
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The writing in Octopath Traveller is tedious and inane. It takes itself far too seriously for a game constructed from tired JRPG cliches. Combat is repetitive and random encounters make exploring feel grindy. The only good thing in this game is the music.
八方旅人❌️ 八方来财✅️
Jogo legal, algumas histórias são melhores ou mais conectadas ao mundo do que outras, mas no geral é um JRPG muito bom. Em termos de jogabilidade, isso é como qualquer outra coisa do gênero, o jogo espera que você converse com todo mundo e use todas as opções disponíveis o tempo todo, se fizer isso não vai perder nenhum conteúdo. Se você jogou os outros jogos da série, eu diria que vale a pena tentar este, vai parecer mais simples, mas se você está aqui pela história e construção de mundo (e por alguns bons personagens), não vai se decepcionar.
I was told this was a return to form for Square Enix, I don't agree. What you have here is a bad idea wearing the stylised skin of 16 bit games with a forgettable soundtrack that comes across as a game designed by committee rather than any actual creative process; in short it's soulless. Eight characters, eight stories, eight starter dungeons, eight starter bosses one bored player. So far there's no interaction between the characters and I think 10 hours playing he first 70 minutes of stock characters origin stories is more than enough. Seriously not worth it on sale for £20 definitely not worth it for £50.
Octopath Traveler n'est pas un mauvais jeu, loin de là, mais il a plusieurs défauts que je n'arrive tout simplement pas à ignorer. Le principal problème, pour moi, c'est la structure des histoires. Les trames narratives des différents personnages finissent par se ressembler énormément : on arrive dans un village, on rencontre un problème ou un antagoniste, on traverse un donjon ou une grotte, on affronte un boss, puis on repart vers la destination suivante. Au bout d'un moment, j'ai eu une impression de répétition qui m'a sorti de l'aventure. Les combats ne m'ont pas non plus convaincu. Le système est intéressant sur le papier et j'apprécie habituellement les RPG au tour par tour, mais ici les affrontements m'ont semblé trop longs et parfois peu stimulants. Après une dizaine d'heures de jeu, j'avais déjà l'impression de tourner en rond. Pourtant, j'étais extrêmement enthousiaste avant sa sortie. À l'époque de son annonce sur Switch, j'étais hypé comme jamais. J'ai même attendu sa sortie sur PC pour pouvoir y jouer dans les meilleures conditions. Malheureusement, une fois la manette en main, j'ai trouvé l'expérience assez décevante. Je comprends parfaitement pourquoi certaines personnes adorent ce jeu, et je ne remets pas en cause ses qualités. C'est simplement un titre qui n'a pas réussi à me séduire autant que je l'espérais. Désolé pour les fans, mais de mon côté, la magie n'a jamais vraiment opéré. Et concernant Octopath Traveler 0, l'absence de français est, à mes yeux, un véritable manque de respect envers les joueurs francophones.
比较无聊。JRPG玩法本身没什么可说的都是刷刷刷攒攒攒打打打,剧情不好看就整个很难坚持了,我是没坚持下去。地图贴图不错但是走的时候还是有很多时候会觉得卡脚。switch上买过时空旅人,是短篇故事集合,那个我觉得还行。但也只是还行,不是很好玩,但因为单篇故事流程短新鲜感比较足,而且截图都挺美,当看风景了,也没觉得很亏。八方旅人感觉美术风格相似所以查了一下,发现果然是同一个团队做的。可能他们就是擅长做美工但不擅长写故事吧。其实这个游戏A也是很久之前的事情了,只是最近刷到有打折,所以爬起来补一个测评。我原价买的感觉亏大了(是的当时刚买switch没多久整个对游戏定价的概念被卡带游戏动辄三四百的价位扭曲了,现在我基本不可能会原价买了)。如果是一百多买的话勉强能接受吧。但我经过当年的性价比落差冲击对这个游戏有点ptsd,已经不想再打开它了。
Nice game, some of the stories are better or more connected to the world than others, but overall is a nice JRPG. Gameplaywise this is just like anything else in the genre, the game expects that you have to speak with everyone and use every option available to you all the time, if you do that you won't miss any content. If you played the other games in the series I would say it's worthwhile to try this one, it will feel simpler but if you're here for the story and worldbuilding (and some good characters) you won't be disappointed.
솔직히 난 쭉 계속 재밌겐 했는데 뭐 그냥 진보스 잡고나서 아무것도 없으니깐 겜이 너무 허무하고 뭘 한거지 싶긴함 그래도 게임 자체는 재밌게는 했는데 현타가 많이옴..
[h1] 아 쓰벌 왜 샀지 [/h1] 그냥 집에 박혀있는 닌텐도 펼쳐서 주요 스토리 풀더빙에 계속 쓸놈만 대충 같이 스토리에 넣고 다니면 진행되는 환상수호전 티어크라이스나 할껄 내가 뭔 부귀영화를 노리겠다고 이걸 샀냐... 본인이 JRPG의 추억을 느꼈던 겜 하러 가면 되고 굳이 이걸로 대체할 이유는 전혀 없으니 그냥 사지 마렴... 정가도 뒤지게 비싼데 비싼 돈주고 추억부스러기에 불편하고 지루한 토핑을 왕창 뿌린 이 겜을 할 이유가 전혀 없단 말이다 나같이 세일때 1+2 묶음 사서 후회하지 말고 ㅎㅎ
得刷级,剧情一般,配乐牛逼,有掌机的可以入,做电脑前玩这个,实在是浪费电
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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