
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 14 → 8.6/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 50.6Kreviews | 87% | — | $33.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1037 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TAHT ♥♥♥♥♥♥♥ ENKI THAT I HATE
大概是後坂恒時代, 忍組最好的作品.
This is the near perfect game for me. Yes, its difficult but life is difficult.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of the best action combat games ever made, the sheer breadth of player customization in terms of weapon swapping, build crafting, moveset customization, guardian spirit swapping, yokai abilities... it's almost dizzying, but there is just so much game to play that you will have plenty of time to get accustomed with the game systems, and when you truly GET the game, there's nothing else quite like it. a game with a strong combat system is nothing without having strong enemy and level designs, and nioh 2 is full of fun, cruel enemies and enemy encounters within fun and cruel levels, and the bosses... it's all too good. the only problem with nioh 2 is that you'll compare every soulslike and action game you play afterwards to it, because it's just that good. best game ever
so far the game is fun
pos ta chido, mejor que el lords of the fallen sin duda
The best action game ever made
인왕 2는 기존에 소울라이크 장르의 게임들 중에서 완전히 자신만의 길을 개척해내 차별화를 이뤄낸 게임이 아닐까 싶다. 단순히 전투의 깊이만 따져 봤을 때,오히려 본가를 넘어설 정도로 심오하고 어렵다. 그렇기에 배울 때의 난이도도 2배로 어렵고 전투의 쾌감과 손맛도 2배로 짜릿하고 재밌었다. 비단 소울라이크 장르의 팬들 뿐 만이 아니라 고이고 고인 하드코어 액션RPG장르의 팬들에게는 각 잡고 제대로 즐길만한 수작인 것 같다.
Genuinely the greatest action game of all time. I love the soulsborne series, but in terms of combat and mechanical depth Nioh 2 is stands tall above all other souls-like games. At only 67 hours in I have completed my first playthrough, though I am aware that this is only the beginning of Niohs true gameplay experience, and am eager to see what Team Ninja has in store for me. 9/10, please buy this game, its almost always on sale and the dollar to playtime ratio is incomparable to most games.
I would barely classify this as a soulslike, but it is one of the best action games I've ever played. Up there with DMC 3 & DMC 5
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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