
Embark on a journey in Obilia, an archipelago of tomorrow dedicated to humanity's legacy and imagination. Explore this evolving world, get to know its legendary figures, and find your own place in this expansive open-world RPG.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
maybe it needs optimization, but it looks terrible for how hot my video card is getting at 42 fps. needs controller support. kinda feels like genshin.
Mouse sensitivity seems to be at +9000 I moved my mouse 1mm and my character ingame turned 360° ...couldn't click the "Settings" button in the menu to adjust the sensitivity or other settings. Uninstalled the game after 2min of "play time"
Awful, the character select profiles are legit AI generated art. The characters look blocky and horrible. Literally a mobile app game that advertises itself as a good RPG. Usually I can at least see the outline or idea, but I genuinely do not know what they were trying to make. I could not make it past 7 minutes without feeling sick from the mouse sensitivity and the settings do not work to change it.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"HEY PLAYER ARE YOU DEAF YET?" "Uh...no" "YOUR ARE NOW!" -turns game volume down to 25% "HAHAHA, THAT'S NOT GONNA WORK, HERE'S A NICE ISLAND STYLE SONG!" -Turns music volume off "NOPE! IM STILL LOUD AS HELL AND THE MUSIC IS GONNA KEEP PLAYING" -Turns game volume off "TRY AGAIN FOOLISH MORTAL!"
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Exciting start. Despite a few bugs, this game's potential shines through with its diversity. Looking forward to seeing how it evolves with the community's input
The controls and camera are terrible.
Wow, I've been playing Obilia since it entered early access, and I'm already blown away by the depth of the world and the engaging gameplay mechanics. They're dedicated to making this the best RPG experience possible. I really enjoyed Island "Fora" and "Athos". The most enjoyable island for me was "Marooza". I can't wait to see how this game evolves as development continues!
Oh, it’s just sad. Even for a mobile Genshin wannabe, it’s bad. The art is abysmal, and the character designs are forgettable at best. The gameplay is clunky and uninspired, failing to capture any sense of excitement or adventure. It’s like they took all the fun parts of a game and said "whatever who needs that." It's clear there's no proper leadership or direction in any area. I am gonna say hope gets better but I put no stock in that trust. This game feels like a missed opportunity on every level.
I enjoyed the game, the island is gorgeous. The camera angles are sometimes a little bit off however I believe it will be fixed soon. It has a chill game atmosphere, you should def. give this game a shot!
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 69 | 57% | Free | |
| $871.8K | 1.3K | 89% | $13.29 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $608.7K | 646 | 58% | $19.99 | |
| $510.4K | 817 | 39% | $17.99 |