
WARNING. Stay inside. Lock your doors. Close the blinds. Only let humans in. Eliminate all Visitors. An anxiety horror about paranoia in the End of Times.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.57/day in the week to Aug 11 → 24.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sunrise. Twilight of Earth. The world is ending. Acrid auromas of sun-scorched streets fill the air. Blackened corpses gnarled into shapes of agony line streets. Peering outside is enough to scorch eyes from the socket. The only refuge is in the night.
But the night belongs to the Visitors.

A knock on the door. A solitary voice, begging for refuge. They look like us. Talk like us. Smell like us. Are they us? Look for the signs.

Isolation is not an option. The Visitors will overwhelm us. Let some in. Hear their stories. Some will help. Some will need help.
Some are Visitors.

The Visitors kill. Kill them first. Interrogate the guests. Do what must be done.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2025 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pues.. un gran juego, divertido, tétrico, con muchos finales que imagino que variarán bastante, pero con los que he sacado yo ya es suficiente, lo he comprado por 5$ así que vale totalmente la pena.
СКУЧНАЯ
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15M | 33.7K | 85% | $19.99 | |
| $15M | 16.9K | 96% | $39.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $14.9M | 143.6K | 98% | $4.99 | |
| $14.9M | 16.1K | 53% | $24.99 | |
| $15.1M | 18.7K | 81% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $458.4K | 1.5K | 91% | $5.23 | |
| $165.4K | 421 | 85% | $12.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese +6 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
harika
самая атмосферная игра что я видел
Very creative, great aesthetics, and several interesting endings. the lore + story is interesting as well, with many interesting characters. Definetely one of the best games of the 2020s
No, I'm not a Human — мой опыт Игра про апокалипсис, где солнце стало аномальным и убивает всё живое. Днём выходить нельзя — сгоришь за секунду. А ночью в твою дверь начинают стучаться люди, которым нужна помощь. Но среди них могут быть Гости — монстры, которые выглядят как люди и притворяются ими, чтобы проникнуть в дом и убить всех внутри. Главная механика — ты должен проверять каждого, кто просится в убежище. Ищешь признаки: красные глаза, слишком белые зубы, грязные ногти, странное поведение. Но ни один признак не даёт 100% гарантии, что перед тобой монстр — у обычного человека тоже могут быть такие же особенности. Если ошибёшься и убьёшь человека — последствия будут, если пропустишь Гостя — он ночью убьёт кого-то из твоих жильцов. Напряжение растёт с каждым днём. Атмосфера реально гнетущая. Постоянно смотришь в окно, следишь за временем, боишься остаться один. Если в доме никого нет, то приходит Бледный маньяк, выламывает дверь и всё — игра заканчивается. Ты всегда на грани. В игре 56 уникальных персонажей, у каждого своя история. При каждом новом прохождении их роли случайны — сегодня таксист может быть человеком, а завтра уже Гостем. Есть 10 разных концовок, и почти все они плохие. Из минусов: иногда бесит однообразие. Дни похожи друг на друга, одни и те же новости по радио, одни и те же диалоги. На второе-третье прохождение уже не так страшно, а скучновато. Ещё баги бывают, но разработчики фиксят. Кому советую: если любишь психологические хорроры, моральные дилеммы и атмосферу безысходности — тебе зайдёт. Если ищешь динамичный экшен — проходи мимо. В целом — необычная игра с интересной идеей. На любителя, но своего игрока точно найдёт.
incredibly well made game. I love the atmosphere and the story. The game manages to be tense and scary without relying on jumpscares or overly graphic violence and instead opts for a creeping dread that is achieved through the music, the artstyle and the way the story is written/progresses. the characters all have interesting and unique stories and the overall story is very intriguing too and leaves just enough questions unanswered to give players space for theories and own interpretations. You don't get all the answers just handed to you and I for one appreaciate that since the mysteries make the game scarier and more interesting. I have reached three of the endings so far and definitely plan to play more!
впечатляет, крутые ачивки на терпение
Unsettling anxiety simulator.
понравился сюжет, сеттинг, общая атмосфера игры. получать каждую концовку не самый интересный процесс, однако диалоги с персонажами того стоят
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.