
not a game is the first Strand Type enviroment with a clicker experience, in which you click things! In not a game you click the things to gain even more things! Every 2 and 17 hours, you get dropped a thing. Each thing is also made by the community in discord.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 45 | 60% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 788 | 86% | Free | |
| — | 0 | — | — | |
| approximately $236.1M | 320.8K | 88% | $29.99 | |
| approximately $53.9M | 102.8K | 85% | $24.99 |