
Ready to die? Experience the newest brutal action game from Team NINJA and Koei Tecmo Games. In the age of samurai, a lone traveler lands on the shores of Japan. He must fight his way through the vicious warriors and supernatural Yokai that infest the land in order to find that which he seeks.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 619 reviews with recorded playtime.
Reviews
Themes across 617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
:)
这体验实在受不了,三个字恶心人,移植PC没有键鼠映射恶心人,Boss战恶心人,有的地图又黑又绕恶心人,战斗数值恶心人,道具全靠刷还有限制恶心人,武器还要刷熟练度恶心人,太多细节越玩越恶心,仁王一这类魂ACT实在喜欢不起来。
这游戏真绝了,第一次见到这么拉的游戏,连个键盘鼠标操作都无法设置,也没有教程,十分不推荐
不知道从何时开始,我渐渐的喜欢上刷刷刷的游戏了,原本是很讨厌刷子游戏的,但是自从玩了神之天平,仁王之后,发现其实还不错,天平剧情非常的吊,仁王系列因为动作系统,至于仁王画面,我是可以接受的
很耐玩 量大管饱
制作组的傲慢,甚至可以算的上卑劣,虽然主线体验中规中矩,但是谁教你设计的完全体双boss不调整?完完全全的招笑设计,我是可以数值碾过去,那请问我要玩数值游戏为什么要玩你忍者组的?给这游戏不差的动作设计拖累的,我的评价是一锅好汤里沉底三坨,你必须细细品味才能发现这三坨,然后恶心到家了,不想品十的可以走了,不要购买!不要购买!不要购买!
能激情互秒,好玩
If you enjoy challenge and like experimenting with combat systems Nioh is a fantastic game with quite a bit to offer and tons of post game replayability if you enjoy gearing. It is however also deeply jank and unpolished, probably owing to its 13 year-ish development cycle. The DLC included with this edition are also fine short little continuations to the main story, just with relatively unfun bosses that indulge in the game's worst design habits.
好玩!硬核战斗!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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