
YOU ARE THE FINAL BOSS. Brutal synergy arena roguelike. Pick your Final Boss character, equip boss patterns and combine tons of attacks to create unique builds. Play solo or in co-op!
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About
Brutal synergy roguelike inspired by Brotato and The Binding of Isaac
You are the Final Boss of a MMORPG
45 Playable Characters with unique gameplay and effects (+ Character Merge feature)
70+ Weapons/Attacks with innovative mechanics (Equip Boss Patterns, Minions, Plants monsters you can grow with your watercan or a Cloud spell etc.)
150+ Items for infinite amount of synergies and combinations
138 Unlockables
Singleplayer & Multiplayer (Steam Remote Play Together)
4 players Local Co-op Mode
Infinite replay value
Create broken builds each run
5 Difficulties + Endless Mode
Banger OST
Twitch Streamer Mode: Destroy Your Chat (noobs takes usernames/msgs from chat)
Quick and Addictive Runs (under 30 minutes)
Steam Deck Verified ✅ official Valve certification
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Well, it's like brotato; while I enjoyed this clone; there are tons of issues. [h2]Characters:[/h2] Some characters serve no purpose. Examples? Just look: - Killer of Demons has +25% damage and +10% enemy count. It's not that interesting. - Centilegs is just weaker Arakne - Succubus and Midas are not that interesting; they just have really one buff and that's it. - Grimoire and Nihil - both are masters of arcane damage technically; but Nihil is just better. That -20% armor will screw Grimoire over. - that Dark Panda character does have an interesting premise, but some weapon synergies are completely useless and some are much stronger. [h2]Damage types:[/h2] Having elemental damage be more scarce and rare is [b]dumb[/b]. Basically you should avoid building arcane or elemental damage on most characters, as there are not many items that increase said stat. Dexterity and strength are in general easier to build. Ranged weapons are not ranged, despite being called that; their range is barely better than melee (it should be at least 1.5 or 2x better than melee range). [h2]Bugs:[/h2] 1. Link weapons can get weird. Spring Punch gets stuck in my character sometimes and then I can't be harmed by contact damage (projectiles still can harm me). Fetus can sometimes freak out and scatter across the map. 2. (Rare Bug) Once wave ended, camera fixed on top-left corner and my character kept walking left-downwards. Next wave camera still was centered to top-left corner. After exiting and resuming - bug almost got resolved, BUT... special enemies - including elites and bosses - totally broke (most of them didn't shoot projectiles, didn't dash. Even tiny rogue didn't move; so any special opponent didn't work). Basic opponents that just followed me worked normally. 3. Weapon aiming gets iffy seldomly; for some reason they aim for one or two opponents instead aiming against clutter of enemies. [h2]Balance problem:[/h2] 1. Enemy damage makes no sense. Ramming enemies deal 3x more than any projectile. Some enemy attacks (like TNT, Freezing AoE attack and flower AOE attack deal almost always just 1 damage). 2. Secondary damaging weapon effects fall-off quickly. They can't benefit from critical chance; which means they will get overshadowed quickly if you go for a viable build (at least in strength and dexterity builds it's fairly easy to get decent crit chance). 3. Endless is pointless; its purpose is to get achievement, but be ware; you need to win 31st wave; otherwise game thinks you didn't make it to 30th wave. 4. NoLife guy is hard to damage for certain builds; he triggers dash too quickly; so you have to dodge after less than a second of DPS'ing him. And his dash deals immense damage of course, so if you don't have at least 35-40 hp, at least 15% armor, you might die one-hit here. 5. Fetus (A link weapon) is totally useless; you can't increase its count (Via Amount), it scales way worse than even Shaman Wand (Which is only used for its ricochet (enemy) synergy, its damage is bad). 6. Characters like Magnebro should get some boosts so they can encounter pickup range items more often. Magnebro is either overpowered if gets lucky or garbage if doesn't see such item. [h1]My rating:[/h1] [h2]4/10[/h2] - [b]Not much variety, many effects and weapons fall off quickly (although many melee weapons actually are good; but those that are swung rather than thrusted). Some unique weapons are really decent, but there is more useless weapons than useful or viable ones.[/b]
Its like brotato but just significantly worse (read: it literally IS brotato) because half the upgrades in the game feel completely useless. They copied Brotato down to the precise look of the UI, its bizarre.
I love this game! Yes, it's clearly inspired by Brotato, but has enough of its own identity to make it feel fresh. I really love the quirkiness and colourful art style. There are lots of interesting builds and fun attacks/items. I highly recommend it. Whether it's content in the form of updates/dlc or a new project, I'm excited to see more from this developer.
It's just a worse carbon copy of Brotato down to the UI design and a lot of characters. There are some new mechanics compared to Brotato, but the design of the enemies (Noobs) is much less clear and there are some items of which I just don't unterstand the function even after getting most of the achievments. Also, if you played Brotato before, this game is far too easy. Even on the highest difficulty and having never played the characters before, I often manged to get a win on the first try. On the other side, if you like Brotato but the harder difficulties are too hard for you, this game might be for you.
[i]---See where this game landed on my Survivor Rogue-lite/like Tier List at the bottom of this rec!---[/i] Mixed feelings. It's a very close relative to [b]Brotato[/b]. I beat the 5 difficulties already (I beat the first 4 before experiencing my first death) ...so now what? I can keep replaying to unlock everything, but I've lost interest knowing that I've essentially beaten the game already. So what does unlocking new things get me? ...more characters and items. This would be good, but they might as well be cosmetics because I've already reached the end goal and thus have no need for them. At least in other games like [b]Halls of Torment[/b] there are many difficult achievements to aim for which made it compelling to keep playing, whereas the achievements here are just for beating the game with the different characters, or getting a specific stat to a high number - things that feel arbitrary moreso than challenging. As for unlocking more items, I never saw a way to banish or exclude items/attacks from showing up in my runs, meaning that unlocking more things can potentially make your pool of options worse. The game [i]is[/i] fun to play, just like [b]Brotato[/b] was. Trying different attacks and builds is good fun and the audio/visuals are solid. I feel like there are missed opportunities when it comes to the theme, humor and player dialogues. Seeing some enemies charge while shouting 'leeeeroy jenkins' is mildly amusing, but that's about the most I was ever amused by anything said. Maybe with more interesting lines and ideas this aspect could have been better. As it is, it feels more like a marketing angle than a convincing/impressive direction. Another thing that would make things better was if there were thousands of lines that players could say instead of the meagre 20 or so that are in the game. So while I have plenty of gripes with [b]Noobs are Coming[/b], it [i]is[/i] fun and that's why I want to leave it a positive rec. I just wish the game had a more compelling endgame because there's no lasting appeal for me. ===================== [b]My Survivor Rogue-lite/like Tier List (PC)[/b] ===================== [i]-Not an objective list, purely how much I enjoyed the games-[/i] [b]Loved it:[/b] Halls of Torment | Gunlocked* | [b]Great:[/b] Army of Ruin | Gunbot Diplomacy | Heretic’s Fork* | Slime 3K: Rise against Despot | Achilles: Survivor | [b]Good:[/b] Rogue: Genesia | Scarlet Tower^ | Wings of Seduction*@ | Elemental Survivors^ | [b]Okay[/b] Vampire Survivors | Brotato# | Orc Survivor | Vital Shell | Glory & Miserable Survivors DX*@ | 20 Minutes till Dawn | Talented | Nomad Survival | Void Scrappers* | Elewar: Fused Survivors | Swarm Grinder | Striving for Light: Survival# | [b]Noobs are Coming#[/b] | [b]”meh”:[/b] Keeper’s Toll | Twilight Survivors | Pesticide Not Required | Dark Fairy Tale: Dreamland Survivors | Spirit Hunters: Infinite Horde | Nordic Ashes | Soulstone Survivors | Deep Rock Galactic: Survivor | Kitty’s Last Adventure | Greedland | Horde Hunters | Kitty Survivors | I Am Legion: Stand Survivors | Nautical Survival# | [b]Very “meh”:[/b] Beat Invaders | Etaine: Magic Survivor | The Spell Brigade | Tower Tactics Arena | Genome Guardian | God of Weapons | Time Wasters* | Boneraiser Minions | Archons | Goobies | X Invader | Cast Out Colony | Crafty Survivors | Starship Scramble | Bounty of One | Holocure - Save the fans! | Cozy Space Survivors | Disfigure | SurvivalScape | Bio Prototype | Bloodshed* | Vampire Hunters* | The Nightwatch# | Choo Choo Survivors | Choo Choo Survivors 2 | Voids Vigil | Boons & Burdens# | Solar Survivors* | Picayune Dreams | Artifact Seeker: Resurrection | Karate Survivor | Tri Survive | Night Swarm | Holy Shot | Fantasy Survivors | Apocalypse Party | Neon Spellstorm* | Cosmic Carnage*^ | Raiden Nova* | Zombie Survivors | PhaigeX: Hyperspace Survivors* | Entropy Survivors | Skigill | [b]Awful or Overly basic:[/b] Hack & Shoot Heroes | Arcane Waves | Mutant Survivors# | Oonga Boonga* | Solomon’s Boneyard (PC version) | Level Tank | Agent Pigeon 7^ | ========================== [i]* = A misfit: Abnormal in some way or a fusion of genres.[/i] [i]# = More of a rogue-like than rogue-lite.[/i] [i]@ = Pornographic/Hentai/Lewd.[/i] [i]^ = Experienced some annoying bugs[/i]
is it a brotato copy? yes. its still good idiots jus play the damn game
Meh, just meh...
换皮土豆兄弟,只有一些武器跟土豆兄弟有区别,整体框架跟土豆兄弟一样,以至于我在玩这款游戏的时候我感觉我好像在哪里玩过。价格还比土豆兄弟贵11块
Just get brotato. Its better and doesn't short change you on runs
[h1] Noobs Are Coming - вторичная игра. [/h1] Играли в Brotato - не стоит трогать этот продукт. Не играли в Brotato - лучше попробуйте Brotato. [h2] Игра на 3 из 10. [/h2]
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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