
Explore a fantasy ocean-punk world, braving the deep with steam-powered marvels. Discover mysterious underwater treasures, but scarcity and ecological crises test survival. Rise, build, confront foes in this pixel-art ocean survival journey!
Modeled estimate, not a reported figure. How we estimate →
Media

About
The main features: survival, building, exploration, combat, technology
The four major seasonal climates set against the backdrop of ocean currents: the mild → the storm → the ocean current → the cold snap
The game has now entered its full release. We will continue to add new systems and content in future updates to further improve the overall experience. As the scope and completeness of the game grow, the price may be adjusted accordingly.
We also thank everyone who supported the game during Early Access.
The game has opened the creative workshop, and the game expands the Mod interface, welcome the technical stream players to try Mod production.

Collect supplies by rafting: collect wood, seagrass, coral, ore, and so on.
·Including semi-finished products such as discarded plastic bottles and gears that require specific instruments to be processed and refined;
·Trade items with randomly appeared mystery merchants.

Escaping from the disasters various disasters brought about by enemy groups and seasonal climates;
The cold wave requires something like cotton clothes to keep warm.
How to survive? Schedule a specific time for each role to divide the work.
Players can expand the survival place according to their own preferences;
After the tavern's renewed, you can recruit new characters of your own choice.

Seasonal climate affects the sea, triggering random events and sea monsters;
·Get items after killing animals: kill rabbits to get radishes, meat, radish seedlings, kill sheep to get wool, meat, etc.
·Trigger events:
Fishing (making bait, making fish food)
Planting (sowing, watering, harvesting, making materials or foodstuffs)
Taverns (trading, recruitment, etc...)
Solving survival problems — killing animals, making clothes, refining advanced materials — building power systems.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Portuguese - Portugal, Turkish, Japanese, Polish +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏内容相当丰富!挑战性很强!
上手太难了,新手玩不明白。希望能优化引导
既然,已经有部分可以不碰撞了,为什么不是多数都可以忽视碰撞,大船被各种??树根啥玩意卡死,上个岸。。。真的很难阿。
不知道啥bug,4个小时已经出现了3次玩不了的情况
建筑科技树挺丰富的,岛屿上的生物太危险了,但是资源都得上岛! 可惜视频教程太少了,什么都要自己摸索。 bug少了很多,小人老是崩溃……有空我再试试冒险模式吧
游戏难度较高,时间很紧凑 刚开始玩起来挺上头,游戏随机性完全看脸,但是偶尔还是有小BUG 整体目前还是能玩,后续期待优化
不是哥们,这么卡住了吗?
玩起来上头😂
只能说未来可期
挺有意思的
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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