
This is a multiplayer cooperative open world construction survival sandbox game, where you and your friends must find supplies and build shelters in this world. You have to keep an eye on your character's needs state at all times, a bad state is likely to lead to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 3.57/day in the week after.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like it. Very similar to SCUM but not as hard and loot is more plentiful. I would like to see it get better.
Cool , Sehr gute spiel !!!
Очень нелохая игра, механика и производительность неплохие, чтобы развиться нужно очень много времени, без сюжета, без правил, без ограничений, добывать и выживать, в общем то что надо. - хочешь стройся - хочешь занимайся собирательством - хочешь производственником но не забывай что хочешь есть пить и ты не супермэн мораль сей басни такова - толпою гасят даже льва)))
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.1K | 86% | $24.99 | |
| $2.7M | 7.8K | 82% | $8.99 | |
| $2.7M | 7.4K | 93% | $14.99 | |
| $2.7M | 19.6K | 97% | $4.99 | |
| $2.7M | 3.8K | 91% | $24.99 | |
| $2.7M | 5.7K | 67% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.7K | 1.3K | 57% | $1.99 | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $1.4M | 17.1K | 83% | $3.74 | |
| $364.1K | 899 | 72% | $14.99 |
Reviews, worldwide (the counter carries no country): 1.38/day in the week to Jul 21 → 2.4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Polish, Traditional Chinese, Portuguese - Portugal, Hungarian, Turkish +8 more
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Schmutz
круктая
MUITO MAO OTIMIZADO
够史
おもろいけど未だにバグ多い
stale hrozna nefunkčni hra
Miren, escuchen, ¡No One Survived es un juego en desarrollo, sí, pero tiene todos los fundamentos para convertirse en un juegazo! Tiene potencial, es entretenido, y si los zurdos no lo arruinan, puede ser una joya. ¡Viva la libertad, carajo!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.