
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Media

About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 627 reviews with recorded playtime.
Reviews
Themes across 627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
今天才发现竟然这游戏出二了,这个系列充满童年的味道,非常完美!
The Extra Stories!!!😱. Wow!
不赖
挺喜欢美术风格和音乐,剧情虽然很多人吐槽但感觉除了盗贼线最后一章感觉还行,但是地名翻译和暗雷机制太抽象了,建议打个mode,体验感会好很多
一般,不怎么好玩,71块买的
暗雷恶心人
После первой части им было что сказать, и они сказали, учтя недоработки хорошей первой части. А вот потом сказать уже было мало что, поэтому третья, "нулевая" часть явно худшая. И конечно палец вниз хочется опустить из-за ценника, вменяемо стоить игра стала со скидками ток спустя 3 года...
有特色,好玩,配音出色
傻逼编剧开了吧,单人线都写不好你让他写群像?单人线剧情还要被整体的八人剧情挤压,除了医师线,其余所有角色剧情都不及格。短,就不容易写好角色,何况这种八人分章节极其打乱剧情的体验节奏,更别说八人在单人线中完全零关联。每章剧情毫不夸张的说就是一两句话的事,还写的烂,如同毫无笔力的勾rpg八股文,寡淡如水漏洞百出。 我出个点子,写不来群像草灰蛇线互相关联就老老实实一主多辅,别搁这天天八方就要写八人在这玩噱头,50块一方不也是方?
nice
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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