
Fly near-future aircraft with immersive physics across dynamic battlefields, facing land, air, and sea threats. Wage war against AI or rival pilots using an array of advanced weaponry, including tactical and strategic nuclear weapons capable of annihilating anything in your path.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Nuclear Option is a combat flight game set on a dynamic and realistic battlefield of the near future. Use an array of advanced weapons to change the course of battles as you intercept bombers, duel fighters, fly under the radar, or unleash the fury of nuclear weapons on enemy formations.
Each aircraft comes with an immersive cockpit featuring a situational awareness HUD, identifying nearby targets and threats. Aircraft can be flown with various controllers or with a mouse-controlled "virtual joystick", requiring no special hardware.
Experience realistic flight dynamics, with stalls, spins and g-force effects fully implemented, as each aircraft is composed of up to 50 individually simulated physics parts . A highly detailed damage model means that the condition of each part affects the way your aircraft flies.
Build your own missions using the included mission editor, and then fly your mission solo or with friends in PVP or PVE multiplayer combat.


CI-22 "Cricket" counter-insurgency aircraft
T/A-30 "Compass" light attack/trainer aircraft
VT-7 "Vagrant" VTOL trainer
UH-90 "Ibis" utility helicopter
A-19 "Brawler" close air support aircraft
SAH-46 "Chicane" stealth attack helicopter
FS-12 "Revoker" air superiority fighter
FS-20 "Vortex" VTOL fighter
VL-49 "Tarantula" Heavy vertical lift VTOL
KR-67 "Ifrit" multirole fighter
EW-25 "Medusa" electronic warfare aircraft
SFB-81 "Darkreach" strategic bomber
"Alkyon" AB-4 strike bomber


Thirteen playable aircraft, each with scenarios highlighting their capabilities
Realistic flight physics, simulated across dozens of aerodynamic surfaces per aircraft
Detailed damage model with 30-50 detachable parts per aircraft
Player hosted multiplayer with a public lobby browser, supporting cooperative or competitive play
Various AI controlled ground vehicles and AI aircraft engaging in large, dynamic battles
Persistent battlefields with lingering wreckage and smoke
Targeting HUD and Target view screen in cockpits
Flight HUD with detailed aircraft parameters including angle of attack, velocity vector, climb rate, G force and radar altitude
Many guided and unguided weapons, including guns, air-to-air and air-to-ground missiles, bombs, cruise and ballistic missiles
Accurately simulated blast effects for explosions
Accurately simulated nuclear weapons with shockwave propagation
A 100km-wide map including various biomes and terrain types
A new, larger naval-themed map situated in an archipelago of occupied islands
Custom Mission Editor
Night missions with night-vision cockpit functionality
Countermeasures including IR flares and radar jammer

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1356 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Worth playing. But needs it needs VR.
Algo entre o DCS e o war thunder, muito bom.
for people who love aviation, I know the downside of not having actual real jets might actually be a big trade off, but this game is worth the price if you like ace combat games, and wish for a slightly more complex system
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| $8M | 12.7K | 84% | $11.99 | |
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| $8M | 16.2K | 90% | $19.99 | |
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| $8.1M | 14.8K | 52% | $19.99 | |
| $8.1M | 8K | 60% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $144.6K | 255 | 93% | $19.99 | |
| $0 | 27 | 85% | Free | |
| $0 | 0 | — | Free | |
| $77.7K | 95 | 73% | $19.99 | |
| $1.7K | 6 | 67% | $9.99 | |
| $928 | 2 | 0% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game gets the Dr. long stroke seal of approval
Yep!
It's a little hard to describe how perfectly this game hits the Simcade sweet spot. It really just works. Basically anyone can pick it up and fly competently in an hour, but you never need to suspend your disbelief in the way, say, an Ace Combat title requires. Rounds are self-contained, so there is no meta progression to worry about. There is a nice roster of aircraft to fly and targets to shoot, with more being added on a very respectable update schedule. The models are detailed and gorgeous, especially when they explode. The music is incredible. What more is there to say, really? The game is awesome and you should get it!
Runs great, looks great, plays great. 10/10
fajna gierka
Cool Futuristicish flight sim Bruh
It is a very fun game. It sits in a perfect sweet spot between realism that forces you to waste hours of your life to learn basics and arcade like Ace Combat. It is complicated enough that you will crash on your first flight and learn to respect your inputs. But its easy enough that you will be racking your first kills in first hour of play. After two days, I took a nuclear bomber on a dive run from 15 km down on an enemy base to minimise the chances of SAMs intercepting my bombs. I reach 2.500km on the way down, with SPAAG bullets exploding left and right and parts of the plane breaking apart around me. I drop the bombs, straighten the plane. I am alive, still 4km above ground. The plane is screaming IR alarms, but im still dropping flares. I made it. I start to turn around to the airport. Then the engine starts burning. One to four, all of them break in seconds. No problem, I will glide, I think. I will make it, Im still at Mach 1.5 and its like 30 km. I open the airbrakes. Air resistance tears the plane apart. 10/10 would (and will) fly again.
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