
The year is 1994 and it is the future. NO THING is a minimalistic surreal action game set in totalitarian regime of future. Tells the story of an office clerk who is sent with important message to the Queen of Ice.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Um dos melhores jogos que eu ja joguei, otima gameplay e narrativa profunda, eu super recomendo para qualquer pessoa O jogo não é "hard", ele é bem intuitivo <33
Я ставлю этой игре твердый 0. Прохожу 7-й уровень 20-ый раз, в надежде что ачивка разблокируется. С 1-ым уровнем, и последующими 6-ю сработало. Проходил около 10-15 раз - достижение за прохождение этапа выпадало. Сама игра явно недоработанная, кривая, с забагованными достижениями. Из плюсов здесь музыка и геймплей. Очень динамичная, не дает заскучать. Оптимизация под любую систему - просто ужас. Дорогие разработчики, пожалуйста, почините вашу игру, в особенности - Достижения!
I love the vibe and craziness of this game! Awesome job!
I love this game to death
I would give No Thing a better review, but honestly? Should be called "No Content". Its a good bit of fun, but why not have allowed the community a way to make new levels? Verlet Swing, a similar vein of gaming, welcomes community levels. A truly missed opportunity for the devs. Could have given the game more mileage.
It's such a simple concept but it's insanely hard and feels satisfying to complete each level.
everytime i come back to this game i ask myself why do i do this to myself
Game feels like an old game that I used to play on freewaree flash game sites except it's actually good. Like look up cubefield or something. Anyway the game play is just left or right and your character picks up in speed. The levels change assets, and there's a story. I can't tell you what it's about because it sounds nonsensical since you're busy dodging, but it seems to come off pretty nihilistic and depressing, very anti corporate America as the story is you're a lowly employee delivering a letter to a queen in the great year of 1994. Idk I wasn't paying attention. Anyway I think this game deserves to be in anyone's collection. It feels like a Godot tutorial with good amount of polish to it. Also, whoever was in charge of the level design for level 7 is a monster. That level doesn't mess around. I keep dying at like 36%
Instadeath runner requiring you to repeat the same route, seeing and hearing the same things over-and-over.
Navigating the menu was harder than beating any level in this eyesore. NO THING to see here, folks. 3/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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