
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 11 → 289.29/day in the week after.
About

In No More Room in Hell 2, you deploy as an emergency Responder into the eerie darkness of various zombie-infested locations.
Join up with others and complete vital missions to aid humanity's survival. But stay cautious: every encounter with the horde can lead to infection - or even permadeath for your Responder.
Every fight is a struggle, every victory another step back from the brink of apocalypse.
Eight players must use their wits and deadly reflexes to survive the relentless forces of the undead.
Find your teammates with proximity voice chat and grow together in power.
Communication and strategy are key to survival as you face overwhelming threats– with resources too scarce to not be shared. Use every strategy and tool at your disposal to outsmart the horde and make it out in one piece.
Every choice made and action taken will affect how the horde reacts, leading to devastating consequences or the loss of your Responder and their individual progress.
In Scenario Mode, Responders journey deep into the heart of the outbreak to arm themselves, tackle critical objectives, and extract supplies. Witness how the recent apocalypse has affected the Northeast Coast of the United States across 6 richly-crafted maps, each offering a different perspective of society's collapse. From the urban centers of Lewiston, Maine and Broadway in New York, to the industrial outskirts of Pennsylvania and facilities like Beaulieu Hospital and a government Bunker; every locale offers a different time of day as well as themed objectives to complete. Discover gear along the way, increasing your odds of survival and restoring the infrastructure needed to keep humanity alive.
Every mission puts your character at risk of dying - forever.
The undead can infect you and twist your mind, setting you on a race against time to find pills or a gene therapy cure - all before your dead body rises up against your allies.
Looting supplies always benefits your crew, but your Responder must survive to reap all the rewards.
For every successful mission you complete, your odds at survival improve through upgraded starting gear and perks earned from your previous experiences.
Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risk of permadeath is ever-present.
While one zombie is a threat, a crowd can quickly become insurmountable. The undead retain their senses, with every sound you make in the hushed darkness able to cascade into full conflict. Multiple zombie types force you to try and stay one step ahead or meet a horrifying end - including your responder joining the undead horde.
Ammo is scarce, zombies are dangerous, and players are fragile. Experience thrilling survival horror with an arsenal of weapons - some professional, some improvised - to ward off and outwit the undead.
Bury a crowbar into a walker’s skull with visceral melee combat, or unload your last shotgun shell into the advancing horde.
A dynamic gore system lets you see and feel the sickening impact of every wound you impart on the undead.
Stay alive by planning out your combat encounters, using tools like proximity bombs or molotov cocktails to employ brains instead of brawn.
Equip weapon attachments, including sights, scopes, and suppressors, to make firearms more effective.
Grow your Responder's skillset over multiple missions, with each extraction progressing their abilities and leading to unique perks that allow crafted loadouts for future deployments.
SURVIVE HELL TOGETHER
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 28.2Kreviews | 57% | #95 | $12.7M |
| $29.99 | 1.9Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2589 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Big No More Room in Hell 1 Fan here to this day I miss the ambiance and pacing. This has practically none of that for some reason. shares a lot of mechanics melee and infection wise but none of this stuff is "unique" imop it was the feeling of the previous game, it was actually scary. I don't feel constantly on edge anymore. Instead of strong map progression where you start and end somewhere else most maps keep you in the same area just running from one building to the next. I like torn banner I really enjoy their game chivalry 2, but they dropped the ball on this one while having a blueprint of what worked for them previously. Sometimes less is more and i believe that strikes true with 1, 2 feels too arcade.
梦魇难度和7个野排队友打乌鸦岩那张图,前前后后总共倒地4次,自己还扶了5次队友,即便大伙都没子弹没药了还被一群跑尸追,就是不会互相放弃队友,有人倒了一定会回头去救。最后全员感染撤离,难能遇到这么好的队友。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #35, worst UA #98 · 10 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.5Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
其实还行挺好玩的,人多热闹的打僵尸游戏 但是这个局外养成机制真的过于神人了,角色装备和技能全部绑定在角色身上,一旦死了就直接清零,虽然买装备的钱可以攒但是装备本身仍然需要角色等级解锁,导致辛辛苦苦打了几十把养的角色输一把就一夜回到解放前。 而这个神人养成系统导致的最明显的问题就是玩家不敢挑战高难度的关卡,通常来说这种合作pve游戏玩家往往会选择“大概率通关,有可能翻车”的水温进行游玩,正反馈充足的同时又不至于无聊;但是这个养成系统很显然完全不支持这样的通关率,即便是80%的存活率在这种程度的死亡惩罚下也无异于赌博,最后只能选择99%概率存活的低难度反复游玩直到完全失去乐趣
这么多个月过去了就做出来这么一坨东西,开发者用难度和原地踏步般的养成系统来掩盖自己效率低下,交易和仓库还有职业技能树系统是完全没有的,哪怕是最高难度游玩一局的收益少到可怜更不说那些恶性BUG和魔幻刷怪机制随时能让那些挑战高难度的玩家角色直接从零开始,作为刚发售就入手的我来说可能只是买到了一个教训。
This game is not ready for launch, 8000+ bug fixes my ass. This is no where near ready for 1.0 launch. Please Revert all changes. How do you manage to make the game run worse at launch than it did on 0.9?
♥♥♥,怪不得你差评这么多,角色挥刀这么慢,换老子老子一刀砍死你们制作组全家,滚你妈的,玩这么对丧尸游戏这比游戏丧尸机制是最傻逼得,老子玩近战一刀砍下去,往后退两米还能摸到我,你踏马是路飞嘛,还有那莫名其妙的抓取,真的司马,祝制作组全家死光光
死亡永久删除,有外挂,捣乱,害人,举报不管用
Awesome zombie game, even better with the boys. However, devs need to put this on sale ASAP to get more players onboard. Also, need more character customization. IMO, totally worth picking up on sale - not worth $30 yet.
I spent 190 hours of my life and playing this game just to come to the conclusion it is ♥♥♥♥♥♥♥♥ served on a plate I would rather play with sticks and stones like a ♥♥♥♥♥♥♥♥ caveman instead of ripping my hair out like a Playtime Barbie over losing my character I spent three hours on just to die to a fart zombie and a runner this ♥♥♥♥ has me banging my head on my wall And I still have the cognitive ability to know this game is mid After this experience I'm going to figure out which gun fits better in my mouth I hate this game but Love it at the same time (update) After 200 hours of playing this game now all I have to say is gud game 10000/10 But please for the love of god fix the servers
辣鸡大分游戏,优化做的和十一样,近战手感是稀碎的,服务器是卡爆的,100多级全金技能角色被反作弊报错崩溃弄死,开dlss人多一点连60帧都稳不到,不推荐所有人买这游戏,这就是一个优化到现在都优化不好的大分半成品的辣鸡
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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