
Nomad Fleet is a RTS game where you must lead the last remnants of Mankind to safety after a mysterious alien race has hunted them near extinction. Lead a fully armed fleet of battleships, carriers and fighters through a series of randomized scenarios and encounters where they must fight for their survival while scavenging for resources,...
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Languages: English*, Spanish - Spain*languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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This game is just not finished. Too bad, because it has a couple of realy great ideas. To go a little bit into detail: I'm not talking about bugs, or minor things, I'm talking about whole features, that should be a must for such a game. - bad controls. Be it camera or fleet, both handles like the game tries to fight you. A big joykiller. - Would you like to grab all your interceptors with a double click? Well too bad. Ain't possible. - Bomber and fighter have the smae icon, and you can't really find out what it is, if its from the enemy. So it could be fighter, or it could be abomber, who knows? It's an ugly red triangle! - Why height? Space is 3D. That makes it pretty interesting. If you could use it (due to bad controls) or just had to use it. There is just no depth to it. - non existend AI: The enemy is just rushing you, There is not tactics involved. - uninteresting fleet composition: What an interesting choice it would be: Should I build more interceptors, and swarm the enemy, or rather focus on heavy duty ships? Well, nevermind, as you can never have more than 9 of a type at the same time. You would really, really, really have the need for a bad made homeworld esque game, if you will enjoy this.
Not really a challenge but it makes fun. After three campain and all archivement I can deinstalled the game.
Fun game, I have enjoyed exploring with the fleets exploring and getting to safety.
Extremely fun game It is a bit easy so doing challenges is a way I found to add replayability - nothing above fleet cap challenge - no fighters challenge - no dreadnaughts challenge - no capital ships challenge - no corvettes or fighters challenge
Not fun. Save your money for something else.
La historia del juego esta bien aunque no profundiza en ella. Los gráficos no son muy allá pero los diseños de las naves estan bien. Teóricamente son 3 campañas en las que basicamente son el mismo mapa con la misma introducción, cambiando la flota que manejas, y tu objetivo es llegar de un extremo al otro. Cada casilla del mapa es una batalla o comercio. Para desbloquear la siguiente campaña debes encontrar un evento en la campaña anterior y realizarlo, cuando lo hagas te contaran la historia de ese evento, irónicamente cuando coges la campaña de esa flota que has desbloqueado, no te cuentan la historia de esa flota sino que repiten lo de la primera, eso a mi no me ha gustado aunque sea una tontearía. Aunque cada hexágono sea aleatorio, al final el tipo de encuentros esta muy limitado por lo que estas haciendo lo mismo una y otra vez. La gestión de la flota es bastante básica, y si usas el menú lateral es engorroso. Cuando usas la velocidad ampliada no funciona por ejemplo el mover flota con el ratón, la cámara hay veces que salta sola, la descripción de las naves solo la ves en el menú de construcción pero no todas las naves que puedes llevar las puedes construir asique no puedes consultarla, tampoco puedes crear formaciones de naves, y si pones a investigar algo en la tienda te va a aparecer que no lo tienes permitiéndote volver a comprarlo y tiene mas errores de ese tipo. Tambien se echa en falta una pausa táctica, para poder gestionar tantas naves. No os llevéis a engaño, es jugable y si te gusta el genero esta bien, pero es tan limitado y básico que lo considero de esos juegos que jugaras una sola vez. Aun así lo recomiendo porque, es entretenido y no cuesta mucho dinero.
I'd say it was about as good as Homeworld: Cataclysm(Emergence). It has enough exploration to be interesting, but the shortcomings are kind of noticeable. I'd watch a Youtube video or two to try to decide, since reviews are mixed. I've played through the campaign maybe 3-4 times myself.
[h1]Reseña de Nomad Fleet: Perdido en el Espacio... y en la Diversión[/h1] [h2]Resumen[/h2] Nomad Fleet, el juego que prometía ser la nave insignia de los estrategas espaciales, pero que terminó necesitando un poco más de combustible para despegar apropiadamente. Si alguna vez soñaste con ser el comandante de una flota estelar buscando un nuevo hogar y enfrentando peligros desconocidos, podría ser tu juego... si tienes paciencia y una cierta inclinación por el caos controlado. [h2]Aspectos importantes e interesantes[/h2] El concepto de controlar una flota errante a través del espacio es, francamente, bastante emocionante. Combates espaciales, estrategia y gestión de recursos todos mezclados como en una ensaladilla rusa espacial. Además, la generación aleatoria de niveles asegura que no tendrás dos partidas iguales. Un punto a favor para quienes odian la rutina. [h2]Aspectos por mejorar[/h2] Lo primero y principal, mis queridos desarrolladores, ¿han oído hablar del término \interfaz de usuario amigable\? Porque definitivamente se saltaron esa clase. Además, la curva de aprendizaje más parece un precipicio sin cuerda. Si te gustan los tutoriales que te dejan más confundido que antes, ¡este es tu juego! [table] [tr] [th]Aspecto[/th] [th]Puntuación (0-10)[/th] [th]Comentarios[/tr] [tr] [td]Jugabilidad[/td] [td]6[/td] [td]Intenta volar, pero le faltan cohetes.[/td] [/tr] [tr] [td]Dificultad / IA[/td] [td]7[/td] [td]Desafía a tus neuronas (y paciencia).[/td] [/tr] [tr] [td]Contenido[/td] [td]7[/td] [td]Bastante para explorar, si logras sobrevivir.[/td] [/tr] [tr] [td]Video / Gráficos[/td] [td]5[/td] [td]Lo visto no explora nuevas galaxias.[/td] [/tr] [tr] [td]Historia[/td] [td]6[/td] [td]Tiene potencial, pero no despegó.[/td] [/tr] [tr] [td]Ambientación[/td] [td]8[/td] [td]Espacial y vasta, lo mejor del juego.[/td] [/tr] [tr] [td]Efectos[/td] [td]6[/td] [td]Ni chispas ni explosiones memorables.[/td] [/tr] [tr] [td]Música[/td] [td]7[/td] [td]Apropiadamente espacial, aunque repetitiva.[/td] [/tr] [tr] [td]Voces[/td] [td]5[/td] [td]¿Podemos tener subtítulos para las voces?[/td] [/tr] [tr] [td]Diversidad[/td] [td]7[/td] [td]Generación aleatoria suma variedad.[/td] [/proprietary] [tr] [td]Total Puntuaciones[/td] [td]64[/td] [td]Una odisea con altibajos.[/td] [/tr] [/table] [h2]Veredicto de Compra[/h2] [b]¡Cómpralo con descuento![/b] Resulta que Nomad Fleet no es la revolución espacial que esperábamos, pero tampoco es un completo agujero negro. Si encuentras una oferta o si eres un masoquista de la estrategia, dale una chance. Solo asegúrate de tener una nave de respaldo (o un buen manual a la mano).
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