
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 14 → 7.86/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 50.6Kreviews | 87% | — | $33.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1051 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played both *Nioh* and *Nioh 2*, both were absolutely stunning. Now, I am about to embark on the journey of *Nioh 3*.
卡手
神ゲー
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
开修改器都难,牢完了
喜欢拼刀和养成的朋友不要错过。动作系统做的非常好,享受
I will recommend this game, even to is a little unoptimized compared to the first one but it is a "me" problem. This game is pretty much the first one with extra stuff, new moves, new weapons, builds and everything else. If you like the first one you will like this one also.
I did not have fun playing this game. I felt like I was only fighting the same handful of enemies over and over and over again, and when I finally thought I'd fight something else, it's just the same enemy I fought earlier but more powerful. I'll get to a brand new environment, and I am still fighting the same stuff. It's not fun nor rewarding, even when you win. It felt as if the game was trying to troll me at every turn. The game did not feel "difficult", just trolly, similar to rage platformers like I Wanna Be The Boshy or Cat Mario which were popular in 2010. Walk into a building, see big hole in the floor, thing comes from behind you and push you into an instant death. Boss does a move which gives you an opening, but the second time he does the move they immediately follow up and you die, get trolled. Epic owned. All Soulslikes do this to a certain extent, but in Nioh it feels like it's the only trick it has. This mixed with how frequently things will 1-shot kill you from full health it just makes the experience feel annoying. Yeah cool you got me, but it's not surprising anymore, it's more of a "yep ok now i know it's there i guess, 5 minutes until the next one most likely" I actually really enjoy the mechanics of Nioh 2. The stances are cool, the Ki Pulse feels awesome to pull off, bows actually do something in this game, and I think it's neat that you can learn moves from enemies. However despite having a wonderful mechanical foundation, the game seemingly is only interested in testing your patience. When the game is good, it feels really good, but it's dragged down by too much spamming of the same few gimmicks and handful of enemies. Over and over again, to the point where it's no longer worth it.
有力气
bom.pra quem gosta de zerar jogos super recomendo agora se for platinar nao recomendo pq vai desgastar teu mental ao maximo
Рекомендую всем солс-лайкерам, в разы лучше 1ой части История чуть похуже 1ой части, это приквел бтв Боёвка и прокачка стали лучше и разнообразнее Платина тоже полегкче, чем в первой
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.4K | 78% | $39.89 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $1M | 4.7K | 83% | $11.99 | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $98.4M | 155.4K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 25.6K | 86% | $34.99 | |
| $33.2M | 32.8K | 90% | $39.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $33.2M | 78.3K | 96% | $19.99 | |
| $33.2M | 33.6K | 92% | $39.99 | |
| $33.1M | 55K | 86% | $34.99 |