
In this single-player experience, you wake up on the 9th floor of an unknown building. The only way out of here is to detect and mark anomalies. One wrong move and you could be trapped forever.
Modeled estimate, not a reported figure. How we estimate →
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About
In Lost in Anomaly, you wake up on the 9th floor of an unknown building. Your goal is to reach the first floor and escape from here. To get out of here, you must detect and mark anomalies. If you have marked all the anomalies, the elevator will take you to the lower floor. You should check every place well and mark accordingly because if you miss an anomaly, the elevator will take you back to the 9th floor.
25-75 minutes
Discover and mark different anomalies on each floor.
Some anomalies can only be seen with a UV flashlight.
Join a gaming experience that tests your observation skills.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Turkish, Spanish - Spain, Portuguese - Brazil, Russian, French, Italian, Simplified Chinese
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fingers crossed this $0.00 investment pays off
Un juego interesante en el concepto pero aburrido de jugar. Premisa interesante, pero una ejecución bastante monótona, aburrida y en algunos puntos frustrante. El mayor impedimento que he encontrado a la hora de jugarlo a sido que el juego no te dice en lo que has fallado, lo cual es frustrante pues puedes pasar por alto la misma anomalía varias veces. El juego no guarda el progreso, asique debes terminarlo en una sola sesión. No recomendado para jugadores casuales, o con poco tiempo.
floor 9 is copy and pasted as floor 8 this boring ass lazy game not even worthy 4 Euro boring asf lazy work
真心想破關的玩家請查看分隔線後內容及不推薦原因 因為非常嚴重,良心建議你不是斗M能碰就別碰 [h3] 總結:極致的一坨 PIECE OF SH*T [/h3] 資訊產業、遊戲開發相關科系推薦,原因請下滑到最後總結 [h3] ☆★卡關的玩家歡迎參考我本人的攻略☆★ [/h3] A.調整亮度 [u] 1.移除本遊戲 [/u](重要) 2.購買並下載DLC [b] The Exit 8 [/b] 3.繼續享受你的遊戲! B.下載遊玩模組(多人、恐怖模式) [u] 1.移除本遊戲 [/u](重要) 2.購買並下載DLC [b] MECCHA CHAMELEON [/b] 3.繼續享受你的遊戲! ===分隔線=== 接著講正經的內容 [spoiler] 抱歉,因為我覺得所有中文倒讚評論加起來都還不足以形容我內心的憤怒,所以我自己另外寫一篇評論,來跟你們談談本作到底有多爛 [/spoiler] 如果你認為我是因為破不了關惱羞才給不推薦 那歡迎玩家查看本作全球玩家成就列表 [b] 截至今日,本作全破比例僅4.9% [/b] 所以我不太了解才打了兩小就給好評的人說好玩在哪? 或許江湖真有神人,那接下來就要再提到更嚴重的問題 [b] A.本作怪物追逐戰設計 [/b] 玩家會在隨機樓層碰到任一怪物,目前共兩種 1.[strike] 作者花五秒鐘畫好的 [/strike]3D火柴人(封面那隻) 2.好評推銷員[spoiler] IF U LIKE IT拎老母^^ [/spoiler] 必定在三樓出沒(其一),玩家必須在進入電梯前找到所有異常並進入電梯才能進入二樓(目前我卡關在這) [b] 但是搞人的來了: [/b] ⑴你的跑速沒有怪物快 ⑵進入電梯後[b] 並沒有安全區判定 [/b] 也就是你要有緩衝時間讓電梯門可以全關完,並且是進入當下就要按到側面那顆吉掰按鈕 不然恭喜你!回九樓 (國外有網友反應電梯按鈕在體感上僅有2*2公分的大小,可見操作容錯率之低) ⑶怪物出現側面背影時就要逃跑 從右側走廊入口進入,走到第二間房間後會在走廊盡頭右側出現 如果你等到他轉到正面才開始逃 那恭喜你!回九樓再接再勵 [b] B.異常判定有問題 [/b] 玩家在未被劇透的情況下,大多數人會被怪物初見殺後再回九樓重來 先聲明,我是在背完32個異常後才繼續跑圖。 [b] 嚴格來說是30個,因為剩下兩個是BUG找不到:) [/b] 所以這是什麼意思? 也就是說你有可能順利找到所有你在畫面上看得到的異常並進入電梯 但是當電梯門再度開啟,恭喜你!還是原本的九樓喔 那你說作者有沒有修?不知道,他只有在更新日誌說他想要把原先的冰冷走廊風格砸掉換成更幽閉的無限迴廊風格,我真是謝謝你 再補充一項(正確性有待其他玩家回報通關情形) [i] 我個人建議如果回九樓太多次一定要整部重開 [/i] 上一局的異常「疑似不會」跟著樓層重置 所以你會碰到有所有的異常都找到,但是進電梯後還是回九樓的情況發生 [b] C.限時通關成就設計 [/b] 以上問題為由玩家回報 在成就中你能看到有兩個限時通關成就 分別是15分鐘及20分鐘通關 如果排除那些吉掰怪物的設計,15分鐘還在合理範疇 問題又來了,你知道他的計時是從什麼時候開始算嗎? [b] _人人人人人人人人人人人人人_ > 從遊戲開機時間開始算喔 <  ̄Y^Y^Y^Y^Y^Y^Y^Y^Y^Y ̄ [/b] 最後是個人感想,除了銷售員追殺很吉掰之外 整個製作團隊都讓我覺得相當噁心、差勁,不好意思 [h3] 玩家能接受的惡意是指以你程式沒問題為前提,設計套路讓玩家必須重來,以重新擬定策略、升等或背招背地圖後通關,不是要你塞一堆不良設計給玩家硬肛 [/h3] 他的Jump scare有個類似Stray菌克的東西會掉下來嚇玩家,聲音非常噁,很像是你在打遊戲到一半的時候有人故意在你耳邊清痰的噪音 或者是你可以去搜尋Hololive大空昴刻意發出濁音的剪輯,差不多就是那個感覺 還有要感謝我的資*系戰友告訴我有這部遊戲 他從我的Steam共享庫找到我的下載並遊玩本作 我買了那麼多3A跟五星小品,他好死不死就選了這部 [u] 是他讓我知道,有些限免不能看到就搶 事後我們還得出一個結論,期待大家能把這部分享給你所有做遊戲畢專卡住的朋友,玩了這拖答辯後肯定讓你士氣大增 [/u] 也謝謝國外網友Ryan分享100%成就攻略 有興趣可以參考,他救了很多玩家,如果等我全成就後會更新本評論&留言致謝&向開發商客訴 所以你的推銷員要我給好評嗎 [b] 沒問題,壓倒性負評不客氣 [/b] [b] 我T*才覺得是你們要付我錢玩這部遊戲 [/b] 再給本作的評價下一個總結: [i] 假設每個遊戲都是製作者的兒女 [/i] [h3]好的,下次請你記得射牆上。 [/h3]
Освещение в игре - полная залупа. Страшно? Ну да, я обосрался после 1 скримера, игра иногда воспроизводит разного рода звуки, громкий стук по дереву, пугающие мелодии. Игра неинтересная, убивать время в ней - это преступление просто ужасающего масштаба, я бы даже сказал, страшного, жуткого, кошмарного, чудовищного, пугающего, устрашающего, грозного, зверского, адского, дьявольского, бесовского, в общем, душераздирающего уровня идиотизма. 3/10
Игра, которую забрал с раздачи и довольно неплохая.Довольно простая игра,но требует внимания к вещам и деталям. Также в игре присутствует очень хорошая графика, чувство настороженности, фонарик с ультрафиолетом и очень громкие скримеры, от которых вздрагивал.Сама тематика искать аномалии мне очень нравится, было иногда трудно найти аномалию, которую не знаешь.Но для этого есть хорошее руководитель,с помощью которого получил все ачивки. В общем довольно хорошая хоррор игра за 165 рублей,но навряд ли бы купил.Только если бы бесплатно взял.
An ok to good anomaly spotting game. The 32 possible inconsistencies are fun and diverse enough to be interesting despite them only being 32. The way you indicate that you found them is also way more interesting than the Exit 8-style yes-no question. Some gags and jumpscares help the overall flow, but the achievements are dumb as hell because there's no way you're that bad at it that you complete them before being done.
Short, atmospheric anomaly game with a creepy vibe. Simple but effective. Good for a quick horror session.
THERES A LEMON ON THE DESK BNEXT TO THE COMPUTER. WHAT FREAK LIVES IN THIS HOUSE. UNREALISTIC. 0/10
the jumpscares were brutal. even though they repeated themselves every now and then, they got me every single time. i thought it would be a breeze, but nope. or maybe i'm just not cut out for this kind of game. the dev is a fast runner, he threatened me to leave a review, and i died. personally think, that it's actually kind of funny. most anomalies are very obvious, but, as i already said, the "normal jumpscares" were mean, and the random noises that occur (but don't count as anomalies) really scared the hell out of me sometimes.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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