
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 14 → 7.86/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 50.6Kreviews | 87% | — | $33.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1051 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
I finally finished the game, here's my review, this is based on my experience and opinions. I wanna say some positives, i loved the combat system in this game, very mechanically complex and very different from other souls-like games. While playing it, i don't know why it felt slightly easier maybe that's because i played the DMC series and yes even the DMC reboot "stand alone story" that everyone hates, finished "Devil May Cry HD Collection" on my switch 1 and loved it. The story in this game was pretty good but i didn't really pay attention to it other than your mentor betraying you, that got my eyes wide open not going to lie. They got some pretty good boss designs, my favorite one was the DLC's "Benkei", all the bosses in this game looked ugly except for that guy, overall they're all worth fighting. Now for the negative part of this game, is that its a huge learning curve, to be honest i had a rough start, it wasn't too hard and not too easy to learn, but i eventually adapted to the mechanics later on in the game. Like i said in the beginning it felt easy because of other fast paced games i played, for example DMC 1,2,3,4(PS3),5 (XBOX1) and Fortnite, why Fortnite you ask well its the most mechanically complex fps at this time, that's just my opinion, for other people who don't play fast paced games this game will eventually overwhelm you. I want to talk about the DLC in this game, you're wondering why the DLC "it's just more content and not cannon" well for me DLCs "The Tengu's Disciple, Darkness in the Capital" felt like it wasn't worth playing, the story is what im talking about, half the time i would day dream and just prioritize to just complete the game, nothing got me hooked except for the boss "Benkei" in "The Tengu's Disciple" that is pretty much it. The only DLC i enjoyed is the last one, "The First Samurai" this story got me at the edge of my seat, this one was worth playing. My verdict, i enjoyed it a lot actually, challenging and fun, this one is worth playing guys.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 25.6K | 86% | $34.99 | |
| $33.7M | 113.5K | 97% | $9.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $33.2M | 78.3K | 96% | $19.99 | |
| $33.2M | 33.6K | 92% | $39.99 | |
| $33.1M | 37.1K | 85% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.4K | 78% | $39.89 | |
| $17.7M | 20.9K | 49% | $19.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $1M | 4.7K | 83% | $11.99 | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $98.4M | 155.4K | 92% | $39.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
战斗系统!!!
111111111111111111111111111111
[h1] One of the best action games [/h1] In short, if you like action game/souls-likes, you are very likely to love this as well. Brutal, engaging and fast paced combat. If you are looking for a story focused game, this ain't it though-- although there is a story, it is deeply rooted in Japanese history and may not be very interesting to non-Japanese audiences in my opinion. Great performance on PC as well - I encountered no bugs. Definitely recommend buying Nioh-2.
Muy crasheado todo el rato.
重复游玩的神!!!!
Even more perfect! can play with a group of 3 and its painfully fun!!
I've came to realize that this is a dream game for anyone obsessed with fighting mechanics and raw action. In this regard, Nioh 2 is THE game that keeps on giving. But in order to make this happen, the game must sacrifice simplicity and raise the level of challenge. One of the seemlingly inevitable downsides to any beat em up and hack and slash game is that once the combat system settles in and is mastered and you play through all the content, theres not much else to do besides special game modes, like an endless mode. I almost never stick around purely for these one off game modes. I remember playing sleeping dogs until i was bored, because I was done with the story, and the fight clubs were no longer much challenge. I really wanted more sleeping dogs, but the game didn't have much else to offer. Nioh 2 fixes this problem by having combat with nearly endless depth+variety and a solidly long campaign that is meant to be replayed over and over with more loot and systems each time, and lots of good end game content. With this fundamental issue solved, the amount of hours that I can put into the game skyrockets, and I never have to dread that the game is coming to an end when I still wanted more. Players who crave a simple and easy samurai game should avoid this. Anyone who doesn't have the patience to learn and master game mechanics should also avoid this. But for fans who crave endless mastery and combat, Nioh 2 is a high quality buffet that is anything but boring. In the landscape of games that try to squeeze every dollar and cent out of your pocket, Nioh 2 does the very opposite, and it's refreshing. I see myself playing this game for a very long time.
Stop reading my review and buy the damn game. Just trust me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.