
Explore a fantasy ocean-punk world, braving the deep with steam-powered marvels. Discover mysterious underwater treasures, but scarcity and ecological crises test survival. Rise, build, confront foes in this pixel-art ocean survival journey!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The main features: survival, building, exploration, combat, technology
The four major seasonal climates set against the backdrop of ocean currents: the mild → the storm → the ocean current → the cold snap
The game has now entered its full release. We will continue to add new systems and content in future updates to further improve the overall experience. As the scope and completeness of the game grow, the price may be adjusted accordingly.
We also thank everyone who supported the game during Early Access.
The game has opened the creative workshop, and the game expands the Mod interface, welcome the technical stream players to try Mod production.

Collect supplies by rafting: collect wood, seagrass, coral, ore, and so on.
·Including semi-finished products such as discarded plastic bottles and gears that require specific instruments to be processed and refined;
·Trade items with randomly appeared mystery merchants.

Escaping from the disasters various disasters brought about by enemy groups and seasonal climates;
The cold wave requires something like cotton clothes to keep warm.
How to survive? Schedule a specific time for each role to divide the work.
Players can expand the survival place according to their own preferences;
After the tavern's renewed, you can recruit new characters of your own choice.

Seasonal climate affects the sea, triggering random events and sea monsters;
·Get items after killing animals: kill rabbits to get radishes, meat, radish seedlings, kill sheep to get wool, meat, etc.
·Trigger events:
Fishing (making bait, making fish food)
Planting (sowing, watering, harvesting, making materials or foodstuffs)
Taverns (trading, recruitment, etc...)
Solving survival problems — killing animals, making clothes, refining advanced materials — building power systems.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really like the concept but without full language support it´s lacking something!
既然,已经有部分可以不碰撞了,为什么不是多数都可以忽视碰撞,大船被各种??树根啥玩意卡死,上个岸。。。真的很难阿。
不知道啥bug,4个小时已经出现了3次玩不了的情况
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Portuguese - Portugal, Turkish, Japanese, Polish +2 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
从EA到正式版几乎都在保持高频率更新(部分更新不显示),一方面是有限的个人积累,一方面是满满的诚意和热情。这是一部单拎出来不出色(资源管理、战斗系统等),但综合起来还可以的作品
不错的体验,即使我不是很喜欢玩这种类型的游戏,都觉得这个游戏很不错!
游戏玩法框架不错 但建议作者去玩下环世界 未来这个游戏好玩后 我会修改评价
游戏内容相当丰富!挑战性很强!
游戏难度较高,时间很紧凑 刚开始玩起来挺上头,游戏随机性完全看脸,但是偶尔还是有小BUG 整体目前还是能玩,后续期待优化
目前,船队模式(更倾向缺氧类型的殖民)完成度较高,单人模式(更倾向于饥荒的冒险)完成度相对来说更低,不过总的来说整体流程是不错的,还有一些细节待优化,不过这半个月以来在群里看到游戏作者高强度和玩家互动交流,游戏更新频率(不是所有的更新都会列举出来,但是大小更新频率是足够的),这些综合在一起满分十分我可以给这个游戏六七分,处于一个合格,不错的地段,如果你喜欢饥荒缺氧这类型的游戏,那十分值得你入手尝试,如果你本身就不感兴趣,那么他不一定会对上你的胃口 像素风的游戏内容确实是不错的构思,部分ui界面细节还需优化,这样可以让游戏更上一个档次,加油!
上手太难了,新手玩不明白。希望能优化引导
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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