
Hordes of Hel is a gripping roguelike horde-survivor game set in the dark realms of Norse Mythology. Fight waves of enemies to earn divine blessings of ancient Viking Deities, explore hostile worlds and face powerful bosses. Become a god-like warrior in this ultimate showdown.
Modeled estimate, not a reported figure. How we estimate →
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About
Jotunnslayer: Hordes of Hel is a gripping roguelike, horde-survivor game with top-notch graphics. Choose one of the damned heroes and attempt to pass the Gods' test by fighting your way through waves of mythical adversaries.
If you succeed in all the trials, you will become the chosen Jotunnslayer.

Engage in adrenaline-fueled battles, fighting off endless waves of enemies as you strive to survive. Complete various objectives, defeat the final boss, and earn the ultimate prizes.
Take on challenging missions during each run to test your skills and enrich your journey through the mythic realms. These quests may involve completing specific objectives or overcoming additional obstacles as you battle relentless enemies on your way to the final challenge.

Improve your abilities with meta-progression systems that offer unlockable perks, in-game skills, or upgrades. As you progress further, you'll gain access to new abilities, weapons, and bonuses that allow you to customize your playstyle and improve your chances of survival.

Select from a roster of diverse characters, each equipped with unique skills, abilities, and weapons. Mix and match combinations to refine your builds and overcome the many challenges posed by the Hordes of Hel.

Face a variety of increasingly challenging Boss enemies as you progress through the game. Outmaneuver and defeat these formidable foes using the environment, your skills, and abilities to gain the advantage and achieve victory.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This one just doesn't do it for me. I've played a lot of games in the bullet heaven/bullet hell genre, and this feels surprisingly devoid of substance. While it looks polished enough on the surface, it rarely does anything that sets it apart from its competitors. Instead, it comes across as derivative without offering a compelling reason to invest your time. The progression system lacks that satisfying "one more run" feeling that keeps the genre engaging. While there are opportunities to specialize builds and optimize your playstyle, the available options feel underdeveloped and never evolve into anything particularly exciting. Replayability is also limited. The characters are by-the-book, build diversity is thin, and run-to-run variance isn't strong enough to keep things feeling fresh. As a result, the game struggles to maintain interest beyond the initial hours and doesn't have much staying power.
don't buy it unless it's on heavy discount. there is no meaningful variance between runs, and even character by character difference is minimal. Decent gameplay though, no skill involved though.
It's fine. Positive review, but I wouldn't really recommend it. I feel like I got my discounted money's worth out of it. There were a few things that just felt off. It is easy, as you progress through the meta upgrades, nothing really changes. The attacks all feel the same, either you hit them with a glowing orb or a fish, if there was build diversity is wasn't very noticeable. Other than those the graphics, sound, movement control, and most everything else was pretty great.
Pacing is poor, makes the game feel not fun for myself.
无用的技能太多,
Game is alright, your average brotato with better graphics and Norse gods. I really wanted to give it a thumbs up but even though generally speaking it is decently balanced, Endless mode (which would also give you the most playtime) is a pure atrocity, there's no way that one passed QA, enemies outscale you within 2 minutes of the game starting, and you end up hitting them with noodles, not sure who thought that would be a good idea but alas, congratulations are in order, it is just bad. Funniest part is that the hardest difficulty on the base layouts (non-endless) is pretty fair, so one would assume you'd just copy paste that with an added slow scaling but oh well. Wait for a solid 50-80% sale and then its an ok price.
Decent at best while the graphics are nice the systems are very shallow and most upgrades are boring. I wanted to enjoy the game but for me it just doesn't stand up to other survivor like titles. The devs tried a few interesting things on some maps and made a few fun events, but the powerscaling is way too flat and the bosses are a joke.
2-3 дня можно залипать
C'est lent pour un jeu du style, les améliorations ne sont pas très intéressant, peu de raison de choisir une divinité plutot qu'une autre tout se ressemble, me fait chier
this game kicks ass, everything I want from a survivor-like and more. The art is kick ass, abilities are visually satisfying , build potential has lots of variety between the hero and the god powers ; lots of neat passives to stack for wild combos. + big W for the skill points being fully respec-able without consequence so you can switch up who you're running with , without having to grind to make them playable at my prefered difficulty.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Slovak, Portuguese - Brazil, Russian
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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