
Ready to die? Experience the newest brutal action game from Team NINJA and Koei Tecmo Games. In the age of samurai, a lone traveler lands on the shores of Japan. He must fight his way through the vicious warriors and supernatural Yokai that infest the land in order to find that which he seeks.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 619 reviews with recorded playtime.
Reviews
Themes across 617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
asdw
先点咒 先学道具 然后可以多用道具 打boss打不过要死了直接开99 不要舍不得用技能跟道具
vary fun
It's not a bad game or anything, but i personally think you should just skip this one and go straight to the second game. You don't lose anything important, and Nioh 2 is basically better in every way except for... maybe story? Which is awful in both games anyway, so who cares?
hra mě baví je to peak ale lag a lag to dělá lepší takže 100/-20 80/100 bengr trust bráško
99武器斩断一切!
身为中老年社畜手残党,依旧会想起那个仁王全成就的下午
GOTY
good gameplay loop. i like how there is not a lot of missable content
Great game with good combat and lots to do!
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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