
Open world zombie survival Coop game with base building, looting, crafting, vehicles, and exploration.
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About
Open World Zombie Survival • Base Building • Looting • Crafting • Vehicles • Exploration • Co-op
*Inspired by classic survival games like: Surroundead, Dayz and Miscreated*
You’re not dead… but you’re getting close.
Survive in a brutal open world zombie survival game where every decision matters.
Explore abandoned towns, scavenge
for resources, build your base, repair vehicles, and fight to stay alive in a world overrun by the infected.
Explore a large open world filled with:
Abandoned cities and villages
Forests and hidden locations
Industrial zones and bunkers
High-risk areas with rare loot
Every location is handcrafted to reward exploration and risk-taking.

Search and scavenge for:
Weapons and ammunition
Food and medical supplies
Crafting materials
Rare survival gear
This is a true survival game where resources are limited and every item matters.
Build and upgrade your own survival base:
Store your loot
Craft equipment
Prepare for dangerous expeditions
Your base is your only safe place in a hostile world.
Find, repair, and use vehicles to:
Travel faster across the open world
Carry more loot
Reach dangerous zones
Fuel is scarce, and every trip is a risk.
Face different types of zombies:
Basic infected in safer zones
Stronger enemies deeper in the map
Dangerous variants in high-risk areas
Combat is tense, fast, and unforgiving.
Push deeper into dangerous zones to find:
Better weapons
Rare resources
Unique loot
Or play it safe and survive longer.
Dynamic events (airdrops, bosses, convoys)
Expanded crafting system
More weapons and gear
New biomes and map expansions
Open world zombie survival gameplay
Strong focus on exploration and immersion
No level restrictions only skill and preparation
Inspired by classic survival games like Surroundead, Dayz and Miscreated
- ROAD MAP -


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Spain, Danish, Polish, Turkish, Japanese, Korean, Simplified Chinese +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've only played a few minutes. I like the game so far, but for the love of god allow the game to pause. I shouldn't be punished for having to take a **** EDIT** I've played a few hours now, played several on the demo. This game does still need ALOT of work. First and foremost. I still want an option to pause. That's major right now to me. In coop i understand not being able to pause, but in single player i feel it should be there. I legit cant leave my computer without getting killed. Life happens, especially with a family. So please for sweet baby Jesus. Add an Pause option. Next thing that honestly made me rage quit just now, was the lag and the dang bombers. i wasn't paying attention and looted one. Boom i was dead. I had an amazing layout going. I was like hell yeah this game is awesome, but then boom. I ran back to get my stuff and a bomber spawned out of nowhere right in front of me and boom i was dead. I ran to get my stuff again and this time i had 2 more freaking bombers to appear. I made a run for my loot and made it well ahead of them. figured i could grab it, get safe and take care of them. Nope there was a major lag when looting my bag, and again boom i was dead. So i rage quit, and i'll give it another try after some more updates. I still recommend the game, but i won't lie. i almost decided to quit playing right then and there. I think the bombers are way to OP. I think either make them a little weaker, or maybe make it to where you don't run into them until later in the game.
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Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the game, only things i could point out or call issues would be, Hit detection for some weapons can be a bit wonky, i had the .22 rifle shooting at a target standing still and it would miss, you need to sweet spot it, and spawns, i found when u walk out of some areas and the zombies are following you, they would disappear being too far from the area they spawned at like antenna area you first encounter when getting the truck, and randomly spawn in the road, or even behind you and blow up like one of my deaths, i like the helicopter but if u hit a tree or something its over, need to add a feature to level it out after leaning left or right. I also couldn't modify the truck that was given doing the quest at the trader. A way to auto organize inventory would nice as well. Will update as progress
Jeux de pain pour le moment je ne le conseil pas peut être que dans le future il sera bon mais pour le moment il est moin bon que Surroundead il est meilleur !
Has every element to be a great survival game, but weirdly, the implementation is severely lacking so at this stage I can't recommend it. This is based on my experience playing Normal mode in singleplayer for about half an hour. First, the basic survival needs such as hunger and thirst feel almost pointless. You can find several items like water bottles and soda, but I can't even imagine dying of thirst when eating a few carrots completely fills both your hunger and thirst bars. It would have been nice if food actually required some effort to obtain, such as hunting, farming, gathering ingredients, then cooking at your camp, so that it actually feels like a survival game. The temperature system is also strange. Standing near a campfire while wearing clothes can make you overheat to the point of dying. I understand temperature management being part of survival, but the implementation feels way too extreme. Second, combat and items. I actually like the responsiveness of the combat. Melee attacks disrupt enemy movement and attacks, which feels good. The problem is that within the first five minutes, I went from using a wooden bat to finding a SCAR-H. Suddenly, I'm deleting everything in sight. Ammunition seems relatively scarce from normal loot, but the game gives you so many weapons that you can simply sell the extras to a trader and buy ammo, making scarcity almost irrelevant. I think there needs to be a more gradual progression toward firearms. Early on, you could rely mostly on melee weapons and simple firearms like pistols, with assault rifles and sniper rifles becoming something you work toward later. Crafting could work really well for this. Instead of complete high-tier weapons being scattered everywhere, weapon parts could be found as loot. Dangerous POIs could contain heavily guarded crates with higher-tier components and a chance of complete weapons, giving you an actual reason to prepare before exploring them. Third, vehicles. Again, the game basically just hands them to you. Following the main quest naturally takes you to a gas station where you find fuel cans. Continue along the quest path and you encounter a fully intact pickup truck. It just needs fuel, which you conveniently just obtained. And there you go, you have a vehicle. Then the NEXT quest sends you to an airfield to find the gas mask blueprint, and sitting there is a ♥♥♥♥♥♥♥ UH-60 Black Hawk. There's barely any feeling of working toward these things. Vehicle physics are okay in some situations and absolutely awful in others. I've had instances where exiting a vehicle puts my character underneath it and proceeds to catapult the vehicle into oblivion. I understand that this is Early Access, and the game genuinely has almost every element needed to become a great survival game. That's actually why I find it frustrating. The individual systems are there, but they need better balancing and progression to make survival and exploration feel rewarding. There are a lot of good ideas here, but right now it's just not quite there yet.
tuff
has great potential thats for sure needs more loving a bit more rubbing but im sure it will get there melee fighting needs work so does ranged more deco for base building wouldbe awesome defenses give it ago if you have the coin to the devs i hope you put the work in and make the game alot more fun and enjoyable while giving us content we can play on for hours
Game has great potential ngl but before adding anything else the fact that every time my friends and I try to drive together we get eviscerated by the world itself needs to be fixed ASAP
god
right now it has too much bugs it can be good in 1 month on constant updates but right now its unplayable and it is not optimized in high i had 55 to 70 fps and i have 32 gb of ram 2060 r5 5600
Gra ma jeszcze trochę niedociągnięć, ale ma spore predyspozycje, żeby była gierką na długie godziny z ziomkami. Polecam, bo updaty wpadają często, cały czas coś jej dodawane i coś naprawiane
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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