
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.33/day in the week to Aug 5 → 31.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]No Rest for the Wicked – Early Impressions[/h1] [h2]A Promising and Enjoyable Experience[/h2] The game is genuinely fun so far, and I fully expect to keep putting more hours into it. A bit more hand‑holding in the early game would help new players settle in, but this style of action RPG often leans toward discovery and experimentation. [h2]Gameplay & Mechanics[/h2] It plays very similarly to Grim Dawn, but in a more refined way. I prefer the controls here, and the combat feels responsive once you get used to each weapon’s unique rhythm. Every weapon has its own style, so adapting your play is important. [h2]Co‑op Loot Concerns[/h2] One gripe I have is the loot system in online co‑op. Loot isn’t shared, meaning one player can scoop up everything. Early on, this can seriously slow down your character’s intended progression, especially if someone else is holding items that fit your build. Co‑op should give each player equal access to loot, or at least offer it as an option. When everyone cooperates, it’s fine—but that’s not always guaranteed. [h2]Visuals[/h2] The graphics are excellent, with a lot of detail packed into every environment. [hr][/hr] Overall, it’s a strong start with great visuals and enjoyable combat, but the co‑op loot system could use improvement.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty cool co-op RPG. The art style and combat are really nice. I wouldn't call it that similar to something like Diablo. It's more like Dark Souls with a bigger focus on itemization and crafting.
This game is waaaaaaaaaay to good for what it costs 9.5/10
постоянные вылеты
everytime i parry i get a boner
私募东西
дрочЪ
Платфоминг в изометрии это то что вызывает отвращение в этой игре...Ваш гг ощущается как тухложопая тварь которая падает с уступа и по пол часа бежит по новой до этого уступа чтобы опять с него упасть.Играется это одинаково плохо как с клавиатуры так и с геймпада да хоть с штурвала самолета играйте все ровно говно получится.Ужасный дизайн локаций вы бросите играть в это просто пытаясь найти нужного НПС в хабе и мысль КУДА ЗДЕСЬ ♥♥♥♥♥ ИДТИ покинет вас только после выхода из игры.Оптимизация днище на уровне таркова,игра работает только в оконном режиме,фпс дропается с 200 до 20 на ровном месте.Атаки врагов не читаются вообще не как они просто срутся рандомным спамом ваншотных выпуков и ваш перс стоит как в штаны насравший по тому что платформинг ♥♥♥♥♥ у нас тут в изометрии!!!У Мизязаки Бабазаки были конечно не удачные игры но до такого дерьма ему еще оооочень далеко.Визуал у игры хороший,все остальное плохое.
SEMPLICEMENTE STUPENDO! Desidero esprimere la mia più sincera gratitudine a Moon Studios per la straordinaria qualità delle loro opere. La capacità del team di dare vita a mondi così suggestivi, immersivi e indimenticabili rappresenta un’eccellenza assoluta nel settore dello sviluppo videoludico. Grazie per il vostro costante impegno e per l'altissimo livello artistico e narrativo delle vostre creazioni.
absolute slop ♥♥♥♥♥♥♥.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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