
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best CN #57, worst JP #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $17.4M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1362 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Top tier music, great combat system, amazing job system, and excellent story
好玩,量大管饱
非常好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
400太贵了,但是80,非常推荐
结局太感人了,神作!125小时的旅程,制作组富有诚意地为这次旅程画上了句号: 后记中,每个角色的独白告别; 结局致谢名单播放的动画,是个性定制化的,按照顺序是我游戏顺序的每一场主线boss战和对应角色(以及他们的战斗职业); 最后庆典上,所有npc都是熟悉的身影,大家欢聚一堂,留下一张合影!
好玩
一つの世界で8人のキャラクターにそれぞれに特色のあるストーリーがあり、楽しめる。 8人の中から、4人選び、レベルを上げながら、基本的にその4人のストーリーを先にクリアすることになるでしょう。 その4人はいいのですが、その後に残りの4人のストーリーが高レベル装備を持った状態で始まる。そのため、RPGの面白みがなくなってしまう。ストーリーだけ楽しむなら快適だが、RPGの面も楽しみたい自分としては不満を感じる。武器や防具の装備にレベル要求を付けられる設定が欲しかったです。
从一代一直玩过来,游戏真的是好游戏,但是你踏马的把异界之门的boss设定得这么粪,何意味???其他boss差不多60多级就能打过,异界之门要80级起,wtf???感觉其他支线都白做了,拿不着成就啊我特么! (平静后)故事要比一代精彩了,哈维是真不是个人啊,学者哥太特么惨了……剑士哥的故事也很血脉喷张,不过最牛逼的还是盗贼姐她爸,永生太久,孩子太多,只求被虐死,这你受得了吗? 神官哥和护卫的友谊很好磕,护卫挂的那里真的太难受了。最喜欢还是商人的人设,就很乐观,感觉在他那一切都没啥大不了的。猎人女孩的笑声延续了一代商人女孩的魔性。温柔的药师小姐姐真的是理想型,不过在桃子最大的舞娘面前都不值一提
老古董电脑带得起来,老古董大脑玩得进去,剩下的就交给时间了。
1、画面精致,HD-2D的画面表现极佳; 2、配乐很好; 3、战斗系统不错; 4、剧情如同白开水一般平淡无味,就像八个小学生凑在一起每人写一篇人物小传然后硬拼在一起,而这是个剧情推动的游戏啊,我又是剧情向的玩家,实在难以接受,最后两个角色的时候,甚至有一种煎熬的感觉,如果想体验剧情的,不建议购买。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $67K | 275 | 79% | $12.99 | |
| — | 0 | — | — | |
| $546K | 4K | 83% | $7.49 | |
| $84.6K | 538 | 80% | $8.69 | |
| $109.4K | 100 | 91% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $17.6M | 23.7K | 44% | $39.99 | |
| $17.2M | 48.5K | 89% | $13.99 | |
| $17.6M | 51.6K | 91% | $14.99 |