
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 14 → 7.86/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 50.6Kreviews | 87% | — | $33.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1051 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最好玩的ARPG之一
好!!!
liked this one
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我强烈推荐你去玩这款游戏,一周目是魂游,二周目是爽游,三周目以后就是刷子游戏了。在游玩的过程中,你会发现在前期敌人两刀做掉你,但是玩后面敌人还是可以两刀秒你🤪🤪🤪🤪🤪。虽然忍组的画面是硬伤,但是动作系统完美的弥补了这一切(可能这就是外星人做的游戏),实在是太好玩了。再次强调,这不是魂游,当魂游玩只会越玩越难受,忍组是鼓励你使用各种道具,混核,武技去打压制的。
人生五十年,如梦亦如幻
I'm definitely not gonna master the combat with all the different skills i would have to memorize but i'm sure it's gonna be a great game
虽然难,但是深入后无敌
这套架势和残心系统简直依托,上手之后反而越打越爽,什么时候改改这画面太丑了,给个8分吧
好玩
“露落露消我太阁,难波之梦梦还多”。 从“提鞋杂役”到“天下人”,真了不起啊藤吉郎👍👍👍!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.4K | 78% | $39.89 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $1M | 4.7K | 83% | $11.99 | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $98.4M | 155.4K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 25.6K | 86% | $34.99 | |
| $33.7M | 113.5K | 97% | $9.99 | |
| $33.2M | 32.8K | 90% | $39.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $33.2M | 78.3K | 96% | $19.99 | |
| $33.2M | 33.6K | 92% | $39.99 |