
Observation is a sci-fi thriller uncovering what happened to Dr. Emma Fisher, and the crew of her mission, through the lens of the station’s artificial intelligence S.A.M.
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Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Você controla uma IA a bordo de uma estação espacial, tentando ajudar a doutora Emma a consertar a nave. Muito artístico, com ótimos gráficos realistas e bons efeitos sonoros, tecnicamente surpreendente. Jogo de ficar futicando em máquinas e PCs, basicamente puzzle e exploração com uma temática de ficção científica de suspense. Os puzzles são até que fáceis e um pouco repetitivos. É um jogo que coloca muitas fichas e depende muito da história, dos personagens e da ambientação. A história não é lá aquelas coisas, na minha opinião. Começa muito bem e, da metade para frente, muda muito a direção para um lado mais abstrato, que não me agradou muito, pois ficou tão abstrato que perdeu o peso da história. Jogo muito único, não consigo me lembrar de outro jogo parecido com esse. Além disso, é uma experiência curta, em torno de 5 a 6,5 horas. Recomendo facilmente, especialmente para quem curte essa estética NASA punk. Contexto: Eu joguei esse jogo porque vi que a No Code está fazendo o novo jogo da franquia Silent Hill, o Townfall. Isso me deu aquela curiosidade de conhecer os trabalhos dessa desenvolvedora para alinhar minhas expectativas. Surpreendentemente, achei que esse jogo tem muita inspiração da franquia Silent Hill e do filme 2001: Uma Odisseia no Espaço. Parece que a série está em boas mãos, contanto que eles melhorem os puzzles. De resto, me parece bom.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian*languages with full audio support
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра зайдёт тем кому нравится космическая тематика. Не шутеры в космосе, не стратегия в космосе, а космосим приближенный к реальности. Мне очень понравилась когда-то игра Deliver Us to The Moon. Можно сказать что у этой игры есть какое-то родство с ней, впрочем не очень близкое. По мне так первые 80 процентов игры выглядело как твёрдая научная фантастика, оставшиеся 20 процентов уже как мистика. Финиш могли бы сделать и получше, но впрочем мне это всё равно не испортило удовольствия от прохожденияч. Игра прямо заставляла иной раз думать что надо делать и пару раз я всё-таки залетел в гайды по прохождению, когда застрял в каких-то местах. Вид Сатурна очень понравился.
вдарили раз , перенаправление полетел дальше , влетело два , переподключение отключтлт 3 ,мне ♥♥♥♥♥ я ии и дальше пошел
Wow, Observation was great! I love that the space station is so closely modeled after today's, instead of the typical video game "office complex / shopping mall / city neighborhood but in space" All the interactions with systems and hardware feel super authentic - they're obviously simplified and gamified, but the designers really nailed the look and feel of industrial engineering interfaces The story was fun but not excessively overwrought, and the length and pacing were perfect. I really appreciate that there wasn't excessive handholding on the more complex / obscure tasks, but also that there wasn't time pressure, so I could figure out the relationship between the schematic and the thing in peace without having to reload a bunch of times. Decent story, amazing environments, innovative mechanics, short and sweet, play Observation!
Атмосфера игры просто бомба, управление напряжное, но игру это не портит, мне очень зашло
Lo he tenido que dejar a mitad, y es una lastima. El planteamiento está muy bien y la atmosfera de misterio que crea tenia mucho potencial pero se me ha hecho tremendamente aburrido. Sabia que venia a una especie de "Walking simulation" con algun puzzle (es un genero que me gusta mucho) pero es tremendamente lento y ortopédico en lo jugable. Cuesta hacerse a lo especial de su control porque tampoco te explican nada, pero aun cuando te haces un poco a las mecánicas de movilidad y la resolución de "puzles" (algunos creo que no se pueden ni llamar eso, parecen sacados de "Among us" con todo el respeto) todo va a una lentitud tremenda y, en mi opinión, innecesaria para la historia, dando la sensación que todo está alargado para rellenar. Pero lo peor es el sistema de guardado automático porque son en momentos muy concretos y te obliga a que si, como en mi caso, tienes que dejar la partida una vez has avanzado relativamente en el análisis de los escenarios o resolución de puzles, si no has pasado cierto checkpoint tienes que volver a comerte cinemáticas y volver a atravesar tramos que, de primeras, ya daban pereza. Una lastima, la verdad.
Reminiscant of point-and-clicks I used to play back in the day. Good story and mystery. 0% chance I would have found all the collectiables without a guide!
Don't ask me how long I've been playing Observation... I played this game twice a long time ago on Xbox; it's one of my favorites, and now I've played it again on the PC. I'll probably play it again because I'm crazy. So, if you like space stories and feel like you're in some kind of “Space Odyssey,” this is the game for you.
An amazing sci-fi experience that is realistic, eerie and fun to discover.
I AM HERE.
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