
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Media

About
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 769 reviews with recorded playtime.
Reviews
Themes across 765 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
el siguiente escrito son ideas mías reordenadas con IA: --- 52 horas ➜ Recomendado ✔️ No Rest for the Wicked es un juego bastante completo. Sus mecánicas son profundas y complejas, y sobre todo, te dejan jugar a tu manera sin castigarte por ello. 🛡️ Build de equipo: define tu ritmo de combate La armadura (ligera, media, pesada) no es solo estética, cambia por completo cómo juegas desde el early game: Ligera → combate a distancia/melee rápido, mucho reposicionamiento y retroceso. Exige paciencia y buen manejo del espacio. Pesada → más daño, más resistencia, movilidad limitada. Juegas plantado y contundente. Ambos estilos son válidos y se sienten completamente distintos. ⚔️ Armas: precisión = recompensa La variedad de armas es enorme y cada una tiene su propio tipo de golpe, así que probarlas es divertido por sí solo. Lo mejor: el riesgo está balanceado con el daño. Un arma de esgrima exige más precisión al golpear el hitbox → a cambio, pega más fuerte. Un guante que golpea en círculos es más fácil de conectar y te da más movilidad → pero pega menos. 🎯 ¿Te exige demasiada precisión? El juego piensa en todos los perfiles de jugador: si prefieres algo más accesible, puedes activar la selección automática de enemigos; si eres exigente y quieres el reto completo, la desactivas. Ninguna opción se siente "menos válida". 📊 Puntos de habilidad: tu estilo, tu decisión El sistema de atributos define qué armas puedes usar y qué tan efectivo eres con ellas: Concentración/maná → acumular y lanzar hechizos y poderes. Aguante y peso → movilidad y reposicionamiento. Salud → supervivencia pura. Combinarlos es donde está la gracia: cada punto que inviertes te acerca a un estilo de juego real, no solo a subir un número. 🗺️ Exploración: opcional pero gratificante Explorar el mapa no es obligatorio para avanzar tu personaje, pero sí lo enriquece. Los secretos escondidos son intuitivos en su mayoría, aunque algunos requieren criterio y observación. Nada de esto te bloquea si prefieres ir directo al grano. 🧭 ¿No sabes qué hacer? Nunca te vas a frustrar Siempre hay misiones y una guía disponible si te aburres o te pierdes. El juego respeta tanto al que quiere explorar cada rincón como al que quiere avanzar la historia. En resumen: un action-RPG con builds que realmente cambian cómo juegas, un sistema de riesgo/recompensa en el combate bien pensado, y suficiente flexibilidad para que tanto el jugador casual como el exigente disfruten a su manera.
a blend of souls-like and POE-like. If you enjoy both, then you will have a blast. Can't wait for the 1.0 release. They're are adding classes.
好玩
jogo muito interessante, gostei muito da gameplay, das mecanicas e o visual, mas é INACEITAVEL esse desempenho cara, dificilmente consigo manter 60fps, no topo da torre em sacramento marcou um drop pra incriveis 8 FPS, não é problema com meu hardware, não é driver! Pula de RDR2 em 4k liso pra isso daqui n me desce
Играл в игру с очень "хорошей" камерой "управлением", "весёлая" "интересная" "непохожая" на другие игры, вот представьте игру где нужно бегать по локациям, открывать костры, драться с мобами, находить предметы, и побежать боссов! Хорошо что разработчик сделал такую игру!
~20 hours of content at current version rest is superficial grind
Stunning and superb RPG with very satisfying souls like combat
战斗 爽!!!
hidden gem!!!!
jogo maravilhoso, não joguei por muito mais tempo no momento pois estou fazendo campanha com 4 outras pessoas, mas que jogo bom, puta q pariu
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Balatro | $55.5M | 195.5K | 98% | $14.99 |
| DYNASTY WARRIORS: ORIGINS | $55.4M | 29.7K | 93% | $69.99 |
| The Last of Us™ Part II Remastered | $55.6M | 53K | 91% | $49.99 |
| Sid Meier's Civilization VII | $55.6M | 57.6K | 48% | $34.99 |
| Warhammer 40,000: Space Marine 2 | $55.8M | 219.1K | 84% | $17.99 |
| STAR WARS™ Battlefront™ II | $55.9M | 99.1K | 88% | $39.99 |