
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
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From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 748 reviews with recorded playtime.
Reviews
Themes across 744 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Se eu tivesse que resumir No Rest for the Wicked em uma frase, seria: "Você vai sofrer, aprender, sofrer de novo... e, quando perceber, já estará completamente apaixonado pelo mundo cruel que ele criou." O jogo não tenta agradar todo mundo. Ele te joga em um mundo sombrio, pesado e sem piedade. Cada luta exige atenção, cada inimigo pode acabar com você se errar o tempo de um ataque, e cada vitória parece realmente conquistada. O combate tem aquele peso que lembra os grandes soulslikes, mas com identidade própria. Explorar cada canto recompensa sua curiosidade, e a direção de arte é simplesmente espetacular: parece uma pintura medieval sombria ganhando vida. O mais impressionante é que, mesmo estando em acesso antecipado, ele já entrega uma experiência capaz de prender por horas. Ainda há melhorias a serem feitas, mas a base é excelente. Minha nota: ⭐ 9,5/10 Se você gosta de jogos que desafiam sua habilidade e recompensam sua persistência, esse é um daqueles títulos que fazem você dizer "só mais uma tentativa"... até perceber que já amanheceu. "O descanso pode até ser para os ímpios... mas você não vai querer largar o controle." 🎮
cool
Sin ser un RPG de mecánicas innovadoras, el juego es más que disfrutable. Una ambientación buena, una trama entretenida y adversarios que se van complicando a medida que avanza el juego. Ha merecido la pena hacerse con el desde el Early Access.
玩了一会儿,评价是好玩。现在很多游戏最大的问题是看着什么都好但就是不好玩。找个游戏吧,确定一堆,但是整个算得上好玩至于哪里好玩我能说出的点只有几个。没有很生硬,冗长,无聊的新手任务,这个真的很重要,除非你的游戏是全世界通用的手游“左边摇杆,右边技能”或者魔兽世界那种操作方式,可以不要新手指引,不然如何教会新手操作是非常重要的。然后打击感很好,每一刀都是拳拳到肉的感觉,体力值的设计很好限制了无脑点击,让打斗更加有交互性策略性。然后怪也没有那种无前摇的大范围的突袭技能,这点也很好。画面的色彩很好,画风也别致,但是不明白为什么要把人物画那么畸形,尤其男性人物的头一个长条状,快赶上身子长了,美工是能画出好看的人物的,但就是不画。然后还有按键e侧身的设定倒是问题不大,问题还有一篇黑暗的空间需要按e后走进去,然后我困里面出不来了。显得我很蠢。 游玩一个多小时,目前感觉还可以。
好玩,弹反手感很棒,但是需要优化坠落判定,好容易坠机
Начали играть, поиграли 1.5 часа и дальше игра не подключает к серверу друга
伟大的艺术品
juegazo
오랜만에 소울류 게임을 해봤는데 정말 재미있었습니다. 특히 그래픽이나 컨셉아트 디자인이 정말 제 취향이였고 아트적으로 아름다웠어요 게임성도 훌륭합니다 콘솔이 있어야 플레이하기 편하고 키보드는 조금 힘든점이있네요. 소울류에서 파밍과 생활시뮬레이션 기능도 있고 직접 장비도 만들고 연구도 가능한게 인상깊었습니다. 스토리도 너무 재밌네요 다만 아직 얼엑이라 언제 정식출시가 될지는 모르겠지만 최적화가 덜되어있고 가장 단점은 맵이 너무 복잡해서 길찾기가 힘드네요 이런점빼고는 나머지는 좋았습니다. 혼자하는것보다 멀티플레이어 기능이 있어서 친구와 같이하니까 재밌습니다.
可以,后期装备成型了那妥妥就是爽游啊,我爱赤石!!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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