
An idle clicker game where you have 5 seconds per level before the enemy's HP returns to full. Defeat enemies, earn gold, buy items, ascend, become stronger, and unlock new levels.
Modeled estimate, not a reported figure. How we estimate →
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About
Non-Sucky Numbers is a game where your goal is to defeat evil forces. You have 5 seconds per level before the enemy's HP resets to full. Defeat enemies, earn gold, buy items, ascend, become stronger, and unlock new levels.
Click and auto damage
Multiple upgradeable items
Ascension
Achievements
Cloud saving
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
The costs for items scales exponentially but the effects scale linearly so the game slows to a crawl almost immediately with no reason to believe that it will get any better. Progressing to further enemies does not help because The amount of gold they give you is directly proportional to the amount of hp they have, so if you spend 5x as much time killing an enemy you can be sure that it will give you exactly 5x the amount of gold. Also the "clicker" genre where the only real way to make progress is to give yourself RSI was a bad idea when cookie clicker did it 10 years ago, and they spent years updating the game in order to make clicking more and more optional. Whenever a game releases with spam clicking as its core mechanic for progression I have to imagine the dev just did not do any research into figuring out what makes the genre of game they are trying to make fun. Feels like the dev made a prototype of a game just to get it functional and graphically working but then did not actually design any gameplay before releasing it.
A challenging and engaging clicker game that keeps you hooked and makes time fly by effortlessly!
What you see in the screenshots is pretty much the entire game. Would be worth it for about the price of a loaf of bread?
Demasiado corto pero bueno soy un degenerado por este tipo de juegos
can't stop playing. once you defeated an enemy, you want the next
A challenging and addictive clicker game that keeps you engaged and makes time fly by effortlessly! Comparatively simple and short but still a lot of fun. I can recommend it!
Its really not alot of game, even for the price of a couple loaves of bread. its ALOT of clicking screenshots show you the entire game, I recommend as well its not the worst game for the price but it sure as heck isn't the best.
Ascensions are annoyingly rigid, only allowing you to upgrade two points of damage at a time. Any other incremental game would progress faster and faster based on how far you progress in the game.
This gets boring so quickly and is not balanced at all.
This game is nice, but... since the cost of the upgrades becomes so expensive, prestige only gives damage, a new prestige system would be nice! And is there only 11 levels? I defeat the last boss and now seams like the only thing to do is just defeat level 11 over and over again. A bit boring without anything new.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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