
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 14 → 7.86/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 50.6Kreviews | 87% | — | $33.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1051 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No
Une pizza sans fromage.
战斗系统和自定义人物好评,但是不太推荐,感觉除去战斗没有什么其他的吸引点。可能我已经厌倦了背板,死亡几次摸清楚招数后,获得了正面反馈,但是遇到新boss重复的背板呢,还有重复的boss加了数值再战的,花费时间死亡好几次得到的经验,打的很精彩刮痧半天结果失误两下被打死是否真的有意义,疲惫了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
сделал харакири 2, имба
The game is perfect. Simply perfect. Sure, it can be difficult in NG+0, but only because it actually requires skill. The bosses are fair and very diverse, and there are far more mechanics than in Nioh 1. In NG+0, you learn how to play the game perfectly, so that later, in NG+4, you can just tear through everything like in a typical hack-and-slash. The DLCs add a lot of new content and feature some truly beautiful maps (especially the ones in DLC 3 - the jungle, the temple, and the flower fields). The price is very good. I've had the chance to play other games by Team Ninja: Nioh 1, Nioh 3, Rise of the Ronin, and Wo Long. And honestly, I have to say that Nioh 2 is their best game. Nioh 1 comes right after it, while all the games released after Nioh 2... well, they just keep getting worse. And the open worlds in TN games are pretty boring.
你就玩你那霸体人型吧
猫头鹰是真他吗恶心,进入常暗还要找半天红球,转一个视角没找到你就完了,攻击还几乎没有前摇,我草你妈的,傻逼玩意
有什么理由不推荐仁王2呢?没有
人生最高の神アクションゲームです。 まず操作のレスポンスが同ジャンル内でも段違いに良い。 自分が上達するほどに面白さが広がっていくためいつまで経っても飽きが来ません。パリィゲーでもありません。相手を待つのではなくどう攻めるかを追求するのにこんなに面白いゲームに出会ったことはありません。 代償として状態異常、バフ、デバフ、各種ゲージなど管理する要素が非常に多く初見では取っつきにくいことは否めませんが、慣れと上達意欲さえあればアクションゲームとしてこれを上回るものは無いです。
Review at 12 hrs: Negative: Bloadted health pools of bosses that make you question if Team Ninja had any playtesters at all and mechanics that don't really have that much depth aside from "Oh looks cool i guess" and 1% damage increase every 10 minutes you hit a demon. Will update accordingly
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.4K | 78% | $39.89 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $1M | 4.7K | 83% | $11.99 | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $98.4M | 155.4K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 25.6K | 86% | $34.99 | |
| $33.2M | 32.8K | 90% | $39.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $33.2M | 78.3K | 96% | $19.99 | |
| $33.2M | 33.6K | 92% | $39.99 | |
| $33.1M | 55K | 86% | $34.99 |