
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.5Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩了很多UE5的动作游戏,其实动作游戏真不看画面表现。 我是仁孝子。
怀着对仁王2无比信赖的心情购入豪华版仁王3,DLC之前都觉得原汁原味,直到第一个DLC发售我是真的不打差评不行了,画面是瞎眼的,怪物是换皮的,武技是不加的,地图是莫名其妙的一百块一个DLC就这种内容,对得起玩家么,这么多年一点技术力上的革新没有????骂的还不够都多么??有同类型代餐了你看你死的快不快
虽然画面挺瞎眼,但是好玩。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #78, worst KR #96 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
本体值得好评,dlc还没玩不知道。动作系统优秀到可以说确实没有代餐,就是剧情太跳脱了完全不如二代
我全成就就因为你出了个DLC就没了?51-64恶心我呢?
忍组你优化也太差了吧,1k标准画质地狱里不能稳定60帧,这都过去半年了,你在干什么!我一个基本不评价一款游戏的人,春节直接预购仁王三豪华版,你对得起你的粉丝吗?这都过去半年了,想着DLC出了接着玩二周目新难度,优化还这么差,真搞人心态啊!!!!!!!!
这个游戏唯一的优点就是动作系统,目前没有游戏可比的动作系统,上中下段加武技,忍者形态。在动作方面没有代餐,喜欢搓招或者研究各种武器的招数特性的非常建议购买。 但除此之外就全都是缺点了,而且每一个缺点都比较致命,由轻到重个人认为是: 虽说动作系统很丰富,但是其实是从1代开始只做加法导致动作系统繁多,没玩过前作直接入坑的看着那么多、各种组合按键的动作系统实在是很劝退。经常在打着打着忘了组合键的按法。 敌人也是从1代就开始有的老东西,少量的新怪,甚至很多BOSS都是老东西,实在是很敷衍。 由于是大世界导致游戏优化很差,经常掉帧卡顿。其实不是大世界他家的游戏优化也一直不太行。 最后最重要的,地图的美术设计又黑又亮,这一点应该是非常知名的问题,但是1代至今是一直都没有改,只能说制作组知道,但不想改。玩一会儿就得休息眼睛,非常辛苦。 给好评是我个人能接受这款游戏,但是我不会推荐给任何人的,一个长板特别长,短板特别短的游戏,而且是持续了三代一直不改的短板。很难评价制作组的诚意。
我9070xt 16g不行嘛?好飘,人物还会马赛克,好糊,,调了都没用,好垃圾的游戏
Jogo incrivelmente divertido, quem n conhece pode parecer meio dificil no começo
sixseven
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4M | 33.9K | 88% | $19.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $508.3K | 3.1K | 68% | $6.99 | |
| $938.4M | 831.8K | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 23.6K | 90% | $29.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.8M | 55.3K | 87% | $12.49 | |
| $18.6M | 27.4K | 97% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $19M | 18.1K | 91% | $59.99 |