
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.5Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1508 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一周目通关暂时封盘,等9月dlc出了可能会二周目。 流程时长控制的挺不错的,战斗收集量大管饱,又没到那种会让人完全腻得通关直接卸载的地步。动作苦手玩轮椅基本不会太难,毕竟还能摇稀人,但如果愿意研究战斗系统还是蛮深的。人物建模还行,场景依旧瞎眼。剧情方面聊胜于无(没太仔细看)。 浪人三张图全收集意犹未尽,之后尝试了一些其他游戏发现还是喜欢战斗爽,在被仁仁劝退之后狠心入了三代。但事实证明再爽的游戏也不能连着玩太多。前面由于数值不得不研究boss的招式,有一些要死几十次才能过,直到打完古代彻底起飞。到了幕末我开始有点吃腻了,宝箱、木灵、温泉、泥墙在箱庭里绕来绕去找不到真的很着急,很多地方看得到但就是不知道怎么过去。好在到这里玩累了即使完全不想读招也可以平推通关,阴阳术大旋风总卷基本都能初见莽过去。 最后的boss战,之前的npc都来协助,也是把以前打过的怪又打了一遍。虽然说素材复用,但这样回忆过去走过的路我还挺感慨的,配合bgm也是打得热血沸腾。之前一直对国松充满了怨念,但最后发现臭弟弟还蛮可爱的就放过了^_^
对新手最友好的一代
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #78, worst KR #96 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hw
从魂游和只狼过来的 可以说这游戏太好玩了 只狼玩法太单一了 就一个核心弹反 适应学会了就非常简单 仁王3打起来太爽了 太有感觉了 学习了解技巧并熟练运用后 实在是太有成就感了 可以说比法环 只狼 黑魂好玩几万倍 !!!!
붉사도 잘 돌아가는 컴퓨터인데 왜이렇게 랙이 먹는건지 모르곘다..
除了画质以外没问题
Hay
I think if you liked Nioh 2, you will like this. As far as graphics optimization, I can run at 4K@120hz using DLSS 65% and 2x Frame Generation. runs smooth with no visible artifacts or frame drops.. 13th Gen i7 and %080 RTX.
CHASE THE BALLCATS AND SHOOT THE GLOWING FLIES
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 50.6K | 87% | $19.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $672.3K | 4.1K | 68% | $6.99 | |
| $935.2M | 1.2M | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 23.6K | 90% | $29.99 | |
| $18.7M | 61K | 97% | $14.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.7M | 88.4K | 98% | $9.99 | |
| $18.8M | 55.3K | 87% | $12.49 | |
| $18.6M | 36K | 97% | $29.99 |