
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.5Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1508 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥
Absolutely good slasher-souls like, with interesting swapping style (samurai/ninja) mechanic
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #82, worst KR #96 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画面差评,别的方面基本好评 综合来讲值得好评
游戏是好游戏,看得出改革很大跟往作相比,可玩性是增加了,但TM的优化给我整好啊,换皮怪我都不说你了,最差的一作优化,低配了锁60都能打着打着给我掉帧加上阴间场景配色亮度。好比米其林开发新菜品请个三哥当主厨,马桶里刷刷手就给我做菜端上来了,你吃啊???
Great Game, but most of the time you will be managing your loot
great game, highly recomend
非常好玩!值得一玩!推荐
I was skeptical about Nioh 3, because I couldn't have my Yokai Form/Devil Trigger. But they basically made something in between what was in Nioh 1 and 2, and it happened to be not that bad. They basically mixed-mashed old ideas and what was working with giving more options here and there, more mobility, dedicated jump button for air combos, separate Quick-Fast Dodger Ninja Style if you're DEX FlАlG (complimentary), or a bit slower but hard hitting parry god samurai style if you're STR BOSS. In the end Nioh 3 is very fun to play. Unfortunately, some weapon movesets suffered in Ninja Style as there's a lot of moves left from old games, but you can't use them, because there are only 2 specific slots. Besides, as it's always been with KOEI TECMO games, and there is no budget for proper optimization, so we have super high quality models where you can see every pore on character's face, but everything else is kinda ass. In current state strong 8/10 (-2 points for optimization and other subjective things. Will be changed, when all DLC's will come out, because this is when Nioh's actually feel finished)
Сцаное гумно. Графон никакой. Оптимизация в жопе. Фанатам серии брать однозначно и только они могут такое стерпеть. Если вы не играли до этого в Nioh, то и брать не стоит. Лучше возьмите 2 часть и если игра прям зайдет то можно попробовать и этот кусок неоптимизированного анрыла. PS Разработчики, засуньте автоэкспозицию себе поглубже. Впрочем как и всю эту игру.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 38K | 95% | $19.99 | |
| $18.8M | 23.5K | 90% | $29.99 | |
| $18.7M | 61K | 97% | $14.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.7M | 88.4K | 98% | $9.99 | |
| $18.6M | 36K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 50.6K | 87% | $19.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $672.3K | 4.1K | 68% | $6.99 | |
| $935.2M | 1.2M | 93% | $59.99 |