
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.5Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1508 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've played every Nioh game, so I was really looking forward to Nioh 3. Pros - The combat is as fun as ever. - Lots of weapon variety. - The build system is the best part of the game. There are so many different builds to try, and mixing them is what makes Nioh so addictive. You can easily spend hundreds of hours experimenting. Cons - The PC optimization is still disappointing. I had the same problem with Wo Long, and unfortunately it's happening again. Even on good hardware, the performance isn't as stable as it should be. - I really hope the optimization improves before the DLC releases. I'd also love to see an endgame mode like Abyss return in the DLC. It gave players a reason to keep improving their builds and playing for a long time.
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Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #78, worst KR #96 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一款玩两个小时就要让眼睛歇会的游戏,太好玩辣!
7.5/10,动作大厂
Taka średnia bym powiedział. Fajnie się grało, ale nic więcej. Pomimo tego polecam na przyjemne zmarnowanie czasu. Walka daje realną satysfakcję, a grafika nie przeszkadza, ale też nie zachwyca. Fabuła jest do olania, a i tak się wsiąkłem.
7800x3d에 5070ti입니다. 사용환경은 QHD도 아닌 FHD인데 DLSS 켜서 60프레임 겨우 나오네요 개똥겜 ㅋㅋ~
实在坚持不下去了,本来是个挺好玩的游戏的,但你这游戏一定要能玩啊。 5070应该不算太撇的显卡吧,可是你这他妈最低画质都能卡成PPT,体验感十分之差。 我可以接受因自己菜而死,但不能接受在PPT里面莫名其妙死,真他妈打得让人红温。 看了眼评论区,好多人都有这个问题,这都已经8月份了,而且你这游戏卖得也不便宜,为什么都6个月了还没把这事整好。 :(
das game ist heroin <3 nicht unnötig kompliziert machen das raubt den spaß ! manchmal ist weniger mehr ! zuviele skills mit tasten kombis rauben den älternen spielern so wie mir den spaß ... aber ansonsten gute arbeit macht dennoch spaß :)
Very good but waiting for complete edition sir. Also update that goofy ahh engine for the future game's gonna suffer really badly.
和黑神话悟空一样这游戏质量很好,打斗也是真的爽 ,一不小心就挂了 ,游戏还是有点难度 地图很大 BOSS很多 值得推荐 至少要玩25小时才能搞明白游戏系统加点和阴阳术,地狱武技 ,召唤魂魄
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 50.6K | 87% | $19.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $672.3K | 4.1K | 68% | $6.99 | |
| $935.2M | 1.2M | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 38K | 95% | $19.99 | |
| $18.8M | 23.5K | 90% | $29.99 | |
| $18.7M | 61K | 97% | $14.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.7M | 88.4K | 98% | $9.99 | |
| $18.6M | 36K | 97% | $29.99 |