
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #94, worst KR #97 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $15.8M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1395 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
浪费我二十多个小时,剧情看瞎眼了。刚进游戏:音乐很好听,玩法也不错,场景挺好看,各个角色第一章剧情都可圈可点,甚至后面处理得好应该很精彩,引导做的也很不错。看完一个角色的全部剧情(只看了学者):立意不明,三观稀碎,复仇的剧本到最后给我看迷惑了不知道这哥们为什么复仇,说是为了妻女,结果天天就知道惦记你那个究极魔法究极魔法。尤其是那个,就哈维跟你干那些事换个人过来都得是细细的剁成燥子,你跟我来一句“还想跟他一起研究魔法”,这是人类能写出来的剧本啊。高开低走给人骗进来杀,前面那些角色第一章你不是会写剧情吗,学者那个小弟塑造的也有模有样,等不能退款了你就放飞自我恶心玩家是吧。其他角色的故事也不想看了,已经被这坨浪费这么多时间了,后来的玩家建议赶快跑。
刚开始打不知道剧情过不了就去刷等级,斯洛尼的第一章打了四五遍,后面学会刷级才知道游戏其实非常简单。画面、剧情还有音乐都非常优秀,值得推荐
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打完我释怀了,让我彻底接受那个属于JRPG的黄金时代结束了的事实。这么沟槽的剧本也好意思端上来售卖,很难想象这是出品过FF6和超时空之轮二部曲的SE。
Muy buen JRPG. Estilo artistico sobresaliente y historias interesantes
2nd playthrough, great game. 1 and 0 are a tiny bit better but this one doesn't disappoint either. I recommend getting some QOL mods to make it as good as 0.
不知道好玩在哪 但是玩得很上头
好玩
One of the best games I have ever played. Took 90 hours for all achievements and I loved every minute of it. A must play for any JRPG fan, or a great entry point to the genre.
PEAK
PEAK
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $67K | 275 | 79% | $12.99 | |
| — | 0 | — | — | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $109.4K | 100 | 91% | $34.99 | |
| $87K | 539 | 80% | $8.69 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.8M | 11.4K | 77% | $44.99 | |
| $15.8M | 21.6K | 92% | $39.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.7M | 48.3K | 86% | $12.99 | |
| $15.7M | 13.4K | 98% | $29.99 |