
Of Ash and Steel is an immersive third-person open-world RPG created by a passionate team that values the essence of classic old-school RPGs and modern design. Explore the lands of a once-prosperous island, hone your combat skills, and survive in the unforgiving realm of the Kingdom of the Seven.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 15 → 4/day in the week after.
About

45+ hours of main story, packed with dialogue, well-developed characters, books, and side quests.
Two major factions to choose from — each with its own unique storyline, quests, and exclusive rewards.
Combat system features three distinct battle stances, multiple weapon types, and active skills.
A vibrant, open-world island with diverse biomes to explore.
A wide range of professions to master, including fishing, hunting, blacksmithing (with the ability to craft your own one-of-a-kind sword), alchemy, and more.

Of Ash and Steel offers a challenging yet rewarding combat system. You are not a legendary bounty hunter or monster slayer by default. Instead, you must master the mechanics: manage stamina, time your attacks and parries, and determine which combat stances and weapon types suit you best. It takes time and practice, but the more you play, the more both you and Tristan evolve and gain an understanding of what is happening around you.
Learn to stand up for yourself using different weapons, environments, and active skills. Tailor your fighting style to suit you, from the agile rapier wielder to a heavy armour-clad knight, or create something unique!


Immerse yourself in a story full of twists, humor, and discoveries. Step into the shoes of a man who is destined to become much more than just a cartographer. Gain strength, survive, and forge alliances. Prove that even someone who has lost everything can become a significant force that can shape the fate of the whole world.
Talk to locals to learn about their daily lives, and help them with tasks. Watch how people’s opinions of you change as your character grows. Join one of the two major factions and complete its unique storyline to earn exclusive rewards. Your actions and choices will also affect the world and the characters around you.


Of Ash and Steel has no marker system, and quests won't lead you by the hand. Rediscover the joy of exploration and let curiosity be your guide; the world promises rich rewards for those who dare to uncover its secrets.
Listen carefully to what people tell you and pay attention to what is said in the quests to find your way. Read books and notes to learn more about the world. Mark interesting locations on your map, explore the island, and uncover hidden treasures!

Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.49−35% | 7Kreviews | 66% | — | $3.7M |
| $29.99 | 143ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 999 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра классная, похожа на Готику и в нее хочется играть и переигрывать ее по разному
Spent around 40 hrs. in it at the moment. The game fixed bugs you can read online about, it runs good, no issues there. Game has many good things in it:exploration, humour, grind and leveling up seems ok at first. at 40 hrs mark i find myself searching for things to enjoy but game doesnt change its the same all the time and you just get bored doing same things, meeting NPC you dont care about etc. im 40 hrs. in and found lvling up bug...got few extra levels up just to be alittle stronger, but still some weak enemyes can kill me if im not carefull. Leveling sux, you just need to get sooooooooo many exp for later levels so its geting boring there. I would love if this game would be reballances, like if its would be easier to level up in mid game then it would be more fun. I will recoemned it just for the hope it gets better later.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 6 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Polish, Simplified Chinese*languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вот и закончил я свое прохождение длинной в 124 часа. Несмотря на имеющиеся недостатки, игра затягивает и ее хочется пройти до конца. Буду ждать продолжение.
Game remains very unstable further into the story, experiencing constant crashing in the city. Very disappointed. Otherwise an interesting experience. Edit: The bug responsible for these crashes has since been fixed.
Игра порадовала! Много внимания к мелочам! Русская озвучка- ништяк, все понятно и по свойски! Сугобо мое мнение но гораздо интересней по сюжету и геймплею чем Элексы 1-2 ПираньяБайтс. Так что наши то переплюнули Готику, ну или как минимум поравнялись! Очень рад и доволен! Игра годная! Рекомендую!
Муторная беготня туда-сюда. В целом неплохо, но дизайн квестов и уровней не сильная часть игры.
Игра мне зашла.Классика.
Хорошая игра, оцениваю её на 7 из 10. Для тех, кому нравится Готика (2,3). Играл за Орден, махал двуручкой, понравилось :). Успехов команде.
Игра скорее хорошая чем плохая. Из плюсов : 1) Начало игры где ты поднимаешься из грязи в уважаемы люди. 2) Весьма часто встречаются прикольные квесты или визуально красивые места. 3) Ранта. 4) Весьма неплохая боевая система. 5) Весьма не плохая система прокачки где большенство навыков полезные. 6)Награды за квесты гильдий. Из главных минусов я бы отметил: 1) Мир игры больше чем игре есть чем адекватно его наполнить. 2) выходит из 1 очень много бесячего бектрекинга который может бесить вдвойне если например тебе надо в город и обратно. 3) Так же выходит из 1 это "пиксельхантинг" когда тебе надо найти предмет а он лежит так что ты его не видешь в упор. 4) Не очень интуитивно понятный левел дизайн будте готовы заблудить в 3 соснах. 5) Отвратительный журнал в котором вообще не отражается важная информация которую персонаж сказал но в журнале она не отобразилась или тебе сказали какое-то конкретное место на одной из больших локаций и ты не понимаешь на какой именно из больших локаций это место 6)Так себе концовка с точки зрения что ты делаешь 90% игры и последние 10% чувствуются так будто тебе вырезали целю главу или важный квест который должен был идти по всей игре.
кривая поисковая система и система лута и баланса а так харошь лучше смуты хоть и не играл в смуту разрабам респект еще подмандить то будет норм
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $36.1M | 41.2K | 89% | $49.99 | |
| $41K | 109 | 68% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 7.6K | 80% | $24.99 | |
| $3.7M | 29.2K | 90% | $4.99 | |
| $3.7M | 7.6K | 79% | $29.99 | |
| $3.7M | 14K | 94% | $9.99 | |
| $3.7M | 68K | 56% | $3.99 | |
| $3.7M | 5.2K | 90% | $24.99 |