
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 11.86/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 11.8Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1505 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
新手感觉挺有意思的,没玩过旧作感觉本座难度也不是很高,跳跳乐有点搞人
Good.
去掉了前两代好多不合理的地方,优点全继承,就是感觉角色动作变慢了些
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 38K | 95% | $19.99 | |
| $18.8M | 23.5K | 90% | $29.99 | |
| $18.7M | 61K | 97% | $14.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.7M | 88.4K | 98% | $9.99 | |
| $18.6M | 36K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 50.6K | 87% | $19.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $672.3K | 4.1K | 68% | $6.99 | |
| $935.2M | 1.2M | 93% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #82, worst KR #96 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以 要动作有动作,要剧情有动作,要美术有动作,挺好的
daje roma daje
好玩,二周目都爆埋。 但DLC好多人吊,唔買住
作为三部都玩过的玩家来说,仁王三很不错,游戏模式有创新,忍者模式打着很爽;缺点就是画面有点老,难度实际上有所增加。
7分垃圾游戏,既要又要还想要,做个动作游戏又加一堆奇奇怪怪不平衡的离谱的数值词条,还敢做多周目内容,就是拉屎还要连着拉,dlc还要再拉一坨大的是吧,然后结果全看等级,等级越高数值越高,其他全是虚的,打boss全看毒死,拿着蓝色npc躲后面。一切机缘巧合恶心人的东西统统都是可以设计的,从开局的那几个小怪直接到第一个boss结果必须硬生生刷出10级9个药才能过就开始提纯玩家了。打boss一堆资源得攒,输一次就是回去找招灵蜡烛刷大招,然后小怪也靠资源过,血药前期没了得攒够8个上限没法买,忍术没了得去打怪,血条没了也得去摸怪。和风鬼怪风的本来就不讨喜,日本人都是战犯似的,只能说7分是给大公司工业成熟咋都可以把一堆屎夹游戏做出来。
게임을 무슨 생각으로 이렇게 구성했는지 알 수가 없다. 스토리는 무슨 ADHD 걸린 것 마냥 너무 산만하다. 스토리 진행 속도에 비해 인물 교체 속도가 너무 빨라서 씹덕게임마냥 지들끼리만 아는 대화를 구경만 하게 된다 중후반부에 히미코가 등장하기 전까지 주인공은 친구도 없는 외톨이나 다름없다 필드는 구성이 너무 단조롭다. 차라리 1,2편에서 스테이지 재탕 했던게 더 나은수준 전투도 최근 소울라이크 트랜드에 맞춰서 난이도도 쉬워지고, 저스트 가드도 넣고, 억까 요소도 대부분 배제했는데 재미도 같이 배제 해버렸다. 스킬 이펙트 때문에 시야가 너무 많이 가려지고, 전투가 단조로우면서 긴장감이 없다 인왕이라는 타이틀을 놓고 봐도 별로고, 오픈월드로 봐도 낙점이다. 딱 하나 장점이라면 2편보다도 더 쉬워진 난이도 때문에 진입 장벽이 낮아졌다 정도인데 아무리 게임이 쉽다고 해도, 재미가 없는데 신규유저가 이 게임을 붙잡고 있을까?
i played this game cuz i was bored and needed a souls like game. i was desperate, but let me say that i was surprised by how good the game actually is i thought i wont like it very much because of the other reviews. the switching mechanic from samurai to ninja is very smooth and you can combine them for certain bosses or you can stick to one of them. it all depends on how you wanna play which is very nice. the only downside is the performance, i have a really good PC and the game feels so heavy when loading / opening the Map. other than that is good and worth playing and i am waiting for the DLC to continue the journey. 8/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.