
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 17.5Kreviews | 93% | — | $17.4M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1345 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
『1』に続き『2』もプレイ中だが、どうしても引き込まれなかった。 FFやDQのような王道RPGに期待する「仲間と共に壮大な目的に向かっていくワクワク感」を求めて遊ぶと、大きなギャップを感じると思う。 ■悪かった点: ・旅の根幹となる目的の欠如 群像劇とはいえ、ゲーム全体を通した核となる目的がないのは致命的。 国を取り戻すような重い使命を負う者、スターになりたい者、個人的な旅に出た者など、目的も危険度もバラバラな個人が「適当に集まってなんとなく一緒に旅をしている」状態に終始しており、この面子で旅をする必然性が全く感じられない。 ・各シナリオのスケール感の薄さ 一人ひとりのストーリーは、他のRPGでいう「サブストーリー」が連続しているレベル。 全体的に内容が薄く、大作RPGを遊んでいるというより、小粒な短編集を淡々とこなさせられている作業感がある。 ・昼夜で分かれたフィールドコマンド 制作者側はこのシステムを重宝しているようだが、正直面倒なだけ。 前作の紫宝箱並みにストレスが溜まる要素でしかなく、シンプルに「盗む」だけでいい。 ■良かった点: ・「ズル=ゲーム攻略」によるプレイの実感 『1』から変わらない部分だが、レベルが圧倒的に足りない危険なマップに背伸びして突入し宝箱を回収したり、セーブ&ロードで強い装備を盗んだりするような、オープンワールド的な抜け道攻略ができる。 特別面白いわけではないが、このゲームの中で唯一「自分で考えて遊んでいる」という実感を得られる部分だった。 ・紫宝箱の削除 前作最大のストレス要因だった、盗賊しか開けられない鍵付き宝箱がなくなったことだけは明確な改善点。 ■総評: 音楽やドット絵の雰囲気を楽しみたい人にはおすすめできる。しかし、骨太で濃密なシナリオを楽しみたい人には全くおすすめできない。 ナンバリングタイトルである以上、前作からの進化を期待していたが、今作は『1』で作ったテンプレートに新しいキャラとテキストをただ流し込んだだけの焼き増しに感じる。その上『1』も『2』もシナリオ自体が薄いため、結局『1』と同じことをやらされているだけで、新作としての価値を感じられなかった。 また、「ズル=ゲーム攻略」で強い装備を手に入れて自キャラを強化したところで、肝心のストーリーがつまらないため、ただシナリオをクリアするためだけの消化作業になってしまう。 そのためストーリーの浅さや目的のなさが最後まで引っかかり、自分には合わない作品だった。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好的游戏,另外今天是只因节,点赞这段话,只因精灵就会在你睡着的时候偷偷给你的只因加长5厘米,但是如果你看到了这段话不点赞的话,你的只因就会缩短5厘米
这种游戏应该让育碧来做,每年都可以出个64方旅人加16方的dlc
Octopath Traveler 2 is a great improvement from the previous game, the 2nd title improve a lot the interaction between the party members. There is a good amount of content and side stories to keep you busy.
八方旅人,一方50,够买好几个逸剑风云决了.............
Generic JRPG with a naive story that feels like it was written by a fresh-out-of-school ivory tower intellectual with no real world experience.
差评,2/5分 剧情垃圾,主线和支线无聊又幼稚,带点脑子都不能沉浸 探索一坨,野外体感5s刷一只怪,野怪无聊到爆,打完我想我为啥不去找个班上 还有这剧情快进,只有2倍速和一倍速,2倍速对话框都看不清就下一句了 战斗方面还可以,可圈可点
好遊戲, 有配音, 能回想。 因為有8個主角, 我每次完成一段故事後, 都不知道應該往哪裡走?
Wanted to like this game a lot, but it just has too many design choices that I do not like as a JRPG player. Exceptionally easy game, especially random encounters where you're never at risk at all of party members being killed. Overly simplistic game systems. An extremely unbalanced economy. Worthless items in every chest you open. Repetitive dungeon design. Boring exploration. Mediocre writing. The art-style is great, but the visual design of the world isn't partucarly impressive. Some people will enjoy the game if they're just super in the mood for a JRPG and have greater tolerance for all of the above, but I cannot continue playing when there's very little challenge and tension. I also really dislike the non-linear style of the game in terms of quests. You'll have to play it to know what I mean by that.
看到很多人提到1方50太贵,我琢磨着我1方7块的应该物超所值了吧😂😂😂
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.2M | 17.2K | 85% | $59.99 | |
| $67K | 275 | 79% | $12.99 | |
| — | 0 | — | — | |
| $700.2K | 5.2K | 83% | $7.49 | |
| $282.1K | 537 | 80% | $28.99 | |
| $109.4K | 100 | 91% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 26.1K | 88% | $29.99 | |
| $17.3M | 14.1K | 84% | $49.99 | |
| $17.5M | 114.9K | 78% | $9.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $17.6M | 18.9K | 88% | $39.99 |