
Chapter-based Backrooms experience. Embark on a chilling journey through the unknown. Visuals based on early 2000's camcorders.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yet another "backrooms maze" with no ambience or anything fun, just boring maze running. Might as well go play Slenderman, It would be more entertaining with the same premise. The IDEA of early 2000s camcordrs is very interesting but in practcie it's very motion sickness enducing and off putting.
Very empty and kinda cheap backrooms, visuals are nice, but you spend the whole time getting lost when searching for buttons it's not a great experience tbh. There's little to no horror and 99% of the game feels like level 0 retextured, the only few places that were good looking weren't used, like the mall level
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mainly: I suggest to buy in sale if you have some spare money left. It have not a save system progress, so, wait for newer updates before. Camera shaking its some annonying. It looks like it will be a very nice Backrooms game, only needs to be fixed with future updates. --- Graphics --- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS --- Gameplay --- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't --- Audio --- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf --- Audience --- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma --- PC Requirements --- ☐ Check if you can run paint ☐ Potato ☑ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer --- Difficulty --- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls --- Story --- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ☑ Backrooms lore --- Game Time --- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond --- Price --- ☐ It's free! ☐ Worth the price ☐ If it's on sale ☑ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money --- Bugs --- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs --- ? / 10 --- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☑ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10
I recommend this game to every Backrooms fan out there. Even if it's inspired by Kane Pixels' work, it is still a really good interpretation of the original text and pictures on 4chan. It is a very good Backrooms game for the price. Gotta love the liminal aspect and the layout of each parts which makes it really feel like a non-linear space. I love the fact that you don't really know if you are alone, and this is a really good thing. Please stay true to this. As a "purist" fan of the Backrooms i thank you for making this game more focused on the exploration part than the "surviving monsters" aspect. I have a feeling that adding entities, or a defined story would break the immersion. Same thoughts for adding a map. (the marker/pen idea to write on walls is a good one though) (A lot of people talked about the save problem so i'm not gonna mention it again, same for the pause button)
Noclip - Backrooms game. Although i haven't reached too far, i haven't seen any reviews mentioning entities, and i have not seen any in-game (except for the sounds). What i wanted to say was that i saw another review asking for a map, which i agree would break the immersion. What the devs COULD do is add a feature where there is a paper map, and the character rights down key points of interest. It could be toggled. Speaking of toggling, can you make it so that the objectives at the top can be turned on and off by pressing a button, such as ALT, or TAB, that would be very nice, anyways, good game, thanks
:)
What could easily be one of the best Backrooms games on Steam suddenly and quickly becomes anything but. The first level is convoluted, so full of padding, that I never finished it. This, because, somehow, somewhere, someone made a game where you are forced to find a code in a labyrinth, and, voila, now, all the Backrooms games need a code, a stick man chasing you, a bad save system and no level select. Put this all together and you have this one as well, where an update to the first level is coming since June. An update to make the experience more enjoyable to the players is coming since 6 months ago... I have no clue if the game even features all the levels shown in the screenshots. If you want a extended list of Backrooms and Liminal games, just press the link below: https://youtu.be/LEEZRjRHADs
This game is really good. It's like The Complex found footage but with a few objectives thrown in. I'm hoping there will be more levels to explore. The graphics are excellent, very realistic. The level design is good until it gets to the pool rooms., there's just no variation there at all. Some parts of the game are really hard to find your way out, that is the point I guess. The game lacks a saving mode, this is where it becomes problematic with the harder parts because, the last thing you want to do is go through those parts again, for example, there is an area where you can fall and get stuck with no way out other than to start the game again and....yup...right to the beginning, that's a huge drag. The game would also benefit from being able to select a level once you have completed it. The bad aspects aside, I would love to see more of this game. I hope the Dev's continue with this project. At it's current price, it's a steal. 9/10. 1 point deducted for the save issue. Dev nails the walking and sprint speed. It's perfect and so is the head bob
Bought this for $1 seeing it hasn't been updated in over a year. I still feel ripped off. This is bad. The biggest middle finger to the fanbase though, "Settings menu will be available in next update" then never updating it again. No way to exit or pause, just good 'ole Alt+F4 Shakey nauseating headbob effect Just all around yuck.
Too hard. Can't find the scientists.
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Players by region
Where this game's players are, estimated from review languages.
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