt cheap, so as long as you're the target audience, this should be a good time. The gameplay consists of a semi-cirle(you) moving in a straight line, the objective is to dodge the incoming nodes and get as far as you can. To dodge, you must press the single button to "rope" yourself to a node and start spinning around it, allowing you to spin outside the map boundaries while roped and moving faster the closer to the node you are. By itself it's a pretty good concept, however, due to the simple nature of the controls, the game determines the node you will attach yourself to automatically and, for the most part, it's pretty intuitive, however there are edge cases that will lead to your demise: [url=https://drive.google.com/file/d/185AFt_YmScq02-6-lWNCupXVG-MGOt_7/view?usp=sharing]Sometimes the algorithm prioritizes the node further up ahead instead of the one closest to you[/url], throwing you off and likely killing you. Also, as was demonstrated in the last clip, the roping point is at the core of the node, this means that the algorithm does not consider its size and only its position, meaning it can rope the node you're moving towards and since that only has an effect when you're on the side of the node, you're set up for certain death. These issues rarely are troublesome when you're casually playing, but when you're trying to get the achievements (reach 300 points), they become apparent and very frustrating. [b]5/10[/b] - Does what it set out to do mediocrely, if you're looking to get all achievements, get ready for cheap deaths.
☀️
Maybe it's good on your phone, but in this incarnation it just doesn't work. No ability to slow things down while you learn what you're doing, no motivation given to put any time into it.
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Players by region
Where this game's players are, estimated from review languages.
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| $18.7K | 95 | 85% | $4.99 | |
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