
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.33/day in the week to Aug 5 → 31.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2637 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played it with my Brother, it was a rly good co-op souls like, but its still in early acces so the "ending" is non existent right now. We will come back to it afer full realase. As of right now i still highly recomendit, if you have someone to play with.
Amazing game. True RPG, you can feel the progress, while you're getting stroner. Plenty of builds to make, Require some skill but not that much as other soul's like games. Looks beatiful, like a living paiting. It feels good to just be part of this world. I lose the sense of time while playing, there is always something to do. Can't wait for the 1.0 launch and new class system. Keep up the good work DEVs :)
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
作为一名喜欢玩魂游的奥日粉丝,月亮社新作肯定得品鉴一下,游戏画面很美,故事情节cg啥的也很不错,就是这个物品系统太随机了,没有那种爆金装的爽感,金装只能打BOSS获得,还有沟槽的采集系统,游戏里面需要你大量采集物资解锁城镇相关建设,而且里面钓鱼和挖土堆有着游戏里面最重要的养成资源,为了构筑自己的BD你还不得不弄,所以很蛋疼。再来说下战斗系统,由于装备里面有着词条这一属性,一旦随机弄到几件好词条的装备就很容易数值膨胀,导致秒天秒地,想玩魂游的交互什么的就没有了,所以喜欢玩魂游的建议就是装备差不多就行了,才能更好体验游戏的魅力。然后就是游戏的刷子属性,游戏里面可以通过仿佛刷来构建自己的想要的装备的属性,能够派生好多种流派,但是这些流派的养成条件无疑非常苛刻,通常是在你已经打完ea阶段所有流程才能做出来,但那时候已经没有内容玩了,只剩下一个试炼能刷了,但是也就那样。总而言之,游戏是好玩的,但是目前ea的体量还不够支撑深度游玩,等10月的1.0正式版看看了,听说1.0体量是现在的两倍多,还有职业系统啥的,狠狠期待住了。
Amazing Game! Excited for 1.0!
Играл в игру с очень "хорошей" камерой "управлением", "весёлая" "интересная" "непохожая" на другие игры, вот представьте игру где нужно бегать по локациям, открывать костры, драться с мобами, находить предметы, и побежать боссов! Хорошо что разработчик сделал такую игру!
갓겜
傻福游戏,战斗和探索体验给我恶心坏了,还吞我游戏时长
Echt ein gutes Game, mit tollen Grafiken. Freue mich schon auf den Release
Fun game. Story seems decent from what I have seen so far. I really like the voice acting. Graphics are nice Performance is mostly fine, occasional stutter (mostly in main town) but overall solid and more then playable. (Even runs pretty well on my rog ally -- 30-50ish fps) Combat is top notch. Dark souls like but not as punishing, no souls lost on death is nice for the more casual gamer. Crafting system / gathering all seem well thought out. I haven't crafted much yet because I am still unlocking recipes. and not completely sure what I am aiming for. Housing system is a neat touch. Only thing that could use some work is placing furniture. Kinda clunky (I am using a controller though- maybe better w/ keyboard and mouse but didn't seem like it). Overall a very solid game. I am excited for the 1.0 release (even though I think there is a wipe?).
挺不错 就是有点难 有点复杂 需要找个会科研的大佬带带 比如我 我找了我老哥带我 体验就好不少
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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