
Explore a fantasy ocean-punk world, braving the deep with steam-powered marvels. Discover mysterious underwater treasures, but scarcity and ecological crises test survival. Rise, build, confront foes in this pixel-art ocean survival journey!
Modeled estimate, not a reported figure. How we estimate →
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About
The main features: survival, building, exploration, combat, technology
The four major seasonal climates set against the backdrop of ocean currents: the mild → the storm → the ocean current → the cold snap
The game has now entered its full release. We will continue to add new systems and content in future updates to further improve the overall experience. As the scope and completeness of the game grow, the price may be adjusted accordingly.
We also thank everyone who supported the game during Early Access.
The game has opened the creative workshop, and the game expands the Mod interface, welcome the technical stream players to try Mod production.

Collect supplies by rafting: collect wood, seagrass, coral, ore, and so on.
·Including semi-finished products such as discarded plastic bottles and gears that require specific instruments to be processed and refined;
·Trade items with randomly appeared mystery merchants.

Escaping from the disasters various disasters brought about by enemy groups and seasonal climates;
The cold wave requires something like cotton clothes to keep warm.
How to survive? Schedule a specific time for each role to divide the work.
Players can expand the survival place according to their own preferences;
After the tavern's renewed, you can recruit new characters of your own choice.

Seasonal climate affects the sea, triggering random events and sea monsters;
·Get items after killing animals: kill rabbits to get radishes, meat, radish seedlings, kill sheep to get wool, meat, etc.
·Trigger events:
Fishing (making bait, making fish food)
Planting (sowing, watering, harvesting, making materials or foodstuffs)
Taverns (trading, recruitment, etc...)
Solving survival problems — killing animals, making clothes, refining advanced materials — building power systems.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Portuguese - Portugal, Turkish, Japanese, Polish +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
《洋流朋克》是由Infinite Studio Inc研发,ETime Studio发行的一款像素风开放世界建造模拟资源管理游戏。游戏背景是在一个末日到处是荒废的世界,玩家需要在被海洋淹没的地球扮演一名幸存者,资源匮乏与生态危机带来全新挑战。部落崛起,势力争夺,科技与希望并存。你想成为海上求生的英雄吗? [h2]环世界 OR 饥荒?[/h2] 本作将环世界玩法与饥荒玩法都塞入游戏中,玩家在创建新游戏的时候可以选择船队模式、冒险模式,之后还会开启联机模式!其最大的区别就是船队模式是控制一整支船队,多名角色,而后者则是控制孤身一人在海面上冒险。 在船队模式中,玩家可以自定义世界的大小,所处的地形,甚至可以细化到降雨量温度等,玩家还可以自定义开局的人数,像饥荒一样选择开启的节日活动,或者为你的剧本增添额外的故事。 游戏能选择的NPC都是固定的,因为制作者为他们增添了各具特色的故事线,每个角色都有自己的身世、性情、特性。一开始可供选择的NPC只有4位,随着游戏的进行获取声望后可以解锁新的人物,玩家可以无限重置任务的初始属性和天赋到满意为止。 开始游戏后,玩家将会驾驶一搜小小的木筏在海上漂泊。若是选择船队模式,玩家可以操作船的移动,然后类似《环世界》等,给小人下达命令去做事儿。玩家可以四处收集海上的物资,也可以上岛屿伐木挖矿驯服家畜,但是要小心岛上的各种可怕的生物,会有蜘蛛、鱼人族甚至是幽魂等敌对生物。 而冒险模式的游戏内容与前者大致相同,不同的是你只能控制一个小人,并且你操作的不再是船只,给小人下单指令,而是控制本人。你需要控制角色的吃喝拉撒,需要走到方向舵上操作才能控制船只前行。 [h2]丰富的游戏内容[/h2] 游戏虽然还没有做到像《饥荒》《环世界》那样的深度和游戏内容,但是作为一款刚发售的不久的沙盒冒险游戏,游戏内容还较为丰富。 游戏可以通过灵感点数学习新的技能,让船员们精通更多本领。也可以通过各种冒险中或者打怪掉落的材料,学习强大的秘术,为船员们提高血量,背包数量,提高作战能力等。不仅如此,还可以收集大量基础的物资,去研究科技树,用于解锁新的建筑,共有8条独立的科技树可以解锁。 游戏甚至还能研究潜水艇去深海开采资源,又或是研究太空科技解锁发射宇宙飞船开拓新的生存空间。 总的来说,这是一款野心很大的开放世界沙盒冒险游戏,游戏也在不断的增添更多内容,丰富玩法,并且之后还会加入多人联机模式,非常值得期待~ [quote]欢迎关注我们的鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心——鉴赏组邀您共赏人间烟火" 欢迎加入我们的Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←点击加入,一起追寻“浮生若梦”般的游戏体验 欢迎踏入“浮生若梦”鉴赏组的奇幻之旅![/quote]
哎呦我去 老哥你是真可以 我都以为这游戏被你放弃了 结果一看更新最近都没有断 还是那种增加功能类型的居多 你真是可以 这给推荐给的感觉特值得
游戏我还是很感冒的,画风我也喜欢,我就爱看这些小人动来动去的,玩法我也很喜欢,是 模拟+生存 的,喜欢这类游戏的推荐试试,还是很上头的。游戏特色是在海上冒险,探索岛屿以及解决突发情况 有一个问题,在选择玩法的时候,下边会有像什么什么游戏,这一点我很不喜欢,你可以借鉴某个游戏的优秀玩法,但是你不能直接写像某个游戏,这样也是对自己的游戏不自信,我真的不喜欢这一点。有人说缝合,不过游戏玩法也就那些,很难说谁抄谁的。
好玩,有很多玩法,bug已经很少了
作者在游戏各个主要方面预留了开放世界的口子,底层架构优秀,可以支撑非常长程的游戏体验,我觉得是一款潜力很大的游戏。 细节、bug、ui等都可以慢慢完善的,它们并不影响游戏本身的机制。 唯一目前硬伤的是,筏上建的设备、承载的人越多,筏的面积就要越大,而筏越大就越容易航行时卡在岛中间,尤其是打怪物的时候一旦卡住就无法躲避攻击了。但目前感觉没有什么既能不影响现有架构又优化这一点的方式,除了把每个岛之间的距离再加大这个方法。。。 不过作者在塑造角色方面感觉就很一般,女角色刻板印象多,扣分。
Ocean Punk, developed and published by Infinite Studio, is a survival colony simulator that blends ocean exploration, settlement management, crafting systems, and resource-driven progression into a post-apocalyptic world shaped by environmental collapse. Built around long-term survival and strategic expansion, the game challenges players to create stability in a dangerous world where rising waters and dwindling resources have transformed civilization into scattered remnants struggling to endure. Rather than relying purely on combat or fast-paced action, Ocean Punk focuses on planning, adaptation, and gradual growth, creating an experience centered on turning vulnerability into self-sufficiency. The setting immediately gives the game a distinctive identity. Instead of forests, wastelands, or ruined cities commonly found in survival games, Ocean Punk embraces a maritime world where water dominates nearly every aspect of survival. Civilization exists in fragments surrounded by open sea, forcing players to build, gather, and explore across an environment shaped by ecological disaster. The flooded setting adds atmosphere while influencing gameplay systems directly, making the environment feel important rather than purely decorative. Survival mechanics create the foundation supporting everything else. Gathering resources becomes a constant responsibility during early progression as players work toward establishing reliable infrastructure capable of supporting larger settlements. Every material collected contributes toward future growth, whether expanding production capabilities, improving defenses, or creating systems that reduce long-term pressure. The progression structure rewards patience and preparation, encouraging players to think several steps ahead instead of reacting only to immediate problems. Settlement construction becomes one of the strongest aspects of the experience. Building a colony involves far more than placing structures across available space. Organization, efficiency, and planning all influence success as production chains gradually expand and demands become increasingly complex. Players are constantly balancing priorities between growth and sustainability, creating satisfying decision-making throughout progression. Watching a fragile settlement slowly transform into a thriving operation creates a strong sense of accomplishment that keeps long sessions rewarding. Crafting systems strengthen progression by ensuring exploration and resource gathering always feel meaningful. Materials discovered throughout dangerous regions contribute directly toward unlocking stronger capabilities and improving long-term stability. New technologies and expanded options reinforce the feeling that progress comes through understanding systems rather than simply collecting upgrades. The game consistently rewards thoughtful management and strategic preparation rather than rushing expansion too aggressively. Ocean exploration introduces another important layer to gameplay. Dangerous waters hold valuable resources and opportunities that encourage players to venture beyond established safety zones. Exploration creates natural risk-reward decisions because venturing further from home often improves long-term potential while increasing exposure to danger. Ocean Punk succeeds by making discovery feel valuable rather than optional, giving exploration genuine importance within overall progression. Hostile threats ensure survival remains challenging even after basic systems become established. Expansion introduces dangers that require players to balance economic development with protective measures. Combat exists primarily to reinforce survival pressure rather than dominate gameplay entirely. The balance works well because conflict supports the larger management structure without overshadowing it, helping maintain focus on colony growth and resource planning. Environmental storytelling gives additional weight to progression. The consequences of ecological collapse remain visible throughout the world, creating stronger context behind survival systems and resource scarcity. Rather than presenting environmental disaster purely as background lore, Ocean Punk integrates those themes directly into gameplay mechanics. Scarcity, rebuilding, and adaptation become constant parts of progression, helping the world feel cohesive and purposeful. Visually, the pixel-art presentation complements the survival systems effectively. The retro-inspired style creates charm while maintaining enough environmental detail to strengthen immersion. Settlement growth becomes visually rewarding because development creates noticeable transformation over time. Expanding infrastructure and improved operations provide visible reminders of progression, reinforcing satisfaction without requiring photorealistic presentation. The sandbox design also contributes heavily to replayability. Different settlement strategies, exploration priorities, and development approaches create opportunities for experimentation across multiple playthroughs. Players focused on optimization may approach challenges differently than those emphasizing exploration or infrastructure growth. This flexibility helps preserve long-term engagement while encouraging creativity. The game's complexity naturally creates a learning curve. Resource-heavy progression systems and colony management mechanics may initially feel demanding, especially for players unfamiliar with survival simulation design. Early hours require patience while foundational systems are established, and players expecting constant action may find pacing slower than more combat-focused survival experiences. However, those slower moments become one of Ocean Punk's greatest strengths. Infinite Studio clearly builds the experience around gradual mastery and meaningful progression rather than short-term excitement. Satisfaction comes from solving problems, improving systems, and watching settlements evolve into sustainable communities capable of surviving increasingly difficult conditions. Ocean Punk succeeds because it fully embraces its identity. The ocean setting influences exploration, progression, and atmosphere while survival systems consistently reinforce larger themes surrounding resilience and rebuilding. Instead of feeling like disconnected mechanics placed inside an unusual setting, everything works together toward a cohesive experience built around growth through persistence. For players who enjoy survival management games driven by planning, exploration, and long-term colony development, Ocean Punk offers a rewarding experience filled with strategic depth and environmental atmosphere. It may require patience and commitment, but players willing to invest time into mastering its systems will discover a satisfying survival adventure shaped by intelligent progression and meaningful decision-making. Rating: 7/10
上岛后 木筏跑远了 上不去了 怎么办啊
我都花钱买游戏了,为什么还要再花时间玩( 一人开发不易,支持一下开发者
不是哥们,这么卡住了吗?
上手太难了,新手玩不明白。希望能优化引导
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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