
Olympia Rising is a 2-D action platformer starring Iola - a young warrior who has been cast into the Underworld after meeting an untimely end. She must navigate through the various twisted regions of Hades' domain, fighting through hoards of deadly creatures as she attempts her escape, making her way to Mount Olympus.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nice art and old school music. Story is ok and there is enough difficulty. Controls are not like usual but work when you learn them. It is little hard to move in small space still. This is ok game but not very memorable!
At $4.99 retail ($1.99 during the Steam Autumn Sale) you really cannot go wrong with this action platformer. I've been having such a blast playing it for the last couple hours. The levels are fun to explore using the air combo mechanic, and the enemies and boss battles bleed old-school awesomeness! While I haven't beat the game yet, I definitely plan on coming back to it for some more coin collecting underworld punishment!
*********IF YOU WANT TO USE A CONTROLLER: USE STEAM OVERLAY TO REBIND KEYS********* +This is a really well made game. The controlls once fixed in steam are super responsive. +This game is not easy, and can be frustrating at times. But the gameplay is real rewarding once you figure out how to move through the level. - If you start a new game you can not skip the intro dialogue, a real shame, because you bennefit from starting over (more coins) - Password system like in megaman (write them down) -This game is hard. You have to move fast, and often find yourself flying head long into an enemy. I HIGHLY RECOMEND THIS GAME FOR THE LOW PRICE :) Here are passwords if you want to go to any level: https://steamcommunity.com/sharedfiles/filedetails/?id=634560877 -Bozs-
It's a fun little game. Was certainly fruitful to me, gave me a few ideas to try out in the visual department. Nice tilings! I also really like the combo mechanic. Basically, the game consists in collecting at least X coins in each level. Coins are found on the ground, or awarded by killing enemies. The great thing is that there are flying enemies who die in one hit, and each one gives you an extra air jump. For each enemy you kill without touching the ground/walls your combo rises, giving you +1 coin per enemy. The mechanic isn't deeply explored, but the idea is still nice! And there are some sections when you're supposed to get your combo up using this mechanic. Would be nice if the game explored this with different mechanics (a bit like Guacamelee?), but hey. The game's structure feels a bit unexplored. If you collect more than X coins, you get to keep them for the next level. But not if you die (and it is common to die), so it loses a bit of purpose. It's also very easy to get the coin requirement, even without worrying about comboing and exploring everything, so... yeah. The structure is enough for a small, unpretending game, but I think it should have been more fleshed out. The exception to this is the lava levels, which are time limited. I really disliked this aspect of the game. Controls are too unprecise - a single directional press will make the character move way too much. Something else that was almost good but ended up lackluster is the mana system. You can get spells to attack/defend which are okay, but you always have a movement spell that can keep you flying while you have mana. Again, this plays nicely with the combo thing! Unfortunately, you have little mana and only recharge by grabbing stuff on the ground. So it never really got anywhere, for me. The extra coins being pointless, it would be cool to be able to invest them into mana or movement modifiers of some kind. As it stands, the game can be a fun little distraction for 3 hours or so. But there are certainly good ideas here that would be nice to see in a more focused and fleshed out game. Most other reviewers already pointed out several of the more general problem, so I'll end my review here.
The password system is totally broken, so you can't continue your gameplay unless you either start over every time from level 1 OR finish the game in one sitting which is really tedious.
好玩还不错
Ghost n Goblins 3.. and every bit as evil.
This game costs about as much as a pair of candy bars. It will be fun for longer than a pair of candy bars.
Un juego muy de la vieja escuela, creo que no hace falta más para recomendarlo. 7/10
Juego de plataformas a la vieja escuela, muy divertido y mas con su sistema de combos. Es el tipo de juegos que vas a querer plantarle un golpe a tu pantalla y mas si eres de las personas que necesitan tener un score perfecto.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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