
Northgard: Definitive Edition is a critically acclaimed real-time strategy game based on Norse mythology. Lead your clan, uncover the secrets of a mysterious newfound continent and defeat your enemies to conquer the Throne!
Modeled estimate, not a reported figure. How we estimate →
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About

After years of tireless exploration, brave Vikings have discovered a new land filled with mystery, danger and riches: Northgard. The boldest Northmen have set sail to explore and conquer these new shores, bring fame to their Clan and write history through conquest, trading, or devotion to the Gods.

Build your settlement on the newly discovered continent of Northgard! Assign your Vikings to various jobs and manage your resources carefully to survive harsh winters and ferocious foes. Expand your clan strategically by chasing conquest, fame, lore or trade victory.

Survive and conquer the unforgiving wilderness of Northgard by mastering the unique attributes of the many different clans that inhabit the continent! Each clan has its own unique specificities, bonuses and features, introducing new ways of playing and methods to achieve victory.

Conquest mode.
Choose your clan and fight through a number of unique scenarios and situations! Northgard Conquest is a standalone game mode that can be played solo or co-op, with a succession of various challenges offering a gaming expansion of +100 hours.

Multiplayer mode.
Play in multiplayer with or against your friends in various game modes! Pick the lobby you want and face off against other players to experience a unique level of challenges. If you’re a veteran at the game, test your might in ranked lobbies to prove you’re the real king of Northgard!

Story mode.
The Viking High King is murdered and his Regal Horn is stolen by a man named Hagen. This event kickstarts a saga that will take Rig, his son and heir accompanied by his right-hand man Brand through the new continent of Northgard to discover the reasons behind his father’s assassination.
Part II. Cross of Vidar
Separated and left with no choice after Ragnarök but to abandon their land, Rig, Liv and Svarn arrive in Neustria, land of the Southern Kingdoms, where they meet new leaders and become embroiled in a series of conflicts and alliances.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Portuguese - Brazil, Polish, Spanish - Spain, Turkish, Italian, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 618 reviews with recorded playtime.
Reviews
Themes across 616 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
They shut down the servers, and multiplayer hasn't worked for days now. The team is radio silent.
They're abandoning the game in a fundamentally broken state to focus on mobile-port tier garbage. Unplayable single player since the AI just . . . doesn't work on any difficulty. Unplayable multiplayer since the servers are still massively unstable and will disconnect on a regular basis. Not to even mention the fact that the meta is stale af since multiplayer and singleplayer balance are fundamentally different and Shiro has never addressed this. Oh, and there are multiple game-breaking bugs that still haven't been addressed, including the new clan being actually unplayable in conquest since their VERY FIRST mission that is always the same is bugged. The map does not generate correctly, making the objective unachievable. Just avoid this studio at all costs. The moment the effort to develop a game outweighs the money coming in from it, they will jump ship and spit in the faces of everyone who has supported them.
Пофиксите Биврест, боже, почему вы сделали этот режим в разы сложнее в КООПЕ. Почему я на харде спокойно прохожу за 3 клана подряд на ХАРДЕ ЕЩЕ РАЗ, НО НЕ МОГУ В КООПЕ НА СРЕДНЕЙ СЛОЖНОСТИ. Причем ладно бы дело было в том что сокомандники не тянут, нет же, там волны в 3 раза толще в сравнении с соло игрой на харде. Это самый бредово и бездарно сделанный режим UPD даже награды в виде скина на жителей не выдают, нельзя экипировать, на форумах больше месяца проблема висит, разраб на игру забить
играем с друзьями в биврест, и минут через 20-30 после начала каждого следующего этапа начинает лагать, род конец карты так и вообще фпс 6 только, играть просто не возможно если это пофиксят, я поменяю свою оценку
Мы играли 2 часа в режиме торговли. несчадно устали, замотались. Мы почти победили. до победы оставалось каких то 4 процента. Мой клан держался исключительно на геноциде соседних поселений. и тут приходит он. невероятный, красивый, просто главная секс мечта фанатов ксенофилии: кракен. кракен, на котором игра вылетает у меня уже не в первый раз. победы не случилось. игра. зависла и пока мой клан стоял в афк, проценты, которые накопились за это время до 99. упали. как и упала моя надежда еще раз разрабить милый городок Луи..... эх Луи....
Nett von der Idee. Habe schon sehr viele RTS gespielt, bin nun aber mit diesem Frustriert. Schließe mich aufjedenfall an die KI semi ist und den spaß rausnimmt mit dem unnötig dummen unlogischen vorteil, dass sie viel mehr Resourcen bekommen, selbst auf Normal. Schade, verbesserungswürdig
An excellent game to play. Both as solo but also in 2vs2 and 3vs3 that we joined since December. Sometimes same clans are coming at you relentlessly and other time it can be lethargic, which is adding to the fun, never knowing whats coming. PvP we re new in the mix and we need work, but extreme PvE is manageable. Lots of good players out there!
看到开发组说要停止更新,这游戏我才发现,断断续续完了8年了吗。总体是个好游戏。希望开发组以后有机会出第二部。
Почините мультиплеер игре 10 лет
Extremely mid and not gripping, grandpa style RTS got nice graphics but is just nothing special no offense at all. but with SC2 and AOE4 and AOE2R on the market still here is no point playing this, god I would rather play kanes wrath
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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