
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.33/day in the week to Aug 5 → 31.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2637 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game. If you like Soulslike games, Diablo, or Path of Exile, this game blends both styles and does it really well. Even as an early release, you can tell the developers put their hearts and souls into it — every detail, the music, the artwork, is all really well done. The only thing I'd suggest to the developers at Moon Studio would be to flesh out the bosses in each area a bit more. Right now they're not very memorable. After solving a bunch of puzzles and fighting through plenty of enemies, you suddenly run into a boss out of nowhere — you don't even know their name. Honestly, I died more often to being ambushed by small enemies or falling somewhere than I did to any boss. If the bosses were built up more like Malenia from Elden Ring — the kind you get furious with and never forget — like so many other Souls bosses, this game would easily be a 10/10. For now, it's a 9.99. Buy it now. PS: I'll also pick it up whenever they release it on PS5.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩是好玩,但是这个固定视角实在有点难受
Eu gostaria que os desenvolvedores soubessem que fizeram realmente uma OBRA DE ARTE. Muito bem feito, é um jogo incrivel em praticamente todos os aspectos, estou viciado!!! o farm nao é necessario mas nao é exagerado ou cansativo, combate MUITO bem feito, grafico, a cripta é um show a parte. PARABENS!!!!
Calling this game ARPG is a bit of a misnomer. It's less Diablo, and more Dark Souls. Having said that, this game is amazing for what it is, an isometric souls-like that whose difficulty can ball-busting. The art, presentation, and story (so far) more than sell this game, however. There are some aspects where the game could use some polishing, though. Caster classes can be left a bit too naked on account that the game's 'mana' is slow to recover and often starts at zero after a death, making the march back up to the boss/enemy that killed you a slog. There are no items to reliably recover said mana outside of food or a potion that makes the recovery rate faster rather than just giving you a set number back instantly. Also feels like some enemies weren't balanced for casters, as some just straight up can get cheesed by casters, or are so aggressive you HAVE to use cheese strategies against them. Regardless of the flaws, this game has so much promise. Can't wait for the 1.0 release.
Excelente juego, recomendado totalmente
Ok, so souls like has become more of a meme, some bs most ppl throw on to try to ride the coat of fromsoft. This seems like the only 'souls like' that it feels like earned the descriptor. Also is a kickass little arpg that lets me punch things.
You can pet the cat 10/10 Edit: You can also pet the dog 11/10
Сосалик с видом сверху. Боевка приятная, анимации сочные, кровь, кишки, трупы. Стилистика рисованная. Больше похожа на Nioh, нежели Темные Души, тут вы не найдете шмоток разложенных по миру уникальных со своей историей. В игре вас ждет: мрачное и кровавое приключение на много часов, запутанные локации с кучей сундуков. враги иногда доставляющие кучу проблем и свободный выбор оружия брони и способов в качестве способов их устранения.
Doesn’t play well on Steam Machine. Resolution is poor only up to 1920x800 is available. Can’t force resolution and fixes I’ve seen for Linux don’t work on Steam Machine.
100/10 can pet cats
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4K | 53% | $29.99 | |
| $465.5K | 1.1K | 95% | $14.99 | |
| $179.1K | 371 | 74% | $19.99 | |
| $15.9K | 75 | 65% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.7M | 31.7K | 64% | $59.99 | |
| $52.4M | 110.3K | 89% | $19.99 | |
| $52.9M | 113.3K | 80% | $29.99 | |
| $52.3M | 52.4K | 90% | $34.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $51.8M | 50.4K | 89% | $59.99 |