
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 14 → 7.86/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 50.6Kreviews | 87% | — | $33.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1062 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
相比一代好了许多,妖反很给力!
残心,爽!流转,爽!三千风,爽!
Really Good!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
繼承一代系統,但讓系統變得更有趣 今年2026年, 仁王2紙娃娃系統仍是所有日系風遊戲讓我最滿意的一款 人物怎麼捏都好看 仁王3紙娃娃反而還退步變得很難捏得好看 而且2代有些關卡的場景非常驚人,很屌 如果現實有那些地方肯定會是光觀名勝
赶紧把武士刀引擎换了,用上虚幻都比你这强,能不能别天天吃干饭了,素材ui武器系统全复用,你就不能干点活吗,你就不能脱离舒适圈吗,傻逼忍者组,活该比不上卡普空的零头,天天想着圈快钱
太难玩了,不推荐
7/10
Nioh 2 ist ein herausragendes und extrem motivierendes Action-Rollenspiel. Es bietet viel Inhalt und hat ein großartiges Kampfsystem. Es ist schlichtweg fantastisch 10/10
武器很有研究价值。场景比较狭小,人设计得很灵活,场景却让这种灵活没法发挥,有点拧巴。
⭐⭐⭐⭐⭐ 170 horas de sufrimiento, satisfacción y adicción samurái. Llegué pensando que era otro Souls con samuráis. Me equivoqué. Nioh 2 empieza como un juego de acción difícil, pero poco a poco descubres que debajo hay un monstruo de sistemas: posturas, Ki Pulse, Burst Counter, espíritus guardianes, Soul Cores, Ninjutsu, Onmyo, sets, herrería, temperado, fusión, familiaridad, estadísticas y builds para perderse durante cientos de horas. Las primeras horas fueron una humillación constante. Los Gaki me mataban. Los Enki me lanzaban al suelo. Los jefes parecían imposibles. Luego algo hizo clic. Aprendí a gestionar el Ki, a castigar Burst Attacks, a usar Kusarigama, a construir una build ninja basada en veneno y de repente el juego pasó de ser frustrante a convertirse en una obsesión. Lo mejor es la profundidad. Siempre hay algo nuevo que optimizar: un Soul Core mejor, una Kusarigama con mejores efectos, una técnica nueva de Ninjutsu, una forma más eficiente de destruir Yokai. Y cuando crees que ya entendiste el juego, descubres que apenas estabas terminando el tutorial. No es un juego para todos. Castiga errores, exige paciencia y puede resultar abrumador por la cantidad de mecánicas. Pero si te gustan los RPG de acción con sistemas profundos y una progresión casi enfermiza, Nioh 2 es una obra maestra. Ahora si me disculpan, tengo que volver a lanzar Poison Shurikens y perseguir el Soul Core perfecto. 👍 Recomendado.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.4M | 25.6K | 86% | $34.99 | |
| $33.7M | 113.5K | 97% | $9.99 | |
| $33.3M | 32.9K | 90% | $39.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $33.2M | 78.4K | 96% | $19.99 | |
| $33.2M | 33.6K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.5K | 78% | $39.89 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $1M | 4.7K | 83% | $11.99 | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $98.5M | 155.5K | 92% | $39.99 |