
Open world zombie survival Coop game with base building, looting, crafting, vehicles, and exploration.
Modeled estimate, not a reported figure. How we estimate →
About
Open World Zombie Survival • Base Building • Looting • Crafting • Vehicles • Exploration • Co-op
*Inspired by classic survival games like: Surroundead, Dayz and Miscreated*
You’re not dead… but you’re getting close.
Survive in a brutal open world zombie survival game where every decision matters.
Explore abandoned towns, scavenge
for resources, build your base, repair vehicles, and fight to stay alive in a world overrun by the infected.
Explore a large open world filled with:
Abandoned cities and villages
Forests and hidden locations
Industrial zones and bunkers
High-risk areas with rare loot
Every location is handcrafted to reward exploration and risk-taking.

Search and scavenge for:
Weapons and ammunition
Food and medical supplies
Crafting materials
Rare survival gear
This is a true survival game where resources are limited and every item matters.
Build and upgrade your own survival base:
Store your loot
Craft equipment
Prepare for dangerous expeditions
Your base is your only safe place in a hostile world.
Find, repair, and use vehicles to:
Travel faster across the open world
Carry more loot
Reach dangerous zones
Fuel is scarce, and every trip is a risk.
Face different types of zombies:
Basic infected in safer zones
Stronger enemies deeper in the map
Dangerous variants in high-risk areas
Combat is tense, fast, and unforgiving.
Push deeper into dangerous zones to find:
Better weapons
Rare resources
Unique loot
Or play it safe and survive longer.
Dynamic events (airdrops, bosses, convoys)
Expanded crafting system
More weapons and gear
New biomes and map expansions
Open world zombie survival gameplay
Strong focus on exploration and immersion
No level restrictions only skill and preparation
Inspired by classic survival games like Surroundead, Dayz and Miscreated
- ROAD MAP -


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Spain, Danish, Polish, Turkish, Japanese, Korean, Simplified Chinese +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cara, em 10 minutos de game tu já tem arma boa munição, Quando atira no zumbi não vem atras de vc só quando chega perto, sistema de venda horrível vc tem que ficar adicionando 1 por 1 pra poder vender, sistema de melhoria das armas bugado pra mim em 30 minutos eu achei 2 carros e 1 helicóptero achei bem ruim sistema da arvore de habilidade (Não Serve pra nada Snipes tira 1300 de dano quase hit kil) Não vejo carreira nesse game apenas um passa tempo!
翻譯不行 地圖能探索的點不多(目前) 其餘得不錯
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Actually enjoying this game yes theres some quirks it has only just come out as for the shooting aspect i understand some of the negative reviews points but overall i think the sytem is good head shots with the sniper rifle on bandits and zombies are well done as for some of the other weapons you dont want it too easy to kill them no one has perfect aim you sometimes miss! i hope the develpoer keeps it up
absolutely awful
1時間やって見たけど....サバイバルさせる気があるのかわからないけど....武器落ちすぎーサバイバルするよりひたすらゾンビを倒すゲーだけになっちまった....ほかの人が言うようにカジュアルだね!いや!カジュアルすぎる!まぁ悪くもないけど返品させてもらいました.
Its only going to get better. So far I'm having fun with the game. Not great ,but I see the consistent improvements made to the game which shows the creators love for the game and its growing fanbase. The art is right up my alley, i love it. Gameplay is fun and exciting with a nice selection of weapons and base building with skill tree upgrades. What i would like to see would be some more skill tree options and maybe i'm the only one here that thinks this but the running fast af exploding zombies need to take a chill pill.. lol... alright thanks for reading
Not Quite Dead just dropped today, and honestly, hats off to the devs. You can instantly tell a ton of thought, passion, and hard work went into this launch. The gameplay feels super smooth, and the core loop is just pure fun to sink hours into. Quick heads-up regarding other reviews: I’ve had zero aiming issues so far, so don't let those comments scare you off! It’s already in great shape, but to make this gem shine even brighter, here’s my humble wishlist: Inventory Quality of Life: Please let us sort and organize our inventory! Also, that storage box is absolute unit... It’s completely massive compared to the early-game buildings. Placing it inside a small wooden hut feels like trying to fit a fridge into a dog house! Zombie Hygiene: Zombie AI has definitely improved, but a few of them still act a bit lost or glitchy in certain zones. Nothing game-breaking, just funny! Loot & World Population: Loot is fine for progression right now, but some areas still feel a little empty. I’m guessing more loot tables and points of interest are on the way. Aviation Physics: The helicopter mechanics feel a bit... special? Flying is quite an adventure, though that might just be my pilot skills being questionable! Multiplayer Base Security: When playing co-op or with others, we really need door locks and a way to lock/protect individual storage boxes. Trust is great, but locks are better! Quests: I’d love to see actual, fleshed-out questlines rather than just "go to X, pick up blueprint, learn blueprint." PvP: My absolute dream feature for this game. The framework is there, and PvP in this world would be absolute cinema. The foundation is rock solid, and there’s so much room to grow. Huge encouragement to the dev team — keep up the awesome work, you’ve built something really special here! Solid recommendation!
Mis à part quelques petits bugs, ce qui est tout à fait normal pour un jeu encore en développement qui vient tout juste de sortir, j’y ai joué avec deux amis et sérieusement, le jeu a énormément de potentiel. On a vraiment apprécié notre expérience jusqu’à maintenant ! Il me fait penser à Unturned avec des graphismes low-poly semi-réalistes : moins complexe et moins hardcore que DayZ, mais davantage axé sur le PvE et la coopération. Les développeurs sont également très à l’écoute des joueurs sur leur Discord, ce qui est très encourageant pour la suite. J’ai hâte de voir comment le jeu va évoluer avec les prochaines mises à jour !
If you are looking to explore a little game for 3hrs tops for $15, disregard the following: love these kinds of games, but I cannot recommend this one. every system is generic and jank (and not the good kind of jank) -Looting takes too long and is the worst kind of random, with items that are useless. -Alternatively you can find the best weapon within the first 5minutes with ammo to match. -The 'tutorial' quests have you essentially finish the game. -level-up mechanics, perks, inventory UI, Looting mechanics, crafting UI all feel slow and unpolished. -Movement makes it hard to navigate + shooting/looting is difficult in the 3rd person unless you have a scope -Map is sparse, small and without heart. -Enemies respawn and so does loot upon restart -Difficulty setting is redundant as you can just exit game if you die to avoid any and all consequence I could go on and on but it's an early access game, but unlike the majority of early access games I purchase within this genre - this seems more like a cash grab and vanish, not something I shall be tracking. a nice way to turn my brain off for 3hrs 0.5 / 5 stars
So also wo fangen wir an ? erstal seid ihr zu dumm zum scheißen ! ? ihr macht ein update bezüglich der stärke der zombies also hättet ihr garnichts gemacht ich laufe los zombie kommt ich bin tot ich laufe wiededr los Alquaida zombie mit sprengstoff gürtel kommt und jagt uns in die luft ich versuche mit auto mein scheis wieder zu bekommen und wieder tot auto kaputt mein kopf kaputt fazit sehr schönes spiel, eigentlich
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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