
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.33/day in the week to Aug 5 → 31.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It takes so long to figure out if you can time a weapon to even deal enough damage to someone who is not utterly destroying you. Then if you don't have a great weapon, you have to go find one, or keep more on you. Or go back to the stash. It is not a fun experience to have to micromanage attack and die because you constantly run out of stamina. This game needs a lot of balancing.
不会做跑酷可以不做,你看看你这跳跃跑图蠢成啥了。明明ori的跳跃手感好的一批,这游戏就成这样了。 还有神奇的智能锁敌,怪都在脸上qj我了,你还能锁到800里外的箱子上去。 除开这两个毛病,游戏还是很上头的,一刷就是一整天。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I give it a thumbs down so the devs work on the existing issues. Cons: - Extremely clunky on keyboard. The game was designed to be played on a controller. - A lot of bugs and getting stuck in textures. - The campaign feels weird in terms that you will get lost and have no clue where you have to go and end up wasting a long of time searching for the right path. I personally dont like it as its too much in this game. - placing structures in the house is biggest hell there is. (good luck placing it in the exact spot you want it to be) - the merchant shops are on a relatively big cooldown (I think its a whole IRL day which makes 0 sense esp in early game) - why cant we portal to every portal we have discovered? - I believe there are way more if I played the game for longer Pros: - crafting is straightforward and easy. You can easily change your gear around with different enhancements. - the combat feels nice - the graphics are pleasant to the eye - the fact that you can create many different characters and worlds , and play any class in any world you want , same as joining any friends world with your already existing character. This sense of freedom is great. The game has obviously huge potential and I am looking forward to 1.0, hoping that most of the cons will be removed.
yes, so much yes. that's all you'll get out of me.
buen juego para viciar con amigos
bom pra krl
挺有意思,但我特别特别不喜欢已经探索过的地方会变灰并且开过的宝箱可以重新开这个设定,我最讨厌这种的了
Definitely one of the best Souls-likes I have played. The exploration is a lot of fun and there is a ton of depth to the map. Secrets are everywhere, as are shortcuts. The combat is fluid and has an insane amount of variety from the very beginning. The enemies are challenging but don't feel unfair, and elites/bosses will keep you on your toes. Highly recommend.
2 часа меня ели чумные крысы ещё 3 часа я уворачивался от глистов в канализации чтобы они не заползли мне в жопу , потом час дрался с мужиком который не смог увернуться от глистов , игра шикарная 200 глистов из 200
The crucible is simpe fking ♥♥♥♥♥♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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