
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #75, worst KR #97 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $15.8M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1395 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
peak
The voice acting and writing is absolutely terrible. It's juvenile, forced, and actually takes away from the experience. I would rather have played it on mute. The gameplay is fun, but due to the incredibly poor writing the "story" is a joke. It's as bad if not worse than the original.
不得不说游戏制作的真的很好 画面精良 培养线性 反馈感及时 剧情相对殷实 内容量也很丰富 截至目前 我玩了62小时 只解锁了7个成就 8方旅人也只解锁了5方 但是我之所以在玩到一半就来评论 是因为[h3] [b]真的受不了这个官方汉化了 [/b][/h3] 翻译得可以说是随心所欲 经常背离原句含义和情感 注意是经常 看得我抓心挠肝 举一个游戏中的例子:对于一个日夜悉心照料生病母亲的小女孩 原句说她:“你是个好女儿。”没有任何问题 但是汉化成了:“你很关心你妈妈。”这纯粹是一句莫名其妙的废话 前者是在客观事实的基础上进一步加工得出的正向结论 表达了对其认可的态度 而后者就是单纯复述其事迹 抹去了原文的感情色彩 不亚于你对象心血来潮在厨房忙活了半天做道菜问你好不好吃你却回答:“你炒了一盘番茄炒蛋。” 完完全全是人机发言 还有把“你知道在哪能找到洛克”翻译成“你知道洛克大叔吗” 类似情况比比皆是 到底从哪挖出来的汉化组
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOOD
หลังจากที่ได้ลองทั้ง 3 ภาค ภาคนี้กลมกล่อมสุดทั้งด้านเนื้อเรื่อง ด้านเกมเพล ภาพ เสียง ระบบกลางคืน 10/10 ซักครั้งในชีวิตต้องเล่นเลย
Good game good story.
作者活了全家设计出来的跳脸式暗雷战斗
好玩,就爱看童话口牙!
i already play this game around 100 hours, finally decide to buy this game. i hope there will be next sequel, i like OT2 concept more than OT0 and the first game.
fav game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $67K | 275 | 79% | $12.99 | |
| — | 0 | — | — | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $109.4K | 100 | 91% | $34.99 | |
| $87K | 539 | 80% | $8.69 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.8M | 11.4K | 77% | $44.99 | |
| $15.8M | 21.6K | 92% | $39.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.7M | 48.3K | 86% | $12.99 | |
| $15.7M | 13.4K | 98% | $29.99 |